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Neves, Daniel Eugênio; Brandão, Wladmir Cardoso; Ishitani, Lucila – Informatics in Education, 2017
Although widely used, the SCORM metadata model for content aggregation is difficult to be used by educators, content developers and instructional designers. Particularly, the identification of contents related with each other, in large repositories, and their aggregation using metadata as defined in SCORM, has been demanding efforts of computer…
Descriptors: Metadata, Information Storage, Information Management, Information Retrieval
Arimoto, Maurício M.; Barroca, Leonor; Barbosa, Ellen F. – Informatics in Education, 2016
Open Educational Resources have emerged as important elements of education in the contemporary society, promoting life-long and personalized learning that transcends social, economic and geographical barriers. To achieve the potential of OERs and bring impact on education, it is necessary to increase their development and supply. However, one of…
Descriptors: Resource Units, Computer Uses in Education, Shared Resources and Services, Educational Technology
The Experience of Using the Scrum Process in the Production of Learning Objects for Blended Learning
de Bettio, Raphael Winckler; Pereira, Denilson Alves; Martins, Ronei Ximenes; Heimfarth, Tales – Informatics in Education, 2013
The technological resources used for pedagogical innovation in the form of distance education have increasingly been incorporated into face-to-face education. This article describes the experience of the Federal University of Lavras--Brazil--with new ways to apply technology in face-to-face undergraduate courses. This paper presents (i) the…
Descriptors: Resource Units, Blended Learning, Distance Education, Undergraduate Study
Štuikys, Vytautas; Burbaite, Renata; Damaševicius, Robertas – Informatics in Education, 2013
The paper's contribution is a methodology that integrates two educational technologies (GLO and LEGO robot) to teach Computer Science (CS) topics at the school level. We present the methodology as a framework of 5 components (pedagogical activities, technology driven processes, tools, knowledge transfer actors, and pedagogical outcomes) and…
Descriptors: Educational Technology, Robotics, Computer Science Education, Teaching Methods
Lubchak, Vladimir; Kupenko, Olena; Kuzikov, Borys – Informatics in Education, 2012
E-learning students are generally heterogeneous and have different capabilities knowledge base and needs. The aim of the Sumy State University (SSU) e-learning system project is to cater to these individual needs by assembling individual learning path. This paper shows current situation with e-learning in Ukraine, state-of-art of development of…
Descriptors: Foreign Countries, Electronic Learning, Technology Uses in Education, Educational Technology
Kurilovas, Eugenijus; Serikoviene, Silvija – Informatics in Education, 2010
The paper aims to analyse several scientific approaches how to evaluate, implement or choose learning content and software suitable for personalised users/learners needs. Learning objects metadata customisation method as well as the Method of multiple criteria evaluation and optimisation of learning software represented by the experts' additive…
Descriptors: Computer Software, Course Content, Evaluation Methods, Electronic Learning