Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Difficulty Level | 2 |
Elementary School Students | 2 |
Foreign Countries | 2 |
Animation | 1 |
Cognitive Processes | 1 |
Comparative Analysis | 1 |
Control Groups | 1 |
Cues | 1 |
Educational Games | 1 |
Educational Media | 1 |
Educational Technology | 1 |
More ▼ |
Source
Interactive Learning… | 2 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Early Childhood Education | 2 |
Elementary Education | 2 |
Primary Education | 2 |
Grade 2 | 1 |
Grade 3 | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Yilmaz, Rabia M. – Interactive Learning Environments, 2023
In this study, the effects of using cueing with a narrator in animations on science learning and cognitive load level of elementary students have been revealed. For this purpose, a quantitative research design is used in the study. 223 third grade students, 124 of them are girls and 99 of them are boys, have formed the sample. The results show…
Descriptors: Cues, Animation, Educational Media, Learning Processes
The Benefits of a Challenge: Student Motivation and Flow Experience in Tablet-PC-Game-Based Learning
Hung, Cheng-Yu; Sun, Jerry Chih-Yuan; Yu, Pao-Ta – Interactive Learning Environments, 2015
Advances in technology have led to continuous innovation in teaching and learning methods. For instance, the use of tablet PCs (TPCs) in classroom instruction has been shown to be effective in attracting and motivating students' interest and increasing their desire to participate in learning activities. In this paper, we used a TPCs game--an iPad…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Educational Games