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Haglund, Pontus; Strömbäck, Filip; Mannila, Linda – Informatics in Education, 2021
Controlling complexity through the use of abstractions is a critical part of problem solving in programming. Thus, becoming proficient with procedural and data abstraction through the use of user-defined functions is important. Properly using functions for abstraction involves a number of other core concepts, such as parameter passing, scope and…
Descriptors: Computer Science Education, Programming, Programming Languages, Problem Solving
Sbaraglia, Marco; Lodi, Michael; Martini, Simone – Informatics in Education, 2021
Introductory programming courses (CS1) are difficult for novices. Inspired by "Problem solving followed by instruction" and "Productive Failure" approaches, we define an original "necessity-driven" learning design. Students are put in an apparently well-known situation, but this time they miss an essential ingredient…
Descriptors: Programming, Introductory Courses, Computer Science Education, Programming Languages
Judith Galezer; Smadar Szekely – Informatics in Education, 2024
Spark, one of the products offered by MyQ (formerly Plethora), is a game-based platform meticulously designed to introduce students to the foundational concepts of computer science. By navigating through logical challenges, users delve into topics like abstraction, loops, and graph patterns. Setting itself apart from its counterparts, Spark boasts…
Descriptors: Learning Management Systems, Game Based Learning, Computer Science Education, Teaching Methods
Fowler, Megan; Hallstrom, Jason; Hollingsworth, Joseph; Kraemer, Eileen; Sitaraman, Murali; Sun, Yu-Shan; Wang, Jiadi; Washington, Gloria – Informatics in Education, 2021
Computer science students often evaluate the behavior of the code they write by running it on specific inputs and studying the outputs, and then apply their comprehension to a more general understanding of the code. While this is a good starting point in the student's career, successful graduates must be able to reason analytically about the code…
Descriptors: Computer Science Education, Coding, Computer Software, Abstract Reasoning
Mirolo, Claudio; Izu, Cruz; Lonati, Violetta; Scapin, Emanuele – Informatics in Education, 2021
When we "think like a computer scientist," we are able to systematically solve problems in different fields, create software applications that support various needs, and design artefacts that model complex systems. Abstraction is a soft skill embedded in all those endeavours, being a main cornerstone of computational thinking. Our…
Descriptors: Computer Science Education, Soft Skills, Thinking Skills, Abstract Reasoning
Kukul, Volkan; Karatas, Serçin – Informatics in Education, 2019
The aim of this study is to develop a self-efficacy measuring tool that can predict the computational thinking skill that is seen as one of the 21st century's skills. According to literature review, an item pool was established and expert opinion was consulted for the created item pool. The study group of this study consists of 319 students…
Descriptors: Computation, Thinking Skills, Self Efficacy, Programming
Ginat, David – Informatics in Education, 2021
The notion of algorithm may be perceived in different levels of abstraction. In the lower levels it is an operational set of instructions. In higher levels it may be viewed as an object with properties, solving a problem with characteristics. Novices mostly relate to the lower levels. Yet, higher levels are very relevant for them as well. We…
Descriptors: Problem Solving, Computation, Comparative Analysis, Competence