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Showing 1 to 15 of 89 results Save | Export
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Imad Abou-Hayt; Bettina Dahl – IEEE Transactions on Education, 2024
Contribution: This article presents a new look at teaching the Laplace transform for engineering students by emphasizing the obsolescence of the current method of finding the inverse Laplace transform when solving differential equations, and by recognizing the important role of a computer-assisted environment in helping the students understand the…
Descriptors: Engineering Education, Problem Solving, Equations (Mathematics), Computation
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Leah M. Ridgway; Tom Cox – IEEE Transactions on Education, 2024
Contribution: This study uses a qualitative research method to analyze interviews where participants simplified an electric circuit while explaining their thought process. Background: Rearranging circuit diagrams is a fundamental skill in electrical and electronic engineering, yet students can struggle with unfamiliar configurations. Current…
Descriptors: Electronic Equipment, Visual Aids, Engineering Education, Undergraduate Students
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Asfaw, Abraham; Blais, Alexandre; Brown, Kenneth R.; Candelaria, Jonathan; Cantwell, Christopher; Carr, Lincoln D.; Combes, Joshua; Debroy, Dripto M.; Donohue, John M.; Economou, Sophia E.; Edwards, Emily; Fox, Michael F. J.; Girvin, Steven M.; Ho, Alan; Hurst, Hilary M.; Jacob, Zubin; Johnson, Blake R.; Johnston-Halperin, Ezekiel; Joynt, Robert; Kapit, Eliot; Klein-Seetharaman, Judith; Laforest, Martin; Lewandowski, H. J.; Lynn, Theresa W.; McRae, Corey Rae H.; Merzbacher, Celia; Michalakis, Spyridon; Narang, Prineha; Oliver, William D.; Palsberg, Jens; Pappas, David P.; Raymer, Michael G.; Reilly, David J.; Saffman, Mark; Searles, Thomas A.; Shapiro, Jeffrey H.; Singh, Chandralekha – IEEE Transactions on Education, 2022
Contribution: A roadmap is provided for building a quantum engineering education program to satisfy U.S. national and international workforce needs. Background: The rapidly growing quantum information science and engineering (QISE) industry will require both quantum-aware and quantum-proficient engineers at the bachelor's level. Research Question:…
Descriptors: Program Development, Engineering Education, Labor Needs, Quantum Mechanics
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Alejandra J. Magana; Aparajita Jaiswal; Theodora Loyce Amuah; Mariana Zamora Bula; Mohammad Shams Ud Duha; Jennifer C. Richardson – IEEE Transactions on Education, 2024
Contribution: The study characterizes aspects of cognitive and metacognitive dimensions of team cognition of software development teams in educational settings. Background: The software development industry requires software engineers and developers to work in teams; for this, there is substantial research on teamwork in the context of the…
Descriptors: Computer Software, Engineering Education, Undergraduate Students, Teamwork
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Steve Chenoweth; Panagiotis K. Linos – IEEE Transactions on Education, 2024
Contribution: A novel undergraduate course design at the intersection of software engineering (SE) and machine learning (ML) based on industry-reported challenges. Background: ML professionals report that building ML systems is different enough that we need new knowledge about how to infuse ML into software production. For instance, various…
Descriptors: Artificial Intelligence, Computer Software, Undergraduate Study, Engineering
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Korhan Kayisli; Ruhi Zafer Caglayan; Ilhami Colak – IEEE Transactions on Education, 2024
This article aims to present the design of a GUI application that serves as an educational and analytical tool. The GUI application is intended for educational purposes, allowing users to learn about the linear and renewable energy sources. This GUI has been designed to explain, teach, and implement maximum power point tracking (MPPT) techniques…
Descriptors: Engineering Education, Energy, Scientific Concepts, Teaching Methods
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Tamayo Avila, Daymy; Van Petegem, Wim; Snoeck, Monique – IEEE Transactions on Education, 2022
Contribution: This article presents agile software engineers stick together (ASEST+), an improved version of a framework called ASEST that aims to develop team cohesion, leading to better team learning and software engineering student teams. Background: Effective teamwork is crucial for agile software development's success and is, therefore, a key…
Descriptors: Computer Software, Teamwork, Engineering Education, College Students
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Chetna Gupta; Varun Gupta – IEEE Transactions on Education, 2024
Contribution: This article demonstrates and illustrates the implication of design-based learning (DBL) and plan, do, check, and act (PDCA) methodology to foster creativity, critical thinking, collaborative decision making, and communication skills ("C4") with realistic constraints, theory, and practical implementation in higher…
Descriptors: Engineering Education, Skill Development, Job Skills, Teaching Methods
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Bettin, Briana; Jarvie-Eggart, Michelle; Steelman, Kelly S.; Wallace, Charles – IEEE Transactions on Education, 2022
In the wake of the so-called fourth industrial revolution, computer programming has become a foundational competency across engineering disciplines. Yet engineering students often resist the notion that computer programming is a skill relevant to their future profession. Here are presented two activities aimed at supporting the early development…
Descriptors: College Freshmen, Engineering Education, Programming, Coding
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Tanveer, Binish; Usman, Muhammad – IEEE Transactions on Education, 2022
Contribution: In this study, we accumulated the knowledge and generated evidence on how and in what context CDIO framework has been used in software engineering (SE) education. The aggregated evidence will enable SE academics in making informed decisions while adopting CDIO for SE education and build upon it. Background: CDIO framework is relevant…
Descriptors: Engineering Education, Computer Software, Computer Science Education, Guidelines
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Pakpour, Nazzy; Nouredini, Sahar; Tandon, James – IEEE Transactions on Education, 2022
Contribution: Although engineering hackathon events are common, this is one of the first reports of such an event used for the purpose of teaching engineering students about public health concepts. Results from this study suggest that hackathons are an effective format for teaching topics that are not core to the engineering discipline in a short…
Descriptors: Undergraduate Students, Engineering Education, Computer Science Education, Programming
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Call, Tristan; Fox, Erik; Sprint, Gina – IEEE Transactions on Education, 2021
Contribution: Research has shown that computer science (CS) students who start programming assignments (PAs) early generally receive higher grades. This article presents and evaluates a gamification approach that utilizes software engineering tools to motivate CS students to start and finish PAs earlier. Background: CS can be difficult to learn…
Descriptors: Game Based Learning, Computer Software, Engineering, Computer Science Education
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Verdecchia, Roberto; Lago, Patricia – IEEE Transactions on Education, 2023
Contribution: This article contributes empirical insights on hybrid teaching of software engineering courses. Results include the systematic analysis of hybrid teaching attendance and interaction, perception of hybrid teaching, and grade distributions. Results are synthesized into eight evidence-based guidelines. Background: Hybrid teaching, i.e.,…
Descriptors: Engineering Education, Computer Science Education, Computer Software, Masters Programs
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Hulls, Carol C. W.; Rennick, Christopher – IEEE Transactions on Education, 2020
Contribution: A first-year programming course was redesigned with a large, open-ended robotics project. The course design aligns with best practices for promoting development of students' self-efficacy in solving ill-structured software design problems. Background: From Jonassen's theory, problem-solving outcomes are dependent on the problem…
Descriptors: Programming, Robotics, College Freshmen, Computer Software
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Song, S. H.; Antonelli, Marco; Fung, Tony W. K.; Armstrong, Brandon D.; Chong, Amy; Lo, Albert; Shi, Bertram E. – IEEE Transactions on Education, 2019
Contribution: A systematic approach to MATLAB problem design and automated assessment is described, based on the experience working with the MATLAB server provided by MathWorks and integrated with the edX massive online open class (MOOC) platform. Background: New technologies, such as MOOCs, provide innovative methods to tackle new challenges in…
Descriptors: Programming Languages, Online Courses, Engineering Education, Experiential Learning
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