Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 4 |
Descriptor
Correlation | 4 |
Foreign Countries | 4 |
Instructional Design | 4 |
Likert Scales | 3 |
Questionnaires | 3 |
Blended Learning | 2 |
Educational Games | 2 |
Electronic Learning | 2 |
Academic Achievement | 1 |
Affordances | 1 |
Attention | 1 |
More ▼ |
Source
Interactive Learning… | 4 |
Author
Al-Samarraie, Hosam | 1 |
Cheng, Annie Y. N. | 1 |
Hou, Huei-Tse | 1 |
Hsieh, Ya-Hui | 1 |
Lin, Yi-Chun | 1 |
Pellas, Nikolaos | 1 |
Selim, Hassan | 1 |
Szeto, Elson | 1 |
Zaqout, Fahed | 1 |
Publication Type
Journal Articles | 4 |
Reports - Research | 4 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Elementary Education | 1 |
Grade 4 | 1 |
Grade 5 | 1 |
Grade 6 | 1 |
High Schools | 1 |
Intermediate Grades | 1 |
Middle Schools | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Al-Samarraie, Hosam; Selim, Hassan; Zaqout, Fahed – Interactive Learning Environments, 2016
A model is proposed to assess the effect of different content representation design principles on learners' intuitive beliefs about using e-learning. We hypothesized that the impact of the representation of course contents is mediated by the design principles of alignment, quantity, clarity, simplicity, and affordance, which influence the…
Descriptors: Electronic Learning, Learning Motivation, Course Content, Intuition
Pellas, Nikolaos – Interactive Learning Environments, 2017
The combination of Open Sim and Scratch4OS can be a worthwhile innovation for introductory programming courses, using a Community of Inquiry (CoI) model as a theoretical instructional design framework. This empirical study had a threefold purpose to present: (a) an instructional design framework for the beneficial formalization of a virtual…
Descriptors: Educational Indicators, Communities of Practice, Computer Simulation, High School Students
Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Interactive Learning Environments, 2016
Well-designed game-based learning can provide students with an innovative environment that may enhance students' motivation and engagement in learning and thus improve their learning performance. The purpose of this study was to examine the relationships among elementary school students' flow experience and learning performances. We also…
Descriptors: Foreign Countries, Elementary School Students, Educational Games, Learning Processes
Szeto, Elson; Cheng, Annie Y. N. – Interactive Learning Environments, 2016
A synchronous blend of online learning and "face-to-face" teaching is becoming a feasible instructional approach in higher education with the advent of technology. Although this learning mode is not new in higher education, little research has been done to contextualise social presence experiences in which effects of interactions were…
Descriptors: Blended Learning, Synchronous Communication, Computer Mediated Communication, Electronic Learning