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Fatema Rahimi; Abolghasem Sadeghi-Niaraki; Houbing Song; Huihui Wang; Soo-Mi Choi – IEEE Transactions on Learning Technologies, 2025
This study investigates the cognitive and emotional processes involved in augmented reality (AR)-based learning. The study looks at learning outcomes, emotional responses, meditation, and attention using a comprehensive approach that includes self-assessment, electroencephalogram data gathering, and postexperiment questionnaires. In total, 12…
Descriptors: Simulated Environment, Cognitive Processes, Outcomes of Education, Emotional Response
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Santos, Marc Ericson C.; Chen, Angie; Taketomi, Takafumi; Yamamoto, Goshiro; Miyazaki, Jun; Kato, Hirokazu – IEEE Transactions on Learning Technologies, 2014
Augmented reality (AR) technology is mature for creating learning experiences for K-12 (pre-school, grade school, and high school) educational settings. We reviewed the applications intended to complement traditional curriculum materials for K-12. We found 87 research articles on augmented reality learning experiences (ARLEs) in the IEEE Xplore…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Meta Analysis