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Showing 1 to 15 of 231 results Save | Export
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Abbas, Yawar; Martinetti, Alberto; Nizamis, Kostas; Spoolder, Steven; van Dongen, Leo A. M. – Interactive Learning Environments, 2023
In response to the industrial world becoming more complex and the recent social distancing caused by the COVID-19 outbreak, emerging technologies such as Virtual Reality (VR) are gaining importance for industrial training. The novelty, however, does not lie in the sole use of VR-based technology but rather in its adaptive and flexible nature. This…
Descriptors: Teaching Methods, Computer Simulation, Industrial Training, Electronic Learning
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Peng Wei Hsiao; Ling Qi Kong; Yu ling Ye – Interactive Learning Environments, 2024
Tennis elbow, known as lateral epicondylitis in medical terms, which affects the daily life function of most patients. Many patients are becoming less willing to practice traditional rehabilitation due to time and space constraints and the need to go to the hospital for rehabilitation. In this study, the concept of user experience, and the remote…
Descriptors: Computer Simulation, Rehabilitation, Experiential Learning, Influence of Technology
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Li, Shan; Zheng, Juan; Lajoie, Susanne P. – Interactive Learning Environments, 2023
In this paper, we adopted an information-processing perspective to examine the relationship between cognitive engagement and students' performance in a simulation-based training environment. In particular, we examined what forms of cognitive engagement students used while diagnosing virtual patients and whether engagement forms predicted students'…
Descriptors: Medical Students, Cognitive Processes, Learner Engagement, Academic Achievement
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Paladines, José; Ramírez, Jaime; Berrocal-Lobo, Marta – Interactive Learning Environments, 2023
This paper addresses the challenge of integrating a dialog system with an ITS created for supporting procedural training in a 3D virtual environment. To this end, we first describe the desired features of the dialog to be provided to students in such system. Then, we explain some technical issues of our proposal such as the architecture; the…
Descriptors: Intelligent Tutoring Systems, Dialogs (Language), Man Machine Systems, Computer Simulation
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Zoltan Buzady; Agnes Wimmer; Anita Csesznak; Peter Szentesi – Interactive Learning Environments, 2024
The considerable proliferation of serious games (SG) in management education necessitates an academic foundation grounded in the concepts and practice of leadership, Flow, learning and development theory. Going beyond addressing the benefits of SG, this study is the first to demonstrate the successful use of SG in two areas: (a) teaching Flow…
Descriptors: Game Based Learning, Psychometrics, Leadership Qualities, Leadership Training
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Ting Wu; Fei Hao – Interactive Learning Environments, 2024
As an important form of education in the future, Edu-Metaverse cannot only innovate the existing teaching mode, provide diversified teaching resources and environments, realize intelligent teaching evaluation and certification methods, etc., but also realize the real integration of people's physical world and virtual world. Therefore, how to…
Descriptors: Computer Simulation, Educational Innovation, Educational Change, Technology Uses in Education
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Yu, Zhonggen – Interactive Learning Environments, 2023
With the rapid development of information technologies, virtual reality (VR) has caught much attention in education. However, scanty studies have been committed to a meta-analysis of its effect in education in terms of various components. This study, through a meta-analysis, systematically reviews the effect of VR technologies on educational…
Descriptors: Literature Reviews, Computer Simulation, Educational Technology, Outcomes of Education
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Nirit Yuviler-Gavish; Omer Muati; Bar Hodya Gabbay – Interactive Learning Environments, 2024
The fourth industrial revolution and the rise of collaborative robots (cobots) in industrial assembly lines are changing the traditional role of human operators in assembly tasks from following a sequence of operations to working together with a cobot and being able to intervene at different stages of the assembly process. Hence, it is important…
Descriptors: Cognitive Processes, Cooperation, Robotics, Manufacturing
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Zhang, Xiaoxing – Interactive Learning Environments, 2023
The research aim was to develop a visual training simulator with real-time audio correction using the Python programing language and reference audio files classified library. Depending on the melody perception and playback level, the learning pace increases from the minimum. The desired result is affected by the repetitions number. The designed…
Descriptors: Music Education, Singing, Preschool Education, Computer Simulation
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Ahmad Mohammad Sati Hodrob; Malakeh Z. Malak; Ahmad Ayed – Interactive Learning Environments, 2024
Airway management is one of the main situations that required nursing skills. Actual airway management experience on live patients is limited due to few opportunities to perform endotracheal intubation for students and issues related to students' liability. Therefore, this study evaluated the effect of High Fidelity Simulation airway management…
Descriptors: Foreign Countries, Nursing Students, Nursing Education, Medical Services
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Vlasios Kasapakis; Elena Dzardanova – Interactive Learning Environments, 2024
Virtual Learning Environments (VLEs) became the primary space for education during the Coronavirus disease (COVID-19) lockdowns. One of the additions that specifically VR has to offer is its potential to incorporate some of the qualities that define interpersonal communication and typically lack in distance-learning VLEs. This study's aim is…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Distance Education
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Siv Lena Birkheim; Giovanna Calogiuri; Randi Martinsen – Interactive Learning Environments, 2024
Virtual reality (VR) based simulation is emerging as an innovative tool for the training and education of healthcare professionals. However, pedagogical frameworks specific to this type of simulation are yet missing. This paper explores participants' experiences with VR-based simulation training in non-technical skills (VR-SIMI) and integrates…
Descriptors: Computer Simulation, Evidence Based Practice, Skill Development, Training
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Aynur Uysal Toraman; Süheyla Altug Özsoy; Özüm Erkin; Zuhal Emlek Sert; Sevcan Topçu; Esin Ates – Interactive Learning Environments, 2024
The use of standardized patients in nursing education provides many advantages such as providing students with realistic learning opportunities, defining patient needs, reducing anxiety, and stress while caring for real patients in clinical practice, and increasing clinical performance, theoretical knowledge, and self-confidence. This study aimed…
Descriptors: Standards, Family Planning, Nursing Students, Nursing Education
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Kristal Lee; John McInerney – Interactive Learning Environments, 2024
Simulation has an ever-increasing role in health professions' education, however there is limited evidence on the transferability of learning to practice. In this study, a pragmatic approach using a convergent mixed methods design explored the use of a virtual high-fidelity Computed Tomography (CT) simulator in preparing students for clinical…
Descriptors: Simulation, Radiology, Transfer of Training, Foreign Countries
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Cheng Zhang – Interactive Learning Environments, 2024
Under the current information technology development and social interaction digitalization, China shows an increasing interest in the possibilities of digital solutions improving the effectiveness of pedagogical processes when forming and developing sports competencies and skills in football players. The present article is devoted to the study of…
Descriptors: Foreign Countries, Student Motivation, Student Interests, Team Sports
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