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Menacho, Antonio; Plaza, Pedro; Sancristobal, Elio; Perez-Molina, Clara; Blazquez, Manuel; Castro, Manuel – IEEE Transactions on Education, 2021
Today's society is facing new challenges and opportunities that demand professional profiles specialized in problem solving, with the ability to innovate and exploit the possibilities offered by information and communication technologies (ICTs). Far from being a novelty, the term STEM was coined in the mid-1990s. From then until now, there are a…
Descriptors: Educational Technology, Robotics, STEM Education, Workshops
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Sigut, Jose; Castro, Miguel; Arnay, Rafael; Sigut, Marta – IEEE Transactions on Education, 2020
Contribution: Open Source Computer Vision Library (OpenCV) Basics is an application designed with the purpose of facilitating the initiation of industrial engineering students in the field of Computer Vision, making the learning process easier, more dynamic and more direct. To this end, an application has been developed for the Android operating…
Descriptors: Handheld Devices, Telecommunications, Computer Oriented Programs, Teaching Methods
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Giang, Christian; Piatti, Alberto; Mondada, Francesco – IEEE Transactions on Education, 2019
Contribution: This paper presents a model for educational robotics tools and a corresponding set of heuristics for their development and evaluation specifically adapted to the needs and expectations in formal education settings. Background: The increased use of educational robots in classrooms, and the steadily growing number of alternatives from…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Teaching Methods
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Shim, Jaekwoun; Kwon, Daiyoung; Lee, Wongyu – IEEE Transactions on Education, 2017
In the past, computer programming was perceived as a task only carried out by computer scientists; in the 21st century, however, computer programming is viewed as a critical and necessary skill that everyone should learn. In order to improve teaching of problem-solving abilities in a computing environment, extensive research is being done on…
Descriptors: Robotics, Educational Games, Programming, Teaching Methods
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Hassan, Houcine; Domínguez, Carlos; Martínez, Juan-Miguel; Perles, Angel; Capella, Juan-Vicente; Albaladejo, José – IEEE Transactions on Education, 2015
This paper presents a multidisciplinary problem-based learning (PBL) project consisting of the development of a robot arm prototype and the implementation of its control system. The project is carried out as part of Industrial Informatics (II), a compulsory third-year course in the Automation and Electronic Engineering (AEE) degree program at the…
Descriptors: Problem Based Learning, Robotics, Automation, Engineering Education
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Guo, Yi; Zhang, Shubo; Ritter, Arthur; Man, Hong – IEEE Transactions on Education, 2014
Despite the increasing importance of robotics, there is a significant challenge involved in teaching this to undergraduate students in biomedical engineering (BME) and other related disciplines in which robotics techniques could be readily applied. This paper addresses this challenge through the development and pilot testing of a bio-microrobotics…
Descriptors: Robotics, Case Studies, Undergraduate Study, Biomedicine
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Faria, Carlos; Vale, Carolina; Machado, Toni; Erlhagen, Wolfram; Rito, Manuel; Monteiro, Sérgio; Bicho, Estela – IEEE Transactions on Education, 2016
Robotics has been playing an important role in modern surgery, especially in procedures that require extreme precision, such as neurosurgery. This paper addresses the challenge of teaching robotics to undergraduate engineering students, through an experiential learning project of robotics fundamentals based on a case study of robot-assisted…
Descriptors: Robotics, Surgery, Neurology, Case Studies
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Gonzalez, J.; Pomares, H.; Damas, M.; Garcia-Sanchez,P.; Rodriguez-Alvarez, M.; Palomares, J. M. – IEEE Transactions on Education, 2013
As embedded systems are becoming prevalent in everyday life, many universities are incorporating embedded systems-related courses in their undergraduate curricula. However, it is not easy to motivate students in such courses since they conceive of embedded systems as bizarre computing elements, different from the personal computers with which they…
Descriptors: Video Games, Video Equipment, Programming, Undergraduate Students
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Aroca, R. V.; Gomes, R. B.; Tavares, D. M.; Souza, A. A. S; Burlamaqui, A. M. F.; Caurin, G. A. P.; Goncalves, L. M. G. – IEEE Transactions on Education, 2013
This paper introduces the use of a flexible and affordable educational robot specifically developed for the practical experimentation inherent to technological disciplines. The robot has been designed to be reconfigurable and extendible, serving as an experimental platform across several undergraduate courses. As most students have a mobile cell…
Descriptors: Student Interests, Student Motivation, Undergraduate Study, Telecommunications
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Hwang, Kao-Shing; Hsiao, Wen-Hsu; Shing, Gaung-Ting; Chen, Kim-Joan – IEEE Transactions on Education, 2011
For the past several years, a team in the Department of Electrical Engineering (EE), National Chung Cheng University, Taiwan, has been establishing a pedagogical approach to embody embedded systems in the context of robotics. To alleviate the burden on students in the robotics curriculum in their junior and senior years, a training platform on…
Descriptors: Laboratory Manuals, Instructional Materials, Programming, Engineering