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Katie Bainbridge; Ginny L. Smith; Valerie J. Shute; Sidney D'Mello – Grantee Submission, 2022
Five types of affective supports were designed to induce an appropriate emotional regulation strategy in players of an educational video game. These supports were based on the emotional regulation strategies of situation selection, situation modification, attentional deployment, cognitive change, and response modulation. A series of qualitative…
Descriptors: Educational Games, Affective Behavior, Self Control, Emotional Response
Wang, Yutao; Heffernan, Neil T.; Heffernan, Cristina – Grantee Submission, 2015
The well-studied Baker et al., affect detectors on boredom, frustration, confusion and engagement concentration with ASSISTments dataset were used to predict state tests scores, college enrollment, and even whether a student majored in a STEM field. In this paper, we present three attempts to improve upon current affect detectors. The first…
Descriptors: Majors (Students), Affective Behavior, Psychological Patterns, Predictor Variables