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Bannan, Brenda; Cook, John; Pachler, Norbert – Interactive Learning Environments, 2016
The purpose of this paper is to begin to examine how the intersection of mobile learning and design research prompts the reconceptualization of research and design individually as well as their integration appropriate for current, complex learning environments. To fully conceptualize and reconceptualize design research in mobile learning, the…
Descriptors: Instructional Design, Electronic Learning, Educational Research, Affordances
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Parmaxi, Antigoni; Zaphiris, Panayiotis – Interactive Learning Environments, 2017
This study explores the research development pertaining to the use of Web 2.0 technologies in the field of Computer-Assisted Language Learning (CALL). Published research manuscripts related to the use of Web 2.0 tools in CALL have been explored, and the following research foci have been determined: (1) Web 2.0 tools that dominate second/foreign…
Descriptors: Web 2.0 Technologies, Computer Assisted Instruction, Second Language Instruction, English (Second Language)
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Pellas, Nikolaos – Interactive Learning Environments, 2017
The combination of Open Sim and Scratch4OS can be a worthwhile innovation for introductory programming courses, using a Community of Inquiry (CoI) model as a theoretical instructional design framework. This empirical study had a threefold purpose to present: (a) an instructional design framework for the beneficial formalization of a virtual…
Descriptors: Educational Indicators, Communities of Practice, Computer Simulation, High School Students