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Maedeh Kazemitabar; Hossein Mirzapour; Maryam Akhshi; Monireh Vatankhah; Javad Hatami; Tenzin Doleck – Interactive Learning Environments, 2024
Digital teamwork has become prevalent and is ever since becoming part of the human work- and life-style, globally. But in comparison with face-to-face setting, virtual teams face multifold challenges. To date, scarce empirical research has examined whether team-breaking challenges are associated with limited access to peer nonverbal signals. This…
Descriptors: Nonverbal Communication, Computer Mediated Communication, Trust (Psychology), Ethics
Al-Rahmi, Waleed Mugahed; Yahaya, Noraffandy; Alturki, Uthman; Alrobai, Amen; Aldraiweesh, Ahmed A.; Omar Alsayed, Alhuseen; Kamin, Yusri Bin – Interactive Learning Environments, 2022
Social media (SM) provide new opportunities to foster collaboration and engagement between students. However, the moderating effect of cyberstalking and cyberbullying on the relationship between students' academic performance and collaborative learning has not yet been addressed. Therefore, this study aims to bridge the literature gap concerning…
Descriptors: Social Media, Cooperative Learning, Predictor Variables, Academic Achievement
Waheed, Mehwish; Leišyte, Liudvika – Interactive Learning Environments, 2023
This study aims to examine the difference in students' satisfaction with the Quality Characteristics (QualChar) of the Digital Learning Systems (DLs) with regards to gender and frequency of interaction between students-students and students-teachers. A cross-sectional online quantitative survey was used to collect data from English language…
Descriptors: Foreign Countries, Graduate Students, Electronic Learning, Learning Management Systems
Hrastinski, Stefan; Stenbom, Stefan; Benjaminsson, Simon; Jansson, Malin – Interactive Learning Environments, 2021
Although we know that asking questions is an essential aspect of online tutoring, there is limited research on this topic. The aim of this paper was to identify commonly used direct question types and explore the effects of using these question types on conversation intensity, approach to tutoring, perceived satisfaction and perceived learning.…
Descriptors: Tutors, Tutoring, Electronic Learning, Synchronous Communication
Hsu, Ting-Chia – Interactive Learning Environments, 2019
This study examines four elements of learner motivation, attention, relevance, confidence, and satisfaction, in an EFL speaking course that uses the computer mediated communication (CMC) tool Google Hangouts. The study found that a preparatory concept mapping task before the CMC sessions improved students' perceived attention, relevance,…
Descriptors: Foreign Countries, Concept Mapping, Teaching Methods, Learning Motivation
Liang, Chaoyun; Chang, Chi-Cheng; Shu, Kuen-Ming; Tseng, Ju-Shih; Lin, Chun-Yu – Interactive Learning Environments, 2016
The purpose of the present study was to design reflective writing mechanisms in a web-based portfolio assessment system and evaluate its effects on self-regulated learning. Participants were two classes of juniors majoring in data processing and taking a course called "Website design" at a vocational high school in Taiwan. One class was…
Descriptors: Foreign Countries, Vocational High Schools, High School Students, Writing (Composition)
Scott, Peter; Castaneda, Linda; Quick, Kevin; Linney, Jon – Interactive Learning Environments, 2009
This paper reports on a naturalistic study of peer-to-peer learning, in a live, online video meeting context. Over a six-month period a group of international students of animation attended 99 live, online "study group" events amounting to around 120 hours of live "broadcast meeting time". Some meetings were very large, with up to 34 participants,…
Descriptors: Synchronous Communication, Teleconferencing, Video Technology, Longitudinal Studies

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