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Kwon, Kyungbin; Shin, Suhkyung; Brush, Thomas A.; Glazewski, Krista D.; Edelberg, Thomas; Park, Su Jin; Khlaif, Zuheir; Nadiruzzaman, Hamid; Alangari, Husa – Interactive Learning Environments, 2018
This study examined the types of learning behaviors students demonstrated while performing inquiry tasks. It also explored the relationship between the learning behaviors and students' domain knowledge. We observed fourteen students in five groups during a ninth-grade biology course. Three types of learning behaviors (inquiry, collaborative, and…
Descriptors: Inquiry, Problem Based Learning, Cooperative Learning, Grade 9
Du, Jianxia; Wang, Chuang; Zhou, Mingming; Xu, Jianzhong; Fan, Xitao; Lei, Saosan – Interactive Learning Environments, 2018
The present investigation examines the multidimensional relationships among several critical components in online collaborative learning, including group trust, communication media, and interactivity. Four hundred eleven university students from 103 groups in the United States responded survey items on online collaboration, interactivity,…
Descriptors: College Students, Cooperative Learning, Trust (Psychology), Electronic Learning
Wu, Sheng-Yi; Chen, Sherry Y.; Hou, Huei-Tse – Interactive Learning Environments, 2016
Concept maps can be used as a cognitive tool to assist learners' knowledge construction. However, in a concept map-based online discussion environment, studies that take into consideration learners' manipulative actions of composing concept maps, cognitive process among learners' discussion, and social knowledge construction at the same time are…
Descriptors: Concept Mapping, Computer Mediated Communication, Teaching Methods, Cognitive Processes
Lai, Arthur – Interactive Learning Environments, 2016
Immersion has been an acclaimed approach for second-language acquisition, but is not available to most students. The idea of this study was to create a mobile immersion environment on a smartphone using a mobile instant messenger, WhatsApp™. Forty-five Form-1 (7th grade) students divided into the Mobile Group and Control Group participated in a…
Descriptors: Immersion Programs, Telecommunications, Handheld Devices, Teaching Methods
Chen, Chih-Ming; Wang, Jung-Ying; Chen, Yong-Ting; Wu, Jhih-Hao – Interactive Learning Environments, 2016
To reduce effectively the reading anxiety of learners while reading English articles, a C4.5 decision tree, a widely used data mining technique, was used to develop a personalized reading anxiety prediction model (PRAPM) based on individual learners' reading annotation behavior in a collaborative digital reading annotation system (CDRAS). In…
Descriptors: Reading Strategies, Prediction, Models, Quasiexperimental Design
Szeto, Elson; Cheng, Annie Y. N. – Interactive Learning Environments, 2016
A synchronous blend of online learning and "face-to-face" teaching is becoming a feasible instructional approach in higher education with the advent of technology. Although this learning mode is not new in higher education, little research has been done to contextualise social presence experiences in which effects of interactions were…
Descriptors: Blended Learning, Synchronous Communication, Computer Mediated Communication, Electronic Learning
Tirado, Ramón; Hernando, Ángel; Aguaded, José Ignacio – Interactive Learning Environments, 2015
Interactive relationships in online learning communities can influence the process and quality of knowledge building. The aim of this study is to empirically investigate the relationships between network structures and social knowledge building in an asynchronous writing environment through discussion forums in a learning management system. The…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Computer Assisted Instruction