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Kole A. Norberg; Husni Almoubayyed; Logan De Ley; April Murphy; Kyle Weldon; Steve Ritter – Grantee Submission, 2024
Large language models (LLMs) offer an opportunity to make large-scale changes to educational content that would otherwise be too costly to implement. The work here highlights how LLMs (in particular GPT-4) can be prompted to revise educational math content ready for large scale deployment in real-world learning environments. We tested the ability…
Descriptors: Artificial Intelligence, Computer Software, Computational Linguistics, Educational Change
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Julianna Washington; Taylor Darwin; Theodora Beauchamp; Candace Walkington – Grantee Submission, 2024
Prisms VR, a secondary math learning application, allows for users to see, manipulate, and engage with mathematical concepts in an embodied way in Virtual Reality (VR) environment. We examine cases in which mathematics teachers and middle school students worked through Prisms and reflected upon their experiences. Findings indicate that VR…
Descriptors: Mathematics Instruction, Teacher Attitudes, Computer Simulation, Algebra
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Ethan Prihar; Morgan Lee; Mia Hopman; Adam Tauman Kalai; Sofia Vempala; Allison Wang; Gabriel Wickline; Aly Murray; Neil Heffernan – Grantee Submission, 2023
Large language models have recently been able to perform well in a wide variety of circumstances. In this work, we explore the possibility of large language models, specifically GPT-3, to write explanations for middle-school mathematics problems, with the goal of eventually using this process to rapidly generate explanations for the mathematics…
Descriptors: Mathematics Instruction, Teaching Methods, Artificial Intelligence, Middle School Students
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Kelsey E. Schenck; Doy Kim; Fangli Xia; Michael I. Swart; Candace Walkington; Mitchell J. Nathan – Grantee Submission, 2024
Access to body-based resources has been shown to augment cognitive processes, but not all movements equally aid reasoning. Interactive technologies, like dynamic geometry systems (DGS), potentially amplify the link between movement and geometric representation, thereby deepening students' understanding of geometric properties. This study…
Descriptors: Geometric Concepts, Task Analysis, Thinking Skills, Validity
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Drew Nucci; Alex Liu; Min Sun; Lorraine M. Males – Grantee Submission, 2024
This article examines the professional knowledge required for mathematics teachers to effectively use generative artificial intelligence (GenAI) in planning high-quality, ambitious mathematics lessons. While GenAI tools like ChatGPT offer promise for automating parts of lesson planning, their utility in supporting ambitious instruction is limited…
Descriptors: Lesson Plans, Artificial Intelligence, Computer Software, Technology Integration
Mark Bodner; Andrew Coulson – Grantee Submission, 2021
A randomized controlled trial group design study funded by IES NCR Grant R305A090527 was conducted in which 16,307 3rd, 4th, and 5th grade students in 52 school grade-level clusters were randomly assigned to receive ST Math (program revision Gen3), a supplemental mathematics software instructional intervention, or to a business-as-usual…
Descriptors: Mathematics Instruction, Computer Software, Computer Uses in Education, Elementary School Students
Prathiba Natesan Batley; Madhav Thamaran; Larry Vernon Hedges – Grantee Submission, 2023
Single case experimental designs are an important research design in behavioral and medical research. Although there are design standards prescribed by the What Works Clearinghouse for single case experimental designs, these standards do not include statistically derived power computations. Recently we derived the equations for computing power for…
Descriptors: Calculators, Computer Oriented Programs, Computation, Research Design
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Candace Walkington; Mitchell J. Nathan; Jonathan Hunnicutt; Julianna Washington; Monique Zhou – Grantee Submission, 2024
Dynamic geometry software (DGS) has long been studied in mathematics education as a way for students to explore and interact with geometric objects and figures. Recent advances in Augmented Reality (AR) technologies that allow dynamic three-dimensional mathematical objects to appear in students' environment as holograms have changed the nature of…
Descriptors: Computer Software, Geometry, Computer Simulation, Educational Technology
Husni Almoubayyed; Stephen E. Fancsali; Steve Ritter – Grantee Submission, 2023
Adaptive educational software is likely to better support broader and more diverse sets of learners by considering more comprehensive views (or models) of such learners. For example, recent work proposed making inferences about "non-math" factors like reading comprehension while students used adaptive software for mathematics to better…
Descriptors: Reading Ability, Computer Software, Mathematics Education, Intelligent Tutoring Systems
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Devika Venugopalan; Ziwen Yan; Conrad Borchers; Jionghao Lin; Vincent Aleven – Grantee Submission, 2025
Caregivers (i.e., parents and members of a child's caring community) are underappreciated stakeholders in learning analytics. Although caregiver involvement can enhance student academic outcomes, many obstacles hinder involvement, most notably knowledge gaps with respect to modern school curricula. An emerging topic of interest in learning…
Descriptors: Homework, Computational Linguistics, Teaching Methods, Learning Analytics
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Candace Walkington; Mitchell J. Nathan; Jonathan Hunnicutt; Julianna Washington; Kasi Holcomb-Webb – Grantee Submission, 2022
Novel forms of technology, like shared Augmented Reality (AR) holograms, can spur the discovery of new hypotheses about cognition and how it is embodied and distributed. These holograms have affordances for exploration, collaboration, and learning that have never been seen before. In the present study, we examine the multimodal ways that high…
Descriptors: Geometry, Mathematics Instruction, Schemata (Cognition), Teaching Methods
Phillips, Andrea; Pane, John F.; Reumann-Moore, Rebecca; Shenbanjo, Oluwatosin – Grantee Submission, 2020
Evidence is emerging that technology-based curricula and adaptive learning systems can personalize students' learning experiences and facilitate development of mathematical skills. Yet, evidence of efficacy in rigorous studies for these blended instructional models is mixed. These studies highlight challenges implementing the systems in…
Descriptors: Intelligent Tutoring Systems, Program Implementation, Computer Software, Mathematics Skills
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Foster, Matthew E.; Anthony, Jason L.; Clements, Doug H.; Sarama, Julie; Williams, Jeffrey M. – Grantee Submission, 2016
This study evaluated the effects of a mathematics software program, the Building Blocks software suite, on young children's mathematics performance. Participants included 247 Kindergartners from 37 classrooms in 9 schools located in low-income communities. Children within classrooms were randomly assigned to receive 21 weeks of computer-assisted…
Descriptors: Mathematics Education, Arithmetic, Kindergarten, Computer Assisted Instruction
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Natalie Brezack; Wynnie Chan; Mingyu Feng – Grantee Submission, 2024
This paper explores how learning analytics data provided by a math problem-solving educational technology platform informed 5th and 6th grade teachers' instructional decisions around socioemotional learning (SEL). MathSpring is an educational technology tool that provides teachers with data on students' effort, progress, and emotions while…
Descriptors: Social Emotional Learning, Mathematics Instruction, Teacher Attitudes, Comparative Analysis
Chenglu Li; Wanli Xing; Walter Leite – Grantee Submission, 2022
A discussion forum is a valuable tool to support student learning in online contexts. However, interactions in online discussion forums are sparse, leading to other issues such as low engagement and dropping out. Recent educational studies have examined the affordances of conversational agents (CA) powered by artificial intelligence (AI) to…
Descriptors: Social Responsibility, Computer Mediated Communication, Group Discussion, Artificial Intelligence
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