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Nicholas Diana; John Stamper; Kenneth Koedinger – Grantee Submission, 2020
As the media landscape is increasingly populated by less than reputable sources of information, educators have turned to argument evaluation training as a potential solution. Unfortunately, the bias literature suggests that our ability to objectively evaluate an argument is, to a large extent, determined by the relationship between our own beliefs…
Descriptors: Evaluation Methods, Persuasive Discourse, Values, Teaching Methods
Peer reviewed Peer reviewed
Kelsey E. Schenck; Doy Kim; Fangli Xia; Michael I. Swart; Candace Walkington; Mitchell J. Nathan – Grantee Submission, 2024
Access to body-based resources has been shown to augment cognitive processes, but not all movements equally aid reasoning. Interactive technologies, like dynamic geometry systems (DGS), potentially amplify the link between movement and geometric representation, thereby deepening students' understanding of geometric properties. This study…
Descriptors: Geometric Concepts, Task Analysis, Thinking Skills, Validity
Sierra Eisen; Angeline S. Lillard – Grantee Submission, 2020
In three studies, we examined children's geography learning from a physical puzzle and an app designed to mimic the puzzle. In Study 1, 5- and 6-year-olds were taught Australia's states by an experimenter using a puzzle or were taught by an app. Children learned significantly more states from instruction with the puzzle than when they used the app…
Descriptors: Foreign Countries, Young Children, Geography, Geography Instruction
Jenny Yun-Chen Chan; Erin R. Ottmar; Ji-Eun Lee – Grantee Submission, 2022
We examined the influences of pre-solving pause time, algebraic knowledge, mathematics self-efficacy, and mathematics anxiety on middle-schoolers' strategy efficiency in an algebra learning game. We measured strategy efficiency using (a) the number of steps taken to complete a problem; (b) the proportion of problems completed on the initial…
Descriptors: Problem Solving, Algebra, Self Efficacy, Mathematics Anxiety
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2023
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction; and…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Shi, Genghu; Wang, Lijia; Zhang, Liang; Shubeck, Keith; Peng, Shun; Hu, Xiangen; Graesser, Arthur C. – Grantee Submission, 2021
Adult learners with low literacy skills compose a highly heterogeneous population in terms of demographic variables, educational backgrounds, knowledge and skills in reading, self-efficacy, motivation etc. They also face various difficulties in consistently attending offline literacy programs, such as unstable worktime, transportation…
Descriptors: Intelligent Tutoring Systems, Adult Literacy, Adult Students, Reading Comprehension
Ryan S. Baker; Amy E. Ogan; Michael Madaio; Erin Walker – Grantee Submission, 2020
Computer-based learning technologies are now being used worldwide, but are mostly researched in a small number of countries and contexts. Increasing research suggests that modifications are needed to make computer-based learning responsive for all students worldwide. In this article for the inaugural special issue of Computer-Based Learning in…
Descriptors: Computer Assisted Instruction, Cultural Awareness, Teaching Methods, Periodicals
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Grantee Submission, 2022
This paper demonstrates how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. We examined: (1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance prediction; and (2) what types of in-game features were associated with student…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Mrazek, Alissa J.; Mrazek, Michael D.; Cherolini, Casey M.; Cloughesy, Jonathan N.; Cynman, David J.; Schooler, Jonathan W. – Grantee Submission, 2019
Digital mindfulness-based interventions (d-MBIs) present a promising path for the scalable dissemination of mindfulness instruction in the 21st century. Smartphone applications and web-based platforms can offer potential advantages over traditional face-to-face formats through enhanced accessibility, standardization, personalization, and efficacy…
Descriptors: Futures (of Society), Metacognition, Barriers, Stress Variables
Chan, Jenny Yun-Chen; Lee, Ji-Eun; Mason, Craig A.; Sawrey, Katharine; Ottmar, Erin – Grantee Submission, 2021
Understanding equivalence is fundamental to STEM disciplines, yet misunderstandings and misconceptions inhibit students from fully appreciating or leveraging the concept. Using the game-based algebraic notation system, From Here to There! (FH2T), students explore ideas of equivalence by dynamically transforming expressions or equations among…
Descriptors: Middle School Students, Mathematics Instruction, Prior Learning, Teaching Methods
Karrie A. Shogren; Valerie L. Mazzotti; Tyler A. Hicks; Sheida K. Raley; Daria Gerasimova; Jesse R. Pace; Stephen M. Kwiatek; Darcy Fredrick; Jared H. Stewart-Ginsburg; Richard Chapman; Danielle C. Wysenski – Grantee Submission, 2022
Promoting self-determination is essential to effective transition services and supports. The Goal Setting Challenge App (GSC App) was developed to deliver self-determination instruction via technology, building on the evidence-based Self-Determined Learning Model of Instruction (SDLMI). This paper presents data on goal attainment outcomes for…
Descriptors: Goal Orientation, COVID-19, Pandemics, Computer Software
Maria-Dorinela Dascalu; Stefan Ruseti; Mihai Dascalu; Danielle S. McNamara; Stefan Trausan-Matu – Grantee Submission, 2022
The use of technology as a facilitator in learning environments has become increasingly prevalent with the global pandemic caused by COVID-19. As such, computer-supported collaborative learning (CSCL) gains a wider adoption in contrast to traditional learning methods. At the same time, the need for automated tools capable of assessing and…
Descriptors: Computational Linguistics, Longitudinal Studies, Technology Uses in Education, Teaching Methods
Kathleen Lynne Lane; Wendy Peia Oakes; Holly M. Menzies – Grantee Submission, 2023
In this introductory article, we explain the rationale for this special issue: to provide educators and families with effective, practical strategies to increase student engagement and minimize disruption in remote, in person, and hybrid learning environments. We offer this special issue out of respect for the complexities educators and families…
Descriptors: COVID-19, Pandemics, Distance Education, Blended Learning
Wang, Elaine Lin; Matsumura, Lindsay Clare; Correnti, Richard; Litman, Diane; Zhang, Haoran; Howe, Emily; Magooda, Ahmed; Quintana, Rafael – Grantee Submission, 2020
We investigate students' implementation of the feedback messages they received in an automated writing evaluation system ("eRevise") that aims to improve students' use of text evidence in their writing. Seven 5th and 6th-grade teachers implemented "eRevise" (n = 143 students). Qualitative analysis of students' essays across…
Descriptors: Feedback (Response), Writing Evaluation, Computer Software, Grade 5
Joshua Wilson; Cristina Ahrendt; Emily A. Fudge; Alexandria Raiche; Gaysha Beard; Charles A. MacArthur – Grantee Submission, 2021
The present study used a focus group methodology to qualitatively explore elementary writing teachers' attitudes and experiences using an automated writing evaluation (AWE) system called MI Write as part of a districtwide implementation of MI Write in Grades 3-5 in 14 elementary schools. We used activity theory as a theoretical framework to answer…
Descriptors: Elementary School Teachers, Teacher Attitudes, Writing Evaluation, Writing Instruction
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