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Bado, Niamboue – Interactive Learning Environments, 2022
The present study sought to elicit insights into pedagogical practices pertaining to the integration of digital games into teaching and learning. A review of peer-reviewed journal articles published in English over the past 10 years uncovered common pedagogical themes that were categorized into a pre-game, game, and post-game taxonomy. The…
Descriptors: Game Based Learning, Educational Games, Learning Activities, Classroom Techniques
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Kaufmann, Renee; Buckner, Marjorie M. – Interactive Learning Environments, 2019
Online learning is growing in popularity among students (Allen & Seaman, 2015. Grade level: Tracking online education in the United States. Newburyport, MA: Sloan Consortium), and online course opportunities seem to be increasing. Thus, it is important to examine classroom management behaviors such as power and its impact on motivation to…
Descriptors: Online Courses, Learning Motivation, Power Structure, Classroom Techniques
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Hummel, Hans; Geerts, Walter; Slootmaker, Aad; Kuipers, Derek; Westera, Wim – Interactive Learning Environments, 2015
Serious games are seen to hold potential to facilitate workplace learning in a more dynamic and flexible way. This article describes an empirical study into the feasibility of an online collaboration game that facilitates teachers-in-training to deal with classroom management dilemmas. A script to support these students in carrying out such…
Descriptors: Foreign Countries, Educational Games, Educational Technology, Electronic Learning
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Shin, Youhyun; Park, Junghyuk; Lee, Sang-goo – Interactive Learning Environments, 2018
Blended learning has steadily gained in popularity at the higher levels of education. This marks a change in pedagogical approaches from one-directional instruction to an interactive and technology-aided class. However, to manage fluent in-class activities and proper data analysis, real-time and fine-grained data collection activities are still…
Descriptors: Class Activities, Data Collection, Blended Learning, Feedback (Response)
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Camacho-Miñano, María-del-Mar; del Campo, Cristina – Interactive Learning Environments, 2016
Many university lecturers are encouraged to implement innovative teaching tools and methodologies such as clickers in order to create an interactive learning environment and improve student learning, but its performance must be evaluated. The aim of this paper is to test empirically the impact of the use of clickers on students' learning…
Descriptors: Audience Response Systems, Student Motivation, Classroom Techniques, Feedback (Response)