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Kuo-Wei Kyle Lai; Hao-Jan Howard Chen – Interactive Learning Environments, 2024
Automatic speech recognition (ASR) technology affords language learners the ability to evaluate their pronunciation accuracy by comparing their intended spoken output with the transcribed text produced by ASR-based dictation applications. However, earlier dictation tools were criticized for producing low level recognition rates for non-native…
Descriptors: Computer Software, Computer Assisted Instruction, Technology Uses in Education, Assistive Technology
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Xue, Sijia – Interactive Learning Environments, 2022
Due to a range of different affordances, mobile technologies can be used pedagogically for language teaching and learning. However, the connection of technology to education needs to be grounded in theoretical frameworks and methodological principles. Task-based language teaching (TBLT), as an optimal approach to language teaching and learning,…
Descriptors: Teaching Methods, Technology Integration, Telecommunications, Handheld Devices
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Shao-Ting Alan Hung; Wan-Ju Chen; Shu-Yun Chien – Interactive Learning Environments, 2024
English speaking has been seen as a challenge for many English as a foreign language (EFL) learners, since they have limited chances to practice English-speaking skills. Therefore, it is essential to provide learners with adequate English-speaking contexts. To address this issue, this study integrated virtual reality (VR) into English speaking…
Descriptors: English (Second Language), Business Communication, Computer Simulation, Speech Skills
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Hui-Chin Yeh; Leechin Heng – Interactive Learning Environments, 2023
Underpinned by [Bhabha, H. K. (2004). The location of culture (2nd ed). Routledge.] conceptualizations of the "third space," this study is a qualitative exploration of an attempt to create an intervening telecollaborative "third space" for English as a Foreign Language (EFL) learners in a Taiwan university. Students were…
Descriptors: Foreign Countries, College Students, English (Second Language), Second Language Learning
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Yijia Yuan – Interactive Learning Environments, 2024
This experimental research examined the effectiveness of using chatbots in English as a Foreign Language (EFL) classrooms at a Chinese elementary school. Seventy-four students were divided into two groups: one employing traditional methods, and the other using chatbots. Before and after the 3-month teaching period, pre- and post-tests were used to…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, English (Second Language)
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Venus Chan – Interactive Learning Environments, 2024
This research aims to examine students' perceptions of the benefits and constraints of using Virtual Interpreting Practice (VIP), a mobile-based virtual reality application for bi-directional English/Chinese consecutive and sight interpreting learning that was developed within the project. Thirty-one Chinese university students participated in an…
Descriptors: Computer Simulation, Computer Oriented Programs, Handheld Devices, Telecommunications
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Rustam Shadiev; Suping Yi; Fahriye Altinay – Interactive Learning Environments, 2024
The present study employed virtual reality technology to develop online learning environments that facilitated student cultural and self-directed learning. Junior high school participants engaged in creating virtual tours, sharing them with peers online, and implementing self-directed learning strategies. A one-group posttest-only design was…
Descriptors: Independent Study, Computer Simulation, Tourism, Technology Uses in Education
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Hassani, Kaveh; Nahvi, Ali; Ahmadi, Ali – Interactive Learning Environments, 2016
In this paper, we present an intelligent architecture, called intelligent virtual environment for language learning, with embedded pedagogical agents for improving listening and speaking skills of non-native English language learners. The proposed architecture integrates virtual environments into the Intelligent Computer-Assisted Language…
Descriptors: Intelligent Tutoring Systems, English (Second Language), Second Language Instruction, Technology Uses in Education
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Wang, Yen-Hui – Interactive Learning Environments, 2017
The study integrated self-paced mobile learning (m-learning) into a language course, and examined what impacts were being produced on learners' reading comprehension and student satisfaction resulting from the instruction with m-learning integration. The self-paced, learner-centered mobile learning integration instruction (MLI) was compared with…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Educational Technology
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Shadiev, Rustam; Wu, Ting-Ting; Huang, Yueh-Min – Interactive Learning Environments, 2017
In this study, we provide STR-texts to non-native English speaking students during English lectures to facilitate learning, attention, and meditation. We carry out an experiment to test the feasibility of our approach. Our results show that the participants in the experimental group both outperform those in the control group on the post-tests and…
Descriptors: College Students, Second Language Learning, English (Second Language), Assistive Technology