NotesFAQContact Us
Collection
Advanced
Search Tips
Source
Interactive Learning…27
Audience
Laws, Policies, & Programs
What Works Clearinghouse Rating
Showing 1 to 15 of 27 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Aadi Swadipto Mondal; Yuang Zhu; Kaushal Kumar Bhagat; Nasser Giacaman – Interactive Learning Environments, 2024
The aim of this study is to investigate the public opinion (i.e., the learners themselves) of apps incorporating emerging technologies Augmented Reality (AR) and Virtual Reality (VR) and find out how satisfied mobile platform users are with these technologies for educational purposes. We performed sentiment analysis of more than one million…
Descriptors: Educational Technology, Technology Uses in Education, Computer Oriented Programs, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Gang Wang; Xie Qing – Interactive Learning Environments, 2024
This study is intended to analyze the impact of online and offline mixed teaching methods for university students due to COVID-19. The study was conducted when the government relaxed the restrictions imposed during the COVID-19 period. So, the questionnaire was created using Google Forms and then 550 Questionnaires were distributed via email. On…
Descriptors: Electronic Learning, In Person Learning, Teaching Methods, COVID-19
Peer reviewed Peer reviewed
Direct linkDirect link
Roque-Hernández, Ramón Ventura; Díaz-Roldán, José Luis; López-Mendoza, Adán; Salazar-Hernández, Rolando – Interactive Learning Environments, 2023
This paper aims to present empirical evidence that supports and quantifies the relationships among the following features in a Mexican university: interactive collaboration software tools used in online classes, the perceived presence of instructors, student engagement, and student satisfaction with online classes during the COVID-19 lockdown. We…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Huo, Yi; Wang, A'Xi; Zhao, Ying – Interactive Learning Environments, 2023
Smart education and ubiquitous learning have come over globally, especially under coronavirus regime. Visual media and interactive operation can draw children's attention and interests, so the VR educational software becomes a prominent trend for training children. However, in K12 education, the VR technology is just in its initial period. In the…
Descriptors: Student Projects, Active Learning, Computer Simulation, Preservice Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Ozan Rasit Yürüm; Soner Yildirim; Tugba Taskaya-Temizel – Interactive Learning Environments, 2023
The purpose of this study is to develop an intervention framework based on video clickstream interactions for delivering superior user experience for video lectures. Apart from existing studies on data-driven interventions, this study focuses on video clickstream interactions to identify timely interventions for creating interactive video…
Descriptors: Video Technology, Computer Assisted Instruction, Intervention, Lecture Method
Peer reviewed Peer reviewed
Direct linkDirect link
Ashrafi, Amir; Zareravasan, Ahad; Rabiee Savoji, Sogol; Amani, Masoumeh – Interactive Learning Environments, 2022
In the last decades, universities and higher education institutes have widely employed a learning management system (LMS) to monitor and manage electronic learning and teaching. Contrary to the significant role of LMS in educational settings, most research has focused on initial acceptance, and few attempts have been made to investigate factors…
Descriptors: College Students, Intention, Learning Management Systems, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Hsia, Lu-Ho; Hwang, Gwo-Jen; Lin, Chi-Jen – Interactive Learning Environments, 2022
Flipped learning has received significant emphasis in recent years. Through this approach, students' self-learning ability can be cultivated and the time for in-class practice and teachers' and students' interaction are increased. In the past, there has been much research confirming its benefits in learning performance. Meanwhile, some studies…
Descriptors: Flipped Classroom, Teaching Methods, Dance Education, College Students
Peer reviewed Peer reviewed
Direct linkDirect link
Chang, I.-Chiu; Lin, Chih-Yu; Wen, Chia-Hsien; Lo, Huan-Kuei; Ho, Tsung-Jung – Interactive Learning Environments, 2020
The aim of this study is to evaluate a 3D (Three Dimensional) Traditional Chinese Medicine (TCM) e-learning platform and determine the factors affecting students' intention to continue to use the platform in TCM courses. Students from two classes were invited to participate in the experiment. To compare the effectiveness of both learning methods,…
Descriptors: Intention, Computer Peripherals, Printing, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Chang, Bieng-Yi; Chang, Ching-Yi; Hwang, Gwo-Haur; Kuo, Fan-Ray – Interactive Learning Environments, 2019
The Advanced Cardiac Life Support (ACLS) training aims to help nurses establish the basic competence of the comprehension of electrocardiograms (ECG/ EKG). However, learners usually have difficulty memorizing the meanings of different EKG waveforms, which could represent clinical symptoms or even the feeling of dying, via traditional instruction.…
Descriptors: Nurses, Nursing Education, Educational Technology, Technology Uses in Education
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Yu-Yin; Wang, Yi-Shun; Lin, Hsin-Hui; Tsai, Tung-Han – Interactive Learning Environments, 2019
With the proliferation of paid mobile learning applications (m-learning apps), understanding how to assess their success has become an important issue for academics and practitioners. Based on the information systems (IS) success models and the value-based adoption model, this study developed and validated a multidimensional model for assessing…
Descriptors: Telecommunications, Handheld Devices, Computer Oriented Programs, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Pozón-López, I.; Kalinic, Zoran; Higueras-Castillo, Elena; Liébana-Cabanillas, Francisco – Interactive Learning Environments, 2020
The purpose of this study is to classify the predictors of satisfaction and intention to use in Massive Open Online Courses (MOOC). Informed by a scientific literature review, this work poses a behavioral model to explain intention to use via various constructs. To this end, the authors have carried out a study through an online survey of Spanish…
Descriptors: Online Courses, Large Group Instruction, Predictor Variables, Student Satisfaction
Peer reviewed Peer reviewed
Direct linkDirect link
Lin, Yen-Nan; Hsia, Lu-Ho; Sung, Meng-Yuan; Hwang, Gwo-Haur – Interactive Learning Environments, 2019
Dance courses aim to not only intensify learners' dance skills, but also cultivate their personal dancing features, self-confidence, self-reflection ability, creative power, appreciation ability, to name just a few, in order to attain much higher level artistic performance. In the present study, an approach which integrates mobile peer assessment…
Descriptors: Dance Education, Self Efficacy, Skill Development, Student Satisfaction
Peer reviewed Peer reviewed
Direct linkDirect link
Lin, Hui-Chen; Hwang, Gwo-Jen – Interactive Learning Environments, 2019
Medical education is a domain with fast-changing knowledge and attention to knowledge application and higher order thinking; therefore, how to implement effective teaching is a crucial issue. Based on the technology-based learning model, this study provides a multi-dimensional analysis of published papers on the flipped classroom in medical…
Descriptors: Medical Education, Educational Technology, Technology Uses in Education, Homework
Peer reviewed Peer reviewed
Direct linkDirect link
Mavroudi, Anna; Hadzilacos, Thanasis; Kalles, Dimitris; Gregoriades, Andreas – Interactive Learning Environments, 2016
This paper discusses a requirements engineering process that exemplifies teacher-led design in the case of an envisioned system for adaptive learning. Such a design poses various challenges and still remains an open research issue in the field of adaptive learning. Starting from a scenario-based elicitation method, the whole process was highly…
Descriptors: Educational Environment, Teacher Developed Materials, Computer System Design, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Martin-SanJose, Juan-Fernando; Juan, M. -Carmen; Mollá, Ramón; Vivó, Roberto – Interactive Learning Environments, 2017
Advanced displays and natural user interfaces (NUI) are a very suitable combination for developing systems to provide an enhanced and richer user experience. This combination can be appropriate in several fields and has not been extensively exploited. One of the fields that this combination is especially suitable for is education. Nowadays,…
Descriptors: Computer Interfaces, Visual Aids, Teaching Methods, Computer Games
Previous Page | Next Page »
Pages: 1  |  2