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Caitlin Snyder; Clayton Cohn; Joyce Horn Fonteles; Gautam Biswas – Grantee Submission, 2025
Recently, there has been a surge in developing curricula and tools that integrate computing (C) into Science, Technology, Engineering, and Math (STEM) programs. These environments foster authentic problem-solving while facilitating students' concurrent learning of STEM+C content. In our study, we analyzed students' behaviors as they worked in…
Descriptors: Learning Analytics, Problem Solving, STEM Education, Computation
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Burhan Ogut; Blue Webb; Juanita Hicks; Ruhan Circi; Michelle Yin – Grantee Submission, 2024
In this study, we explore the application of process mining techniques on assessment log data to explore problem-solving strategies in Algebra. By analyzing sequences of student activities, we demonstrate the significant potential of process mining in identifying problem-solving strategies that lead to successful and unsuccessful outcomes. Our…
Descriptors: Mathematics Skills, Problem Solving, Learning Analytics, Algebra
Kirk P. Vanacore; Ji-Eun Lee; Alena Egorova; Erin Ottmar – Grantee Submission, 2023
To meet the goal of understanding students' complex learning processes and maximizing their learning outcomes, the field of learning analytics delves into the myriad of data captured as students use computer assisted learning platforms. Although many platforms associated with learning analytics focus on students' performance, performance on…
Descriptors: Learning Analytics, Outcomes of Education, Problem Solving, Learning Processes
Jionghao Lin; Shaveen Singh; Lela Sha; Wei Tan; David Lang; Dragan Gasevic; Guanliang Chen – Grantee Submission, 2022
To construct dialogue-based Intelligent Tutoring Systems (ITS) with sufficient pedagogical expertise, a trendy research method is to mine large-scale data collected by existing dialogue-based ITS or generated between human tutors and students to discover effective tutoring strategies. However, most of the existing research has mainly focused on…
Descriptors: Intelligent Tutoring Systems, Teaching Methods, Dialogs (Language), Man Machine Systems
Vincent Aleven; Jori Blankestijn; LuEttaMae Lawrence; Tomohiro Nagashima; Niels Taatgen – Grantee Submission, 2022
Past research has yielded ample knowledge regarding the design of analytics-based tools for teachers and has found beneficial effects of several tools on teaching and learning. Yet there is relatively little knowledge regarding the design of tools that support teachers when a class of students uses AI-based tutoring software for self-paced…
Descriptors: Educational Technology, Artificial Intelligence, Problem Solving, Intelligent Tutoring Systems
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Natalie Brezack; Wynnie Chan; Mingyu Feng – Grantee Submission, 2024
This paper explores how learning analytics data provided by a math problem-solving educational technology platform informed 5th and 6th grade teachers' instructional decisions around socioemotional learning (SEL). MathSpring is an educational technology tool that provides teachers with data on students' effort, progress, and emotions while…
Descriptors: Social Emotional Learning, Mathematics Instruction, Teacher Attitudes, Comparative Analysis
Lee, Ji-Eun; Chan, Jenny Yun-Chen; Botelho, Anthony; Ottmar, Erin – Grantee Submission, 2022
Online educational games have been widely used to support students' mathematics learning. However, their effects largely depend on student-related factors, the most prominent being their behavioral characteristics as they play the games. In this study, we applied a set of learning analytics methods ("k"-means clustering, data…
Descriptors: Computer Games, Educational Games, Mathematics Instruction, Learning Processes
Lee, Ji-Eun; Hornburg, Caroline Byrd; Chan, Jenny Yun-Chen; Ottmar, Erin – Grantee Submission, 2021
We investigated the effects of proximal grouping of numbers, problem-solving goals to make 100, and prior knowledge on students' solution strategies in an online mathematics game. Logistic regression on 857 problem-level data points from 227 middle-school students showed that students were more likely to use productive solution strategies on…
Descriptors: Mathematics Instruction, Teaching Methods, Middle School Students, Computer Games
Yanjin Long; Kenneth Holstein; Vincent Aleven – Grantee Submission, 2018
Accurately modeling individual students' knowledge growth is important in many applications of learning analytics. A key step is to decompose the knowledge targeted in the instruction into detailed knowledge components (KCs). We search for an accurate KC model for basic equation solving skills, using data from an intelligent tutoring system (ITS),…
Descriptors: Learning Processes, Mathematics Skills, Equations (Mathematics), Problem Solving
Shute, Valerie J.; Smith, Ginny; Kuba, Renata; Dai, Chih-Pu; Rahimi, Seyedahmad; Liu, Zhichun; Almond, Russell – Grantee Submission, 2020
In honor of Jim Greer, we share our recent work--a design and development study of various learning supports embedded within the game "Physics Playground." This 2-dimensional computer game is designed to help students learn Newtonian physics and uses stealth assessment to measure, in real-time, their physics understanding. The game…
Descriptors: Physics, Educational Games, Computer Games, Science Education