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Forcael, Eric; Garces, Gonzalo; Orozco, Francisco – IEEE Transactions on Education, 2022
Contribution: To guide engineering educators on the complex path of understanding how to teach future engineers and how they can help engineering students to obtain the professional competencies required by frameworks and syllabus, based on didactic techniques that determine an orderly learning process. Background: University education is…
Descriptors: Engineering Education, Competence, Competency Based Education, Role of Education
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Ntogramatzidis, Lorenzo; Zanasi, Roberto; Cuoghi, Stefania – IEEE Transactions on Education, 2014
This paper describes a range of design techniques for standard compensators (Lead-Lag networks and PID controllers) that have been applied to the teaching of many undergraduate control courses throughout Italy over the last twenty years, but that have received little attention elsewhere. These techniques hinge upon a set of simple formulas--herein…
Descriptors: Instructional Innovation, Design Requirements, Course Descriptions, Electronic Equipment
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Sodagar, Amir M. – IEEE Transactions on Education, 2014
After more than two decades of research on the design and development of implantable biomedical microsystems, it is time now to organize research achievements in this area in a consolidated and pedagogical form. This paper introduces a new graduate course in advanced biomedical circuits and systems. Designed for graduate students with electrical…
Descriptors: Medical Services, Biomedicine, Electronic Equipment, Graduate Study
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Abbas, K.; Leseman, Z. C. – IEEE Transactions on Education, 2012
A laboratory course on the theory, fabrication, and characterization of microelectromechanical systems (MEMS) devices for a multidisciplinary audience of graduate students at the University of New Mexico, Albuquerque, has been developed. Hands-on experience in the cleanroom has attracted graduate students from across the university's engineering…
Descriptors: Graduate Students, Manufacturing, Data Analysis, Laboratory Experiments
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O'Connell, Robert M. – IEEE Transactions on Education, 2015
Team-based learning (TBL) is a form of student-centered active learning in which students independently study new conceptual material before it is treated in the classroom, and then subsequently spend considerable classroom time working in groups on increasingly challenging problems and applications based on that new material. TBL provides…
Descriptors: Teamwork, Teaching Methods, Engineering Education, Transfer of Training
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Kilicay-Ergin, N.; Laplante, P. A. – IEEE Transactions on Education, 2013
Requirements engineering is one of the fundamental knowledge areas in software and systems engineering graduate curricula. Recent changes in educational delivery and student demographics have created new challenges for requirements engineering education. In particular, there is an increasing demand for online education for working professionals.…
Descriptors: Online Courses, Engineering Education, Design Requirements, Curriculum Design
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Cappelleri, D. J.; Vitoroulis, N. – IEEE Transactions on Education, 2013
This paper presents a series of novel project-based learning labs for an introductory robotics course that are developed into a semester-long Robotic Decathlon. The last three events of the Robotic Decathlon are used as three final one-week-long project tasks; these replace a previous course project that was a semester-long robotics competition.…
Descriptors: Robotics, Introductory Courses, Student Projects, Active Learning
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Correll, N.; Wing, R.; Coleman, D. – IEEE Transactions on Education, 2013
This paper describes a one-year introductory robotics course sequence focusing on computational aspects of robotics for third- and fourth-year students. The key challenges this curriculum addresses are "scalability," i.e., how to teach a robotics class with a limited amount of hardware to a large audience, "student assessment,"…
Descriptors: Introductory Courses, Robotics, Course Descriptions, Simulation
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Vaidyanathan, M. – IEEE Transactions on Education, 2011
Nanoelectronics is an emerging area of electrical and computer engineering that deals with the current-voltage behavior of atomic-scale electronic devices. As the trend toward ever smaller devices continues, there is a need to update traditional undergraduate curricula to introduce electrical engineers to the fundamentals of the field. These…
Descriptors: Quantum Mechanics, Electronics, Educational Strategies, Teaching Methods
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Zhu, Hongwei – IEEE Transactions on Education, 2011
Students lose interest in learning programming when the materials are not related to their lives. A challenge facing most students is that they lack the financial literacy necessary to manage their debts. An approach is developed to integrate financial literacy into an object-oriented programming (OOP) course. The approach is effective in…
Descriptors: Money Management, Programming, Relevance (Education), Student Centered Curriculum
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Foster, D. L. – IEEE Transactions on Education, 2012
For a basic foundation in computer engineering, universities traditionally teach synchronous sequential circuit design, using discrete gates or field programmable gate arrays, and a microcomputers course that includes basic I/O processing. These courses, though critical, expose students to only a small subset of tools. At co-op schools like…
Descriptors: Engineering Education, Computer Science Education, Programming, Computer Assisted Design
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Mehrizi-Sani, A. – IEEE Transactions on Education, 2012
A summer academy is held for grade 9-12 high school students at the University of Toronto, Toronto, ON, Canada, every year. The academy, dubbed the Da Vinci Engineering Enrichment Program (DEEP), is a diverse program that aims to attract domestic and international high school students to engineering and sciences (and possibly recruit them). DEEP…
Descriptors: Field Trips, Enrichment Activities, Engineering, Foreign Countries
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Ozturk, O. – IEEE Transactions on Education, 2011
A project-oriented course for advanced undergraduate and graduate students is described for simulating multiple processor cores. Simics, a free simulator for academia, was utilized to enable students to explore computer architecture, operating systems, and hardware/software cosimulation. Motivation for including this course in the curriculum is…
Descriptors: Foreign Countries, Curriculum Development, Graduate Students, Undergraduate Students
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Broman, D.; Sandahl, K.; Abu Baker, M. – IEEE Transactions on Education, 2012
Teaching larger software engineering project courses at the end of a computing curriculum is a way for students to learn some aspects of real-world jobs in industry. Such courses, often referred to as capstone courses, are effective for learning how to apply the skills they have acquired in, for example, design, test, and configuration management.…
Descriptors: Foreign Countries, Computer Software, Statistical Analysis, Course Evaluation
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Kim, Seung Han; Jeon, Jae Wook – IEEE Transactions on Education, 2009
The purpose of the course presented here is to introduce freshmen to embedded systems using LEGO Mindstorms, under an ANSI-C programming environment. The students build their own LEGO robots, make programs for them using ANSI-C, and operate them. By creating these LEGO robots, the students become more motivated, learning the basic concepts of…
Descriptors: Foreign Countries, Instructional Effectiveness, Learning Strategies, Teaching Methods
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