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Zebel-Al Tareq; Raja Jamilah Raja Yusof – IEEE Transactions on Education, 2024
Contribution: A problem-solving approach (PSA) model derived from major computational thinking (CT) concepts. This model can be utilized to formulate solutions for different algorithmic problems and translate them into effective active learning methods. Background: Different teaching approaches for programming are widely available; however, being…
Descriptors: Models, Problem Solving, Computation, Thinking Skills
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Clark, Renee M.; Mahboobin, Arash – IEEE Transactions on Education, 2018
Background: Engineering programs must equip students to solve open-ended workplace problems. However, the literature points to actual or potential difficulties faced by students in solving open-ended or complex problems. During Fall 2014, the authors' students experienced difficulties in solving open-ended bio-signals laboratory problems of…
Descriptors: Scaffolding (Teaching Technique), Problem Solving, Case Studies, Biotechnology
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Lee, Mark J. W.; Nikolic, Sasha; Vial, Peter J.; Ritz, Christian H.; Li, Wanqing; Goldfinch, Tom – IEEE Transactions on Education, 2016
Project-based learning is a widely used pedagogical strategy in engineering education shown to be effective in fostering problem-solving, design, and teamwork skills. There are distinct benefits to be gained from giving students autonomy in determining the nature and scope of the projects that they wish to undertake, but a lack of expert guidance…
Descriptors: Active Learning, Student Projects, Engineering Education, Engineering Technology
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Chaves, Rafael Oliveira; von Wangenheim, Christiane Gresse; Furtado, Julio Cezar Costa; Oliveira, Sandro Ronaldo Bezerra; Santos, Alex; Favero, Eloi Luiz – IEEE Transactions on Education, 2015
Software process modeling (SPM) is an important area of software engineering because it provides a basis for managing, automating, and supporting software process improvement (SPI). Teaching SPM is a challenging task, mainly because it lays great emphasis on theory and offers few practical exercises. Furthermore, as yet few teaching approaches…
Descriptors: Computer Software, Computer Science Education, Student Projects, Teaching Methods
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Esteban-Sánchez, Natalia; Pizarro, Celeste; Velázquez-Iturbide, J. Ángel – IEEE Transactions on Education, 2014
An evaluation of the educational effectiveness of a didactic method for the active learning of greedy algorithms is presented. The didactic method sets students structured-inquiry challenges to be addressed with a specific experimental method, supported by the interactive system GreedEx. This didactic method has been refined over several years of…
Descriptors: Active Learning, Experimental Groups, Control Groups, Mathematics Instruction
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Riek, L. D. – IEEE Transactions on Education, 2013
This paper describes a newly designed upper-level undergraduate and graduate course, Autonomous Mobile Robots. The course employs active, cooperative, problem-based learning and is grounded in the fundamental computational problems in mobile robotics defined by Dudek and Jenkin. Students receive a broad survey of robotics through lectures, weekly…
Descriptors: Robotics, Active Learning, Cooperative Learning, Problem Based Learning