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Fatma Demir; Ellen Roels; Seppe Terryn; Bram Vanderborght – IEEE Transactions on Education, 2024
Contribution: This article presents an engineering outreach activity that aims to teach K-12 students how to develop a tendon-based soft robotic finger. The primary objectives of this STEM activity are to introduce students to the fundamentals of soft robotics, its interdisciplinary nature, and to offer them a hands-on and engaging learning…
Descriptors: Outreach Programs, Engineering, STEM Education, Elementary Secondary Education
Kyle, Aaron M.; Jangraw, David C.; Bouchard, Matthew B.; Downs, Matthew E. – IEEE Transactions on Education, 2016
This paper presents the development, implementation, and assessment of a project-based Bioinstrumentation course. All course lectures and hands-on laboratory activities are related to a central project theme: a cardiac pacemaker. The students create a benchtop cardiac pacemaker by applying instrumentation knowledge acquired in the course to each…
Descriptors: Active Learning, Student Projects, Engineering Education, Biotechnology
Lee, Mark J. W.; Nikolic, Sasha; Vial, Peter J.; Ritz, Christian H.; Li, Wanqing; Goldfinch, Tom – IEEE Transactions on Education, 2016
Project-based learning is a widely used pedagogical strategy in engineering education shown to be effective in fostering problem-solving, design, and teamwork skills. There are distinct benefits to be gained from giving students autonomy in determining the nature and scope of the projects that they wish to undertake, but a lack of expert guidance…
Descriptors: Active Learning, Student Projects, Engineering Education, Engineering Technology
Mateo Sanguino, T. J.; Serrano Lopez, C.; Marquez Hernandez, F. A. – IEEE Transactions on Education, 2013
A new educational simulation tool designed for the generic study of wireless networks, the Wireless Fidelity Simulator (WiFiSim), is presented in this paper. The goal of this work was to create and implement a didactic tool to improve the teaching and learning of computer networks by means of two complementary strategies: simulating the behavior…
Descriptors: Computer Simulation, Telecommunications, Information Networks, Computer Science Education
Macias, J. A. – IEEE Transactions on Education, 2012
Project-based learning is one of the main successful student-centered pedagogies broadly used in computing science courses. However, this approach can be insufficient when dealing with practical subjects that implicitly require many deliverables and a great deal of feedback and organizational resources. In this paper, a worked e-portfolio is…
Descriptors: Active Learning, Portfolios (Background Materials), Engineering Education, Feedback (Response)
Georgiopoulos, M.; DeMara, R. F.; Gonzalez, A. J.; Wu, A. S.; Mollaghasemi, M.; Gelenbe, E.; Kysilka, M.; Secretan, J.; Sharma, C. A.; Alnsour, A. J. – IEEE Transactions on Education, 2009
This paper presents an integrated research and teaching model that has resulted from an NSF-funded effort to introduce results of current Machine Learning research into the engineering and computer science curriculum at the University of Central Florida (UCF). While in-depth exposure to current topics in Machine Learning has traditionally occurred…
Descriptors: Undergraduate Students, Undergraduate Study, Student Research, Science Curriculum