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Silva, Laiza Ribeiro; da Silva, Alan Pedro; Elias, Nassim Chamel; Isotani, Seiji – Interactive Learning Environments, 2022
Autism is a neurodevelopmental disorder with deficits in communication, social interaction, and restricted and repetitive patterns of behavior. Due to these restrictions, one can cite the literacy process as a learning problem for people with autism. Although psychological interventions have been used to mitigate this problem, technology plays an…
Descriptors: Autism Spectrum Disorders, Students with Disabilities, Educational Technology, Teaching Methods
Ruofei Zhang; Di Zou; Gary Cheng – Interactive Learning Environments, 2024
The application and investigation of various virtual world experiences in language learning have been on the rise. However, mixed reality (MR) has received limited attention due to its ambiguous concepts, unclear affordances, and insufficient incorporation of theoretical frameworks. To promote the investigation and implementation of MR-enhanced…
Descriptors: Language Acquisition, Computer Simulation, Technology Uses in Education, Personal Autonomy
Jie Lou – Interactive Learning Environments, 2024
Interactive learning environments provide a variety of instructional tools including educational graphics interchange format (GIF) and PowerPoint presentations which facilitate delivering stimulating and motivating lessons. This study examined the potentials of visual tools for grammatical development by administering GIFs as the educational…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Adolescents
Parmaxi, Antigoni; Zaphiris, Panayiotis – Interactive Learning Environments, 2017
This study explores the research development pertaining to the use of Web 2.0 technologies in the field of Computer-Assisted Language Learning (CALL). Published research manuscripts related to the use of Web 2.0 tools in CALL have been explored, and the following research foci have been determined: (1) Web 2.0 tools that dominate second/foreign…
Descriptors: Web 2.0 Technologies, Computer Assisted Instruction, Second Language Instruction, English (Second Language)