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Andrea Zanellati; Stefano Pio Zingaro; Maurizio Gabbrielli – IEEE Transactions on Learning Technologies, 2024
Academic dropout remains a significant challenge for education systems, necessitating rigorous analysis and targeted interventions. This study employs machine learning techniques, specifically random forest (RF) and feature tokenizer transformer (FTT), to predict academic attrition. Utilizing a comprehensive dataset of over 40 000 students from an…
Descriptors: Dropouts, Dropout Characteristics, Potential Dropouts, Artificial Intelligence
Liang Zhang; Jionghao Lin; John Sabatini; Conrad Borchers; Daniel Weitekamp; Meng Cao; John Hollander; Xiangen Hu; Arthur C. Graesser – IEEE Transactions on Learning Technologies, 2025
Learning performance data, such as correct or incorrect answers and problem-solving attempts in intelligent tutoring systems (ITSs), facilitate the assessment of knowledge mastery and the delivery of effective instructions. However, these data tend to be highly sparse (80%90% missing observations) in most real-world applications. This data…
Descriptors: Artificial Intelligence, Academic Achievement, Data, Evaluation Methods
So, Joseph Chi-Ho; Ho, Yik Him; Wong, Adam Ka-Lok; Chan, Henry C. B.; Tsang, Kia Ho-Yin; Chan, Ada Pui-Ling; Wong, Simon Chi-Wang – IEEE Transactions on Learning Technologies, 2023
Generic competence (GC) development is an integral part of higher education to provide holistic education and enhance student career development. It also plays a critical role in complementing the curriculum. Many tertiary institutions provide various GC development activities (GCDA). Moreover, institutions strongly need to further understand…
Descriptors: Predictor Variables, Higher Education, Online Courses, Correlation
Min, Wookhee; Frankosky, Megan H.; Mott, Bradford W.; Rowe, Jonathan P.; Smith, Andy; Wiebe, Eric; Boyer, Kristy Elizabeth; Lester, James C. – IEEE Transactions on Learning Technologies, 2020
A distinctive feature of game-based learning environments is their capacity for enabling stealth assessment. Stealth assessment analyzes a stream of fine-grained student interaction data from a game-based learning environment to dynamically draw inferences about students' competencies through evidence-centered design. In evidence-centered design,…
Descriptors: Game Based Learning, Student Evaluation, Artificial Intelligence, Models
Olive, David Monllao; Huynh, Du Q.; Reynolds, Mark; Dougiamas, Martin; Wiese, Damyon – IEEE Transactions on Learning Technologies, 2019
A significant amount of research effort has been put into finding variables that can identify students at risk based on activity records available in learning management systems (LMS). These variables often depend on the context, for example, the course structure, how the activities are assessed or whether the course is entirely online or a…
Descriptors: Prediction, Identification, At Risk Students, Online Courses