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Benjamin A. Motz; Öykü Üner; Harmony E. Jankowski; Marcus A. Christie; Kim Burgas; Diego del Blanco Orobitg; Mark A. McDaniel – Grantee Submission, 2023
For researchers seeking to improve education, a common goal is to identify teaching practices that have causal benefits in classroom settings. To test whether an instructional practice exerts a causal influence on an outcome measure, the most straightforward and compelling method is to conduct an experiment. While experimentation is common in…
Descriptors: Learning Analytics, Experiments, Learning Processes, Learning Management Systems
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Benjamin Motz; Harmony Jankowski; Jennifer Lopatin; Waverly Tseng; Tamara Tate – Grantee Submission, 2024
Platform-enabled research services will control, manage, and measure learner experiences within that platform. In this paper, we consider the need for research services that examine learner experiences "outside" the platform. For example, we describe an effort to conduct an experiment on peer assessment in a college writing course, where…
Descriptors: Educational Technology, Learning Management Systems, Electronic Learning, Peer Evaluation
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Danielle S. McNamara; Tracy Arner; Elizabeth Reilley; Paul Alvarado; Chani Clark; Thomas Fikes; Annie Hale; Betheny Weigele – Grantee Submission, 2022
Accounting for complex interactions between contextual variables and learners' individual differences in aptitudes and background requires building the means to connect and access learner data at large scales, across time, and in multiple contexts. This paper describes the ASU Learning@Scale (L@S) project to develop a digital learning network…
Descriptors: Electronic Learning, Educational Technology, Networks, Learning Analytics
Hartwig, Marissa K.; Malain, Eric D. – Grantee Submission, 2021
We examined students' naturalistic decisions about spacing their study in an undergraduate course (N=185) and whether self-selected spacing predicted course performance. Usage of two study tools -- an online textbook and quiz tool -- was recorded daily. We operationalized spacing as how often the tools were used and the timing of their use…
Descriptors: Study Skills, Learning Strategies, Study Habits, Undergraduate Students
Anita B. Delahay; Marsha C. Lovett – Grantee Submission, 2019
Prior knowledge has long been recognized as an important predictor of learning, yet the term prior knowledge is often applied to related but distinct constructs. We define a specific form of prior knowledge, ancillary knowledge, as knowledge of concepts and skills that enable learners to gain the most from a target lesson. Ancillary knowledge is…
Descriptors: Undergraduate Students, Prior Learning, Experiential Learning, Introductory Courses
Amedee Marchand Martella; Marsha C. Lovett; Lynette Ramsay – Grantee Submission, 2021
To investigate the variation in active learning used in college science courses, the authors analyzed 57 comparison studies published in three prominent science education journals. Focusing on three sources of variation--(a) the active learning activities, (b) other pedagogical features, and (c) course structure/design--they found that most…
Descriptors: Active Learning, College Science, Educational Research, Science Instruction
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Alexander Vincent Struck Jannini; Zeynep Akdemir; Muhsin Menekse – Grantee Submission, 2024
Background: Achievement goal theory is a popular motivational theory within education and psychology, with several review papers summarizing the extensive work done in these fields. Although reviews exist in these specific fields, none exists within science, technology, engineering, and mathematics (STEM) education. This is a considerable gap in…
Descriptors: Undergraduate Students, College Science, STEM Education, Science Achievement
Tiffany Herder; Martina A. Rau – Grantee Submission, 2022
Educational video games can engage students in authentic STEM practices, which often involve visual representations. Specifically, because most interactions within video games are mediated through visual representations, video games provide opportunities for students to experience disciplinary practices with visuals. However, prior research has…
Descriptors: Educational Games, Video Games, STEM Education, Visual Stimuli
Jessica Andrews-Todd; Jonathan Steinberg; Michael Flor; Carolyn M. Forsyth – Grantee Submission, 2022
Competency in skills associated with collaborative problem solving (CPS) is critical for many contexts, including school, the workplace, and the military. Innovative approaches for assessing individuals' CPS competency are necessary, as traditional assessment types such as multiple-choice items are not well suited for such a process-oriented…
Descriptors: Automation, Classification, Cooperative Learning, Problem Solving
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Holly N. Henning; Morgan M. Danyi; Toby J. Park-Gaghan; Christine G. Mokher – Grantee Submission, 2025
A continuous topic of discussion in postsecondary success contexts is how institutions can assist students who need developmental education support. As part of an ongoing move away from lengthy developmental course sequences that delay students' time-to-degree completion, corequisite education models allow students to enroll in developmental…
Descriptors: Organizational Culture, Educational Change, Developmental Studies Programs, Postsecondary Education
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Anna Cecilia McWhirter; Karrie P. Walters – Grantee Submission, 2024
Psychological assessment is an integral aspect of training in graduate school. Developing ecologically integrated and culturally sensitive diagnostic tools to support case conceptualization and differential diagnosis is critical to improving assessment practices. Nevertheless, there is a dearth of research on diagnostic training practices,…
Descriptors: Attention Deficit Hyperactivity Disorder, Learning Disabilities, Clinical Diagnosis, Diagnostic Tests
Guerrero, Tricia Ann; Griffin, Thomas D.; Wiley, Jennifer – Grantee Submission, 2020
Past work has shown that generating explanations can improve both comprehension and metacomprehension outcomes. Although practice testing may sometimes improve comprehension, it is unclear if it affects metacomprehension (the ability to monitor one's understanding). The current study tested whether online homework activities involving practice…
Descriptors: College Students, Comprehension, Metacognition, Testing
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Micah Watanabe; Megan Imundo; Katerina Christhilf; Tracy Arner; Danielle S. McNamara – Grantee Submission, 2024
Reading comprehension is essential for students' ability to build knowledge. Students' comprehension abilities can be enhanced by providing students with deliberate practice and formative feedback on reading comprehension strategies. iSTART is an Intelligent Tutoring System (ITS) that is designed to provide instruction in reading strategies with…
Descriptors: Reading Comprehension, Reading Strategies, Intelligent Tutoring Systems, Reading Instruction
Anna E. Mason; Jason L. G. Braasch; Daphne Greenberg; Erica D. Kessler; Laura K. Allen; Danielle S. McNamara – Grantee Submission, 2022
This study examined the extent to which prior beliefs and reading instructions impacted elements of a reader's mental representation of multiple texts. College students' beliefs about childhood vaccinations were assessed before reading two anti-vaccine and two pro-vaccine texts. Participants in the experimental condition read for the purpose of…
Descriptors: College Students, Beliefs, Immunization Programs, Vocabulary
Joseph Wong; Almaz Mesghina; Edward Chen; Natalie Au Yeung; Bella Lerner; Lindsey Engle Richland – Grantee Submission, 2023
The COVID-19 pandemic necessitated a systematic change in course modalities due to the nationwide suspension of in-person instruction, resulting in the transition to emergency remote distance learning via Zoom. This transition certainly facilitated affordances of flexibility and continuity, but with it brought issues of unfamiliarity, lack of…
Descriptors: Videoconferencing, Undergraduate Students, Learning Experience, Attention Control
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