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Han Wan; Hongzhen Luo; Mengying Li; Xiaoyan Luo – IEEE Transactions on Learning Technologies, 2024
Automatic program repair (APR) tools are valuable for students to assist them with debugging tasks since program repair captures the code modification to make a buggy program pass the given test-suite. However, the process of manually generating catalogs of code modifications is intricate and time-consuming. This article proposes contextual error…
Descriptors: Programming, Computer Science Education, Introductory Courses, Assignments
Tian Song; Hang Zhang; Yijia Xiao – IEEE Transactions on Learning Technologies, 2024
High-quality programming projects for education are critically required in teaching. However, it is hard to develop those projects efficiently and artificially constrained by the lecturers' experience and background. The recent popularity of large language models (LLMs) has led to a great number of applications in the field of education, but…
Descriptors: Artificial Intelligence, Education, Intellectual Disciplines, Undergraduate Students
Milos Ilic; Goran Kekovic; Vladimir Mikic; Katerina Mangaroska; Lazar Kopanja; Boban Vesin – IEEE Transactions on Learning Technologies, 2024
In recent years, there has been an increasing trend of utilizing artificial intelligence (AI) methodologies over traditional statistical methods for predicting student performance in e-learning contexts. Notably, many researchers have adopted AI techniques without conducting a comprehensive investigation into the most appropriate and accurate…
Descriptors: Artificial Intelligence, Academic Achievement, Prediction, Programming
Tomic, Bojan; Kijevcanin, Anisja; Sevarac, Zoran; Jovanovic, Jelena M. – IEEE Transactions on Learning Technologies, 2023
Soft skills (such as communication and collaboration) are rarely addressed in programming courses, mostly because they are difficult to teach, assess, and grade. A quantitative, modular, AI-based approach for assessing and grading students' collaboration has been examined in this article. The pedagogical underpinning of the approach includes a…
Descriptors: Artificial Intelligence, Grading, Cooperation, Students
Moresi, Marco; Gomez, Marcos J.; Benotti, Luciana – IEEE Transactions on Learning Technologies, 2021
Based on hundreds of thousands of hours of data about how students learn in massive open online courses, educational machine learning promises to help students who are learning to code. However, in most classrooms, students and assignments do not have enough historical data for feeding these data hungry algorithms. Previous work on predicting…
Descriptors: Prediction, Difficulty Level, Programming, Online Courses
Jian Liao; Linrong Zhong; Longting Zhe; Handan Xu; Ming Liu; Tao Xie – IEEE Transactions on Learning Technologies, 2024
ChatGPT has received considerable attention in education, particularly in programming education because of its capabilities in automated code generation and program repairing and scoring. However, few empirical studies have investigated the use of ChatGPT to customize a learning system for scaffolding students' computational thinking. Therefore,…
Descriptors: Scaffolding (Teaching Technique), Thinking Skills, Computation, Artificial Intelligence
Naya-Varela, Martin; Guerreiro-Santalla, Sara; Baamonde, Tamara; Bellas, Francisco – IEEE Transactions on Learning Technologies, 2023
This article presents the Robobo SmartCity model, an educational resource to introduce students to computational intelligence (CI) topics using educational robotics as the core learning technology. Robobo SmartCity allows educators to train learners in artificial intelligence (AI) fundamentals from a feasible and practical perspective, following…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Computation
Kovalkov, Anastasia; Paaßen, Benjamin; Segal, Avi; Pinkwart, Niels; Gal, Kobi – IEEE Transactions on Learning Technologies, 2021
Promoting creativity is considered an important goal of education, but creativity is notoriously hard to measure. In this article, we make the journey from defining a formal measure of creativity, that is, efficiently computable to applying the measure in a practical domain. The measure is general and relies on core theoretical concepts in…
Descriptors: Creativity, Programming, Measurement Techniques, Models
Sirinda Palahan – IEEE Transactions on Learning Technologies, 2025
The rise of online programming education has necessitated more effective personalized interactions, a gap that PythonPal aims to fill through its innovative learning system integrated with a chatbot. This research delves into PythonPal's potential to enhance the online learning experience, especially in contexts with high student-to-teacher ratios…
Descriptors: Programming, Computer Science Education, Artificial Intelligence, Computer Mediated Communication
Auerbach, Joshua E.; Concordel, Alice; Kornatowski, Przemyslaw M.; Floreano, Dario – IEEE Transactions on Learning Technologies, 2019
It has often been found that students appreciate hands-on work, and find that they learn more with courses that include a project than those relying solely on conventional lectures and tests. This type of project driven learning is a key component of "Inquiry-based learning" (IBL), which aims at teaching methodology as well as content by…
Descriptors: Active Learning, Inquiry, Robotics, Artificial Intelligence
Liu, Ming; Rus, Vasile; Liu, Li – IEEE Transactions on Learning Technologies, 2017
Question generation is an emerging research area of artificial intelligence in education. Question authoring tools are important in educational technologies, e.g., intelligent tutoring systems, as well as in dialogue systems. Approaches to generate factual questions, i.e., questions that have concrete answers, mainly make use of the syntactical…
Descriptors: Chinese, Questioning Techniques, Automation, Natural Language Processing
Zemirline, N.; Bourda, Y.; Reynaud, C. – IEEE Transactions on Learning Technologies, 2012
Today, there is a real challenge to enable personalized access to information. Several systems have been proposed to address this challenge including Adaptive Hypermedia Systems (AHSs). However, the specification of adaptation strategies remains a difficult task for creators of such systems. In this paper, we consider the problem of the definition…
Descriptors: Programming, Programming Languages, Computer Software, Access to Information
Jain, G. Panka; Gurupur, Varadraj P.; Schroeder, Jennifer L.; Faulkenberry, Eileen D. – IEEE Transactions on Learning Technologies, 2014
In this paper, we describe a tool coined as artificial intelligence-based student learning evaluation tool (AISLE). The main purpose of this tool is to improve the use of artificial intelligence techniques in evaluating a student's understanding of a particular topic of study using concept maps. Here, we calculate the probability distribution of…
Descriptors: Artificial Intelligence, Concept Mapping, Teaching Methods, Student Evaluation
Kumar, R.; Rose, C. P. – IEEE Transactions on Learning Technologies, 2011
Tutorial Dialog Systems that employ Conversational Agents (CAs) to deliver instructional content to learners in one-on-one tutoring settings have been shown to be effective in multiple learning domains by multiple research groups. Our work focuses on extending this successful learning technology to collaborative learning settings involving two or…
Descriptors: Educational Technology, Computer Software, Computer Software Evaluation, Programming