Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 6 |
Descriptor
Source
Interactive Learning… | 6 |
Author
Buckley, Patrick | 2 |
Doyle, Elaine | 2 |
Bertolotto, Michela | 1 |
Costello, Eamon | 1 |
Hack, Catherine Jane | 1 |
Johnston, Keith | 1 |
Kenny, Claire | 1 |
McArdle, Gavin | 1 |
Pahl, Claus | 1 |
Wade, Vincent | 1 |
Publication Type
Journal Articles | 6 |
Reports - Research | 4 |
Reports - Evaluative | 2 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 5 |
Postsecondary Education | 4 |
Audience
Location
Ireland | 6 |
United Kingdom | 2 |
Australia | 1 |
Austria | 1 |
Belgium | 1 |
Czech Republic | 1 |
Germany | 1 |
Italy | 1 |
New Zealand | 1 |
United States | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Academic Motivation Scale | 1 |
What Works Clearinghouse Rating
Costello, Eamon; Johnston, Keith; Wade, Vincent – Interactive Learning Environments, 2023
This research investigated how the bug tracker database of the Virtual Learning Environment (VLE) Moodle is developed as an application of crowd work. The bug tracker is used by software developers, who write and maintain Moodle's code, but also by a wider public world of ordinary Moodle users who can report bugs. Despite many studies of the…
Descriptors: Electronic Learning, Educational Technology, Computer Software, Cooperation
Using Web-Based Collaborative Forecasting to Enhance Information Literacy and Disciplinary Knowledge
Buckley, Patrick; Doyle, Elaine – Interactive Learning Environments, 2016
This paper outlines how an existing collaborative forecasting tool called a prediction market (PM) can be integrated into an educational context to enhance information literacy skills and cognitive disciplinary knowledge. The paper makes a number of original contributions. First, it describes how this tool can be packaged as a pedagogical…
Descriptors: Prediction, Information Literacy, Information Skills, Decision Support Systems
Hack, Catherine Jane – Interactive Learning Environments, 2016
Using the delivery of a large postgraduate distance learning module in bioethics to health professionals as an illustrative example, the type of learning activity that could be enhanced through delivery in an immersive virtual world (IVW) was explored. Several activities were repurposed from the "traditional" virtual learning environment…
Descriptors: Educational Technology, Technology Uses in Education, Graduate Study, Distance Education
Buckley, Patrick; Doyle, Elaine – Interactive Learning Environments, 2016
The literature suggests that gamified learning interventions may increase student engagement and enhance learning. We empirically investigate this by exploring the impact of intrinsic and extrinsic motivation on the participation and performance of over 100 undergraduate students in an online gamified learning intervention. The paper makes a…
Descriptors: Educational Games, Intervention, Learner Engagement, Pretests Posttests
McArdle, Gavin; Bertolotto, Michela – Interactive Learning Environments, 2012
Today, the Internet plays a major role in distributing learning material within third level education. Multiple online facilities provide access to educational resources. While early systems relied on webpages, which acted as repositories for learning material, nowadays sophisticated online applications manage and deliver learning resources.…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Interaction
Kenny, Claire; Pahl, Claus – Interactive Learning Environments, 2009
Active learning facilitated through interactive and adaptive learning environments differs substantially from traditional instructor-oriented, classroom-based teaching. We present a web-based e-learning environment that integrates knowledge learning and skills training. How these tools are used most effectively is still an open question. We…
Descriptors: Feedback (Response), Active Learning, Educational Technology, Evaluation Methods