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Aldo Gordillo; Daniel Lopez-Fernandez – IEEE Transactions on Education, 2024
Contribution: This article analyzes the learning effectiveness of a virtual educational escape room for teaching software engineering and compares this activity with traditional teaching through a randomized controlled trial. Background: Educational escape rooms have been used across a wide variety of disciplines at all levels of education and…
Descriptors: Game Based Learning, Computer Software, Conventional Instruction, Instructional Effectiveness
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Samoila, Cornel; Ursutiu, Doru – IEEE Transactions on Education, 2021
Contribution: From the moment when universities began to talk about learning environment instead of classes and schools, a summative notion that entails knowledge transfer heralds an important stage of redefining the basic elements of learning. A learning environment requires the transition from learning rounding off toward open learning, without…
Descriptors: Educational Change, Educational Experiments, Experiential Learning, Conventional Instruction