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Sirinda Palahan – IEEE Transactions on Learning Technologies, 2025
The rise of online programming education has necessitated more effective personalized interactions, a gap that PythonPal aims to fill through its innovative learning system integrated with a chatbot. This research delves into PythonPal's potential to enhance the online learning experience, especially in contexts with high student-to-teacher ratios…
Descriptors: Programming, Computer Science Education, Artificial Intelligence, Computer Mediated Communication
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Furkan Yucel; Hasret Sultan Unal; Elif Surer; Nejan Huvaj – IEEE Transactions on Learning Technologies, 2024
Laboratory experience is an integral part of the undergraduate curriculum in most engineering courses. When physical learning is not feasible, and when the demand cannot be met through actual hands-on laboratory sessions, as has been during the COVID-19 pandemic, virtual laboratory courses can be considered as an alternative education medium. This…
Descriptors: Electronic Learning, Engineering Education, COVID-19, Pandemics
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Nuno Verdelho Trindade; Lidia Custodio; Alfredo Ferreira; Joao Madeiras Pereira – IEEE Transactions on Learning Technologies, 2024
Ray tracing is a computer graphics technique used to produce realistic visuals by physically simulating the behavior of light. Although this technique can be described straightforwardly, fully comprehending it might be challenging. It is typically taught in the classroom using the 2-D formats, such as paper or a blackboard. We propose using…
Descriptors: Computer Simulation, Computer Graphics, Visualization, Computer Assisted Instruction
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Dominguez, Cesar; Garcia-Izquierdo, Francisco J.; Jaime, Arturo; Perez, Beatriz; Rubio, Angel Luis; Zapata, Maria A. – IEEE Transactions on Learning Technologies, 2021
The study of the relationships between self-regulated learning and formative assessment is an active line of research in the educational community. A recent review of the literature highlights that the study of these connections has been mainly unidirectional, focusing on how formative assessment helps students to self-regulate their learning,…
Descriptors: Learning Analytics, Time Factors (Learning), Self Evaluation (Individuals), Formative Evaluation
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Karavirta, Ville; Shaffer, Clifford A. – IEEE Transactions on Learning Technologies, 2016
Data Structures and Algorithms are a central part of Computer Science. Due to their abstract and dynamic nature, they are a difficult topic to learn for many students. To alleviate these learning difficulties, instructors have turned to algorithm visualizations (AV) and AV systems. Research has shown that especially engaging AVs can have an impact…
Descriptors: Electronic Learning, Computer Science, Animation, Mathematics
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Garcia-Carballeira, Felix; Calderon-Mateos, Alejandro; Alonso-Monsalve, Saul; Prieto-Cepeda, Javier – IEEE Transactions on Learning Technologies, 2020
Our educational project has three primary goals. First, we want to provide a robust vision of how hardware and software interplay, by integrating the design of an instruction set (through microprogramming) and using that instruction set for assembly programming. Second, we wish to offer a versatile and interactive tool where the previous…
Descriptors: Instructional Design, Computer Simulation, Technology Integration, Programming
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Petit, Jordi; Roura, Salvador; Carmona, Josep; Cortadella, Jordi; Duch, Jordi; Giménez, Omer; Mani, Anaga; Mas, Jan; Rodríguez-Carbonell, Enric; Rubio, Enric; de San Pedro, Enric; Venkataramani, Divya – IEEE Transactions on Learning Technologies, 2018
Jutge.org is an open educational online programming judge designed for students and instructors, featuring a repository of problems that is well organized by courses, topics, and difficulty. Internally, Jutge.org uses a secure and efficient architecture and integrates modern verification techniques, formal methods, static code analysis, and data…
Descriptors: Programming, Computer Science Education, Electronic Learning, Experiential Learning
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Jevremovic, Aleksandar; Shimic, Goran; Veinovic, Mladen; Ristic, Nenad – IEEE Transactions on Learning Technologies, 2017
The case study presented in this paper describes the pedagogical aspects and experience gathered while using an e-learning tool named IPA-PBL. Its main purpose is to provide additional motivation for adopting theoretical principles and procedures in a computer networks course. In the proposed model, the sequencing of activities of the learning…
Descriptors: Problem Based Learning, Computer Networks, Case Studies, Electronic Learning
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Alario-Hoyos, Carlos; Pérez-Sanagustin, Mar; Delgado-Kloos, Carlos; Parada G., Hugo A.; Muñoz-Organero, Mario – IEEE Transactions on Learning Technologies, 2014
This paper presents an in-depth empirical analysis of a nine-week MOOC. This analysis provides novel results regarding participants' profiles and use of built-in and external social tools. The results served to detect seven participants' patterns and conclude that the forum was the social tool preferred to contribute to the MOOC.
Descriptors: Profiles, Online Courses, Computer Science Education, Distance Education
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Queiros, R.; Leal, J. P. – IEEE Transactions on Learning Technologies, 2013
In the last two decades, there was a proliferation of programming exercise formats that hinders interoperability in automatic assessment. In the lack of a widely accepted standard, a pragmatic solution is to convert content among the existing formats. BabeLO is a programming exercise converter providing services to a network of heterogeneous…
Descriptors: Computer Science Education, Programming, Electronic Learning, Resource Units
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Auvinen, Tapio; Hakulinen, Lasse; Malmi, Lauri – IEEE Transactions on Learning Technologies, 2015
In online learning environments where automatic assessment is used, students often resort to harmful study practices such as procrastination and trial-and-error. In this paper, we study two teaching interventions that were designed to address these issues in a university-level computer science course. In the first intervention, we used achievement…
Descriptors: Student Behavior, Electronic Learning, Online Courses, Computer Assisted Testing
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Bañeres, David; Clarisó, Robert; Jorba, Josep; Serra, Montse – IEEE Transactions on Learning Technologies, 2014
The synthesis of digital circuits is a basic skill in all the bachelor programmes around the ICT area of knowledge, such as Computer Science, Telecommunication Engineering or Electrical Engineering. An important hindrance in the learning process of this skill is that the existing educational tools for the design of circuits do not allow the…
Descriptors: Electronics, Design, Program Validation, Electronic Learning
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Cui, Lin; Tso, Fung Po; Yao, Di; Jia, Weijia – IEEE Transactions on Learning Technologies, 2012
Remote access to physical laboratories for education has received significant attention from both researchers and educators as it provides access at reduced cost in sharing manner of real devices and gives students practical training. With the rapid growing of wireless technologies, it has become an essential of learning to have the hand-on…
Descriptors: Computer Uses in Education, Laboratories, Telecommunications, Electronic Learning
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Amelung, M.; Krieger, K.; Rosner, D. – IEEE Transactions on Learning Technologies, 2011
Assessment is an essential element in learning processes. It is therefore not unsurprising that almost all learning management systems (LMSs) offer support for assessment, e.g., for the creation, execution, and evaluation of multiple choice tests. We have designed and implemented generic support for assessment that is based on assignments that…
Descriptors: Learning Processes, Programming Languages, Assignments, Programming
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Thoms, Brian – IEEE Transactions on Learning Technologies, 2011
In this research, we examine the design, construction, and implementation of a dynamic, easy to use, feedback mechanism for social software. The tool was integrated into an existing university's online learning community (OLC). In line with constructivist learning models and practical information systems (IS) design, the feedback system provides…
Descriptors: Social Networks, Web Sites, Electronic Publishing, Electronic Learning