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Wuxue Jiang; Ying Zhan; Daner Sun; Jin Sun; Peiyao Tian – Interactive Learning Environments, 2024
Higher vocational education has been on a trajectory of rapid development. However, the challenge of fostering effective learning in students persists. In response to this, a study was undertaken to explore the impact of an optimized model of SPOC-based blended learning (SPOC-BL) on student presence, learning satisfaction, learning motivation, and…
Descriptors: Vocational Education, Higher Education, Vocational Schools, Blended Learning
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Saadati, Zohreh; Zeki, Canan Perkan; Barenji, Reza Vatankhah – Interactive Learning Environments, 2023
The study of online higher education learning and academic achievement has increasingly emphasized self-regulated learning (SRL). Few studies so far have investigated the blockchain-based learning management system (LMS) and adaptive SRL intervention in online higher education. This paper aimed to develop a blockchain-enabled LMS as a…
Descriptors: Graduate Students, Metacognition, Programming, Technology
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Littman, David; And Others – Interactive Learning Environments, 1990
Discussion of tutorial interactions in intelligent tutoring systems focuses on an empirical study of university students that identified five considerations human tutors take into account when they plan tutorial interventions to correct student bugs, or errors, in computer programming. Tutorial goals and strategies are described, and future…
Descriptors: Computer Science Education, Error Correction, Futures (of Society), Higher Education
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Miller, Philip; And Others – Interactive Learning Environments, 1994
Describes three projects at Carnegie Mellon University (Pennsylvania) that developed novice programming environments based on structure editors: GNOME, MacGNOME and ACSE (Advanced Computing for Science Education). Tracks the evolution of the programming environments and courses, documenting important lessons and discoveries about novice…
Descriptors: Computer Science Education, Computer Uses in Education, Educational Environment, Higher Education
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Scheines, Richard; Sieg, Wilfried – Interactive Learning Environments, 1994
Using a computerized logic course employing the Carnegie Mellon Proof Tutor problem-solving environment, crucial features of computer environments were isolated and relative pedagogical effectiveness was assessed. Students used computerized environments to construct proofs and were presented with identical course materials on sentential logic. The…
Descriptors: Computer Interfaces, Computer Science Education, Heuristics, Higher Education
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Bhuiyan, Shawkat; And Others – Interactive Learning Environments, 1994
Presents the PETAL (Programming Environment Tool) learning environment, and discusses a study where one group of students used PETAL and another used a standard LISP environment to learn recursion. The PETAL group performed better during the learning period and on a written posttest. Theorizes why PETAL may be responsible for improved learning of…
Descriptors: Computer Science Education, Computer Uses in Education, Educational Environment, Higher Education