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Nugteren, Michelle L.; Jarodzka, Halszka; Kester, Liesbeth; Van Merriënboer, Jeroen J. G. – Interactive Learning Environments, 2023
Secondary school students often learn new cognitive skills by practicing with tasks that vary in difficulty, amount of support and/or content. Occasionally, they have to select these tasks themselves. Studies on task-selection guidance investigated either procedural guidance (specific rules for selecting tasks) or strategic guidance (general rules…
Descriptors: Foreign Countries, Secondary School Students, Guidance, Task Analysis
Mahboobeh Mehrvarz; Fahimeh Keshavarzi; Elham Heidari; Bruce M. McLaren – Interactive Learning Environments, 2024
Many professionals consider computational thinking an essential skill in the twenty-first century. Furthermore, some studies demonstrate that computer-based networking skills and digital environments can improve computational thinking. A challenging question to be addressed is whether informal learning in a digital context is related to…
Descriptors: Computation, Thinking Skills, Skill Development, Social Networks
Chou, Yi-Shiuan; Hou, Huei-Tse; Chang, Kuo-En; Su, Chien-Lun – Interactive Learning Environments, 2023
This study proposed a cognitive-based game mechanism based on the revised Bloom's taxonomy of cognitive processing dimensions. Moreover, a mobile Chinese history educational game, Void Broken: The Qing Dynasty, was developed based on the cognitive-based game mechanism to promote learners' cognitive thinking in history learning. This empirical…
Descriptors: Cognitive Processes, Handheld Devices, Electronic Learning, Thinking Skills
Hatice Yildiz Durak; Nilüfer Atman Uslu – Interactive Learning Environments, 2024
The purpose of this study is to examine the effect of flexible thinking and achievement emotions in predicting goal-setting, time management, and self-evaluation in the context of online learning. In the study, 438 students at six different universities participated. The proposed structural model was analyzed by PLS-SEM. In the structural model,…
Descriptors: Thinking Skills, Academic Achievement, Psychological Patterns, Goal Orientation
Xing, Wanli – Interactive Learning Environments, 2021
Previous research has invested much effort in understanding how programming can contribute to the development of young learners' computational thinking (CT) in traditional K-12 classroom settings. Relatively few studies have examined programming for CT in informal online communities, especially for large scale quantitative research. With the…
Descriptors: Programming, Thinking Skills, Computation, Programming Languages
Li, Yushun; Lin, Qun; Qian, Chunlan; Zhao, Shuxia – Interactive Learning Environments, 2019
Information and Communication Technology (ICT) has improved education widely in China, transforming traditional teaching into an interactive one. It is important to build a new evaluation model to measure teaching efficiency in an "ICT-enabled classroom". This study designed an evaluation model named "TPOCME Deep classroom"…
Descriptors: Technology Uses in Education, Models, Thinking Skills, Learner Engagement
Efstathiou, Irene; Kyza, Eleni A.; Georgiou, Yiannis – Interactive Learning Environments, 2018
This study investigated the contribution of a location-based augmented reality (AR) inquiry-learning environment in developing 3rd grade students' historical empathy and conceptual understanding. Historical empathy is an important element of historical thinking, which is considered to improve conceptual understanding and support the development of…
Descriptors: Inquiry, Active Learning, Computer Simulation, Electronic Learning
Tsai, Chia-Wen; Shen, Pei-Di; Tsai, Meng-Chuan; Chen, Wen-Yu – Interactive Learning Environments, 2017
Much application software education in Taiwan can hardly be regarded as practical. The researchers in this study provided a flexible means of ubiquitous learning (u-learning) with a mobile app for students to access the learning material. In addition, the authors also adopted computational thinking (CT) to help students develop practical computing…
Descriptors: Foreign Countries, College Freshmen, Web Based Instruction, Computation