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Azam Hosseinzadeh; Morteza Karami; Mehrnaz Sadat Rezvanian; Mahmoud Saeidi Rezvani; Mohsen Noghani Dokht Bahmani; Jeroen Van Merriënboer – Interactive Learning Environments, 2024
Background: Today, the importance of teaching media literacy in education has been highlighted, and the need for effective instructional design in this field has received more attention. This research attempts to investigate the effect of the Four-Component Instructional Design (4C/ID) model on developing media literacy. Method: This study employs…
Descriptors: Media Literacy, Secondary School Students, Critical Thinking, Instructional Design
Yuhui Yang; Hao Zhang; Huifang Chai; Wei Xu – Interactive Learning Environments, 2023
The COVID-19 pandemic has accelerated the transformation of education forms, and the combination of online and offline teaching has become the core development direction of university teaching at present and in the future. Therefore, appropriate teaching space is urgently needed to support the practice of blended teaching. Firstly, this paper…
Descriptors: Intelligent Tutoring Systems, Instructional Design, Universities, Blended Learning
Hasan Zuhtu Okulu; Nilay Muslu – Interactive Learning Environments, 2024
ChatGPT holds significant potential for enhancing learning through integration into education as an advanced chatbot. With the goal of harnessing this potential, our research focused on exploring the utilization of ChatGPT in designing a course plan for pre-service science teachers. We adopted a qualitative research approach and employed ChatGPT…
Descriptors: Preservice Teachers, Science Teachers, Science Instruction, Instructional Design
Danhua Zhou – Interactive Learning Environments, 2024
Online scientific argumentation activities have significant value for students' cognitive ability. The purpose of this study was to solve the issues of online scientific argumentation. Firstly, the influences of online scientific argumentation were classified into "Learn to Argue" and "Argue to Learn" abilities. And then the…
Descriptors: Meta Analysis, Instructional Design, Instructional Effectiveness, Electronic Learning
Shian-Shyong Tseng; Tsung-Yu Yang; Wen-Chung Shih; Bo-Yang Shan – Interactive Learning Environments, 2024
In this paper, to handle the problem of the quick evolution of cyber-security attacks, we developed the iMonsters board game and proposed the attack and defense knowledge self-evolving algorithm. Three versions of the iMonsters were launched in 2013, 2017, and 2019, respectively. Accordingly, the cyber-security ontology can be refined by the…
Descriptors: Educational Games, Computer Security, Computer Science Education, Game Based Learning
Liu, Min; Li, Chenglu; Pan, Zilong; Pan, Xin – Interactive Learning Environments, 2023
More research is needed on how to best use analytics to support educational decisions and design effective learning environments. This study was to explore and mine the data captured by a digital educational game designed for middle school science to understand learners' behavioral patterns in using the game, and to use evidence-based findings to…
Descriptors: Computer Games, Educational Games, Instructional Design, Instructional Effectiveness
Xue, Sijia – Interactive Learning Environments, 2022
Due to a range of different affordances, mobile technologies can be used pedagogically for language teaching and learning. However, the connection of technology to education needs to be grounded in theoretical frameworks and methodological principles. Task-based language teaching (TBLT), as an optimal approach to language teaching and learning,…
Descriptors: Teaching Methods, Technology Integration, Telecommunications, Handheld Devices
Wang, Xueyu; Wang, Jian – Interactive Learning Environments, 2023
The newborn MTI (Master of Translation and Interpreting) program in China is a new platform that induces abundant opportunities for translator training, meanwhile poses methodological and professional challenges. Thus, an interactive teaching and learning model is proposed. This study is devoted to finding out whether the interactive model…
Descriptors: Masters Programs, Translation, Teaching Methods, Language Tests
Calderon, Orly; Sood, Charu – Interactive Learning Environments, 2020
Use of learning management systems is prevalent across the continuum of education formats (online, blended, face-to-face). Specific asynchronous tools such as the discussion board are effective for student-instructor and student-student communication [Calderon, Ginsberg, and Ciabocchi (2012); Jorczak, R. L., & Dupuis, D. N. (2014). Differences…
Descriptors: Outcomes of Education, Asynchronous Communication, Computer Mediated Communication, Group Discussion
Hsieh, Ya-Hui; Lin, Yi-Chun; Hou, Huei-Tse – Interactive Learning Environments, 2016
Well-designed game-based learning can provide students with an innovative environment that may enhance students' motivation and engagement in learning and thus improve their learning performance. The purpose of this study was to examine the relationships among elementary school students' flow experience and learning performances. We also…
Descriptors: Foreign Countries, Elementary School Students, Educational Games, Learning Processes
Tsai, Fu-Hsing; Kinzer, Charles; Hung, Kuo-Hsun; Chen, Cheng-Ling Alice; Hsu, I-Ying – Interactive Learning Environments, 2013
While most current educational simulation games provide learners with gameplay experience to motivate learning, there is often a lack of focus on ensuring that the desired content knowledge is actually learned. Students may focus on completing game activities without learning the targeted content knowledge, thus negating the desired learning…
Descriptors: Simulation, Educational Games, Learning Motivation, Instructional Design
Zottmann, J. M.; Goeze, A.; Frank, C.; Zentner, U.; Fischer, F.; Schrader, J. – Interactive Learning Environments, 2012
Analytical competency in classroom situations can be seen as a crucial aspect of teachers' professional competency. While case-based learning is considered to have great potential for teacher education, particularly with respect to the promotion of teachers' analytical skills, there have been very few attempts to investigate the effects of…
Descriptors: Foreign Countries, Competence, Preservice Teacher Education, Learning Processes
Smits, Marieke H. S. B.; Boon, Jo; Sluijsmans, Dominique M. A.; van Gog, Tamara – Interactive Learning Environments, 2008
This study investigated the effectiveness of different types of feedback content (elaborate versus global) and feedback timing (immediate versus delayed) for learning genetics in a web-based learning environment as a function of learners' prior knowledge. It was hypothesized that learning outcomes of students with low prior knowledge would be…
Descriptors: Feedback (Response), Student Attitudes, Computer Assisted Instruction, Prior Learning
Oliver, Ron; Herrington, Jan – Interactive Learning Environments, 2003
A considerable amount of the effort and enthusiasm that goes into the development and implementation of technology-mediated learning environments often fails to create effective settings for learning. Too often the opportunities and advantages of the use of technology in the learning process are poorly exploited. This paper explores ways in which…
Descriptors: Online Courses, Instructional Design, Technology Integration, Computer Uses in Education