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Clarice M. Moran; Maya K. Woodall – English Journal, 2019
VR is not a space-age novelty for intense video gamers. It is a legitimate digital tool that can enhance the English language arts (ELA) curriculum and enrich--but not replace--traditional pedagogy. And it is surprisingly easy to implement, even for introductory-level technology users. In this article, the authors discuss the strategies and tools…
Descriptors: Computer Simulation, Grade 8, Electronic Learning, Language Arts
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Rochette, Laura Christine – English Journal, 2007
The availability of new technology and a willingness to experiment led Laura Christine Rochette to re-imagine a successful high school English curriculum. A SMART Board, individual laptop computers, and blogs became essential tools to enhance the learning of all students and to renew her excitement about teaching.
Descriptors: English Curriculum, Computer Uses in Education, English Instruction, High Schools