Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Computer Games | 2 |
| Correlation | 2 |
| Models | 2 |
| Affordances | 1 |
| Algebra | 1 |
| Algorithms | 1 |
| Anxiety | 1 |
| Blended Learning | 1 |
| Cognitive Processes | 1 |
| Communities of Practice | 1 |
| Comparative Analysis | 1 |
| More ▼ | |
Source
| Interactive Learning… | 2 |
Author
| Amisha Jindal | 1 |
| Ashish Gurung | 1 |
| Erin Ottmar | 1 |
| Ji-Eun Lee | 1 |
| Pellas, Nikolaos | 1 |
| Reilly Norum | 1 |
| Sanika Nitin Patki | 1 |
Publication Type
| Journal Articles | 2 |
| Reports - Research | 2 |
Education Level
| Secondary Education | 2 |
| High Schools | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
Audience
Location
| Greece | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Ji-Eun Lee; Amisha Jindal; Sanika Nitin Patki; Ashish Gurung; Reilly Norum; Erin Ottmar – Interactive Learning Environments, 2024
This paper demonstrated how to apply Machine Learning (ML) techniques to analyze student interaction data collected in an online mathematics game. Using a data-driven approach, we examined 1) how different ML algorithms influenced the precision of middle-school students' (N = 359) performance (i.e. posttest math knowledge scores) prediction and 2)…
Descriptors: Teaching Methods, Algorithms, Mathematics Tests, Computer Games
Pellas, Nikolaos – Interactive Learning Environments, 2017
The combination of Open Sim and Scratch4OS can be a worthwhile innovation for introductory programming courses, using a Community of Inquiry (CoI) model as a theoretical instructional design framework. This empirical study had a threefold purpose to present: (a) an instructional design framework for the beneficial formalization of a virtual…
Descriptors: Educational Indicators, Communities of Practice, Computer Simulation, High School Students

Peer reviewed
Direct link
