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Showing 1 to 15 of 74 results Save | Export
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Maryam Nasser AL-Nuaimi; Omar Said Al Sawafi; Sohail Iqbal Malik; Rana Saeed Al-Maroof – Interactive Learning Environments, 2024
Despite the disruptive effects of COVID-19 on higher education institutions, the pandemic has enforced the intensive and sustained integration of new digital technologies and platforms into Education, a case that has instigated new contexts for online learning research. A considerable proportion of empirical literature advocates that perceived…
Descriptors: Educational Technology, Technology Uses in Education, Learning Management Systems, Undergraduate Students
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Tseng, Timmy H.; Lin, Shinjeng; Wang, Yi-Shun; Liu, Hui-Xuan – Interactive Learning Environments, 2022
The number of the massive open online courses (MOOCs) around the globe is on the rise. Despite the popularity of MOOCs, they have received less attention from faculty members around the globe compared to other less-traditional and digital education models. MOOCs can be challenging for teachers to use. As such, understanding how to facilitate…
Descriptors: MOOCs, Online Courses, Technology Integration, Teacher Attitudes
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Kim, Min Kyu; Gaul, Cassandra J.; Bundrage, Crystal N.; Madathany, Reeny J. – Interactive Learning Environments, 2023
In this article, we explored the potential of the Student Mental Model Analyzer for Research and Teaching (SMART) technology that was designed to help students write and revise high-quality summaries of complex texts. Grounded in the design research, the aim of this pilot study was twofold: (a) to generate insights to further improve the SMART…
Descriptors: Technology Uses in Education, Reading Comprehension, Educational Technology, Schemata (Cognition)
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Robert Murphy; Shuai Wang; Marie Bienkowski; Ruchi Bhanot – Interactive Learning Environments, 2024
One of the primary goals of adult basic education programs is to help individuals develop the reading, writing, and math skills necessary to access stable employment opportunities. In the US, this need has been largely overlooked by the burgeoning educational technology sector. To understand how learning technologies might support these learners…
Descriptors: Electronic Learning, Technology Uses in Education, Adult Basic Education, Basic Skills
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Leslie S. LeRoy; Renee Kaufmann – Interactive Learning Environments, 2024
COVID-19 led college and university faculty to quickly shift courses online. With this shift came concerns regarding educational quality; thus, many faculty opted or were encouraged to offer synchronous and/or hybrid online courses in Fall 2020 and Spring 2021. This led faculty to consider relying on webcams to engage students. Anecdotal and…
Descriptors: Undergraduate Students, Technology Uses in Education, Video Technology, Online Courses
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Al-Rahmi, Waleed Mugahed; Yahaya, Noraffandy; Alamri, Mahdi M.; Alyoussef, Ibrahim Youssef; Al-Rahmi, Ali Mugahed; Kamin, Yusri Bin – Interactive Learning Environments, 2021
This research intends to investigate factors affecting students' behavioural intentions to use a massive open online courses (MOOCs) system. Integrating the technology acceptance model (TAM) with the innovation diffusion theory (IDT), the present research proposes an extended technology acceptance model. Testing of data collected from 1148…
Descriptors: Student Attitudes, Intention, Online Courses, Technology Uses in Education
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Shih, Meilun; Liang, Jyh-Chong; Tsai, Chin-Chung – Interactive Learning Environments, 2019
The flipped classroom has gained a great deal of attention in educational research and practice in recent years. The purposes of this study are to understand the relationship between students' online self-regulated learning (SRL) and their perceptions of learning in a flipped classrooms (FC), to identify possible mediators in this relationship,…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
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Hagit Meishar-Tal; Alona Forkosh-Baruch – Interactive Learning Environments, 2024
One of the phenomena that lecturers who switched to online distance learning during COVID-19 reported is the refusal of students to turn on their cameras during online classes. This study aimed to examine the factors that predict the opening of cameras in class. The study examined this issue regarding three types of predictors: resistance factors,…
Descriptors: Foreign Countries, College Students, Online Courses, Synchronous Communication
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Hsiao, C. C.; Huang, Jeff C. H.; Huang, Anna Y. Q.; Lu, Owen H. T.; Yin, C. J.; Yang, Stephen J. H. – Interactive Learning Environments, 2019
The flipped classroom pedagogy has been widely used recently. Despite many researches have paid attention with the learning outcome of flipped classroom, there has been limited attention in regard to investigate the relationship between learning behavior and learning outcomes in a flipped classroom. In this paper, we proposed to investigate the…
Descriptors: Educational Technology, Technology Uses in Education, Online Courses, Homework
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Martins, Hélio Rogério; Manjate, José Luís; Tinga, Iolanda Cavaleiro; Matusse, Ana Paula Xavier; Sitoe, Lénia Cecília Alberto – Interactive Learning Environments, 2023
The COVID-19 outbreak had a significant impact on social life and the education system, leading to the suspension of face-to-face classes and the adoption of online learning as a strategy to continue the teaching and learning process in many countries around the world, including Mozambique. Thus, we conducted the present study to analyze the…
Descriptors: Foreign Countries, COVID-19, Pandemics, School Closing
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M. G. Boltyshev – Interactive Learning Environments, 2024
The article is devoted to the experts' assessment of the application of gamification in corporate training. It analyzes the experiences of companies that use gamification in training their employees, as well as the survey of experts (n = 81) in the field of corporate training. The aim of the study was to identify common strategies for the…
Descriptors: Gamification, Corporate Education, Program Effectiveness, Corporations
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Yang, Tzu-Chi; Chen, Sherry Y. – Interactive Learning Environments, 2023
Individual differences exist among learners. Among various individual differences, cognitive styles can strongly predict learners' learning behavior. Therefore, cognitive styles are essential for the design of online learning. There are a variety of cognitive style dimensions and overlaps exist among these dimensions. In particular, Witkin's field…
Descriptors: Student Behavior, Educational Technology, Electronic Learning, Cognitive Style
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Kun Lei – Interactive Learning Environments, 2023
The paper examines the effectiveness of special apps for online piano lessons and measures the apps' impact compared to the control group that studied without the use of additional software. The study involved 350 students. The effect of Skoove and Simply Piano apps on the learning of piano skills has been analyzed. First-year students from small…
Descriptors: Musical Instruments, Music Education, Online Courses, Computer Oriented Programs
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Pham, Minh; Singh, Kanupriya; Jahnke, Isa – Interactive Learning Environments, 2023
Given the increasing popularity of online learning, the study of the user experience in online courses is relevant for the design of meaningful online learning. While there exist many checklists for online course evaluation, they focus on different items and lack consensus of common usability factors. Traditional usability studies focus on…
Descriptors: Online Courses, Usability, Course Evaluation, Older Adults
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Zhai, Xuesong; Wang, Minjuan; Ghani, Usman – Interactive Learning Environments, 2020
Even though existing studies have shown the positive effects of social network sites (SNSs) on learning behaviors and outcomes, how SNS can cause learners to develop negative perceptions about their learning activities is still understudied. Here we report a one-of-a-kind study that examines the negative impact of privacy concern on students'…
Descriptors: Social Media, Privacy, College Students, Foreign Countries
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