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Verena Watzek; Martin Rehm; Regina H. Mulder – Interactive Learning Environments, 2024
Emotions in online collaboration have been largely neglected or considered as a static phenomenon. Therefore, the present study aims to explore dynamics of emotional reactions in online collaboration of Communities of Learners (CoL) based on the Emotions as Social Information (EASI) Theory. In addition, relationships between emotional reactions…
Descriptors: Outcomes of Education, Electronic Learning, Communities of Practice, Emotional Experience
May Mei Ling Wong; Ka Hing Lau – Interactive Learning Environments, 2024
The adoption of online learning has been accelerated by COVID-19, including experiential learning such as service-learning (SL). This study compares the student developmental outcomes between the traditional face-to-face and e-service-learning (E-SL) to reveal the effectiveness of E-SL and its good practices. A self-reporting measurement…
Descriptors: Electronic Learning, Service Learning, COVID-19, Pandemics
Gui, Hun-Chuen; Wong, Shirly Siew-Ling; Zaini, Afzan Ahmad; Goh, Nurakmal Abdullah – Interactive Learning Environments, 2023
The onslaught of COVID-19 has fundamentally upended the landscape of learning in universities. Learners from diverse backgrounds were abruptly forced into the sphere of online learning. Therefore, question arises whether learners from different backgrounds or learners' characteristics, together with their learning environment, would impact the…
Descriptors: Electronic Learning, COVID-19, Pandemics, Student Characteristics
Ying Sai – Interactive Learning Environments, 2024
In the era of multimedia digital education, virtual reality (VR) technologies have become extremely popular teaching tools. The research compares the learning outcomes of the VR students group using the VR4EDU virtual reality application with the learning outcomes of the control students group taking the traditional online music lessons. The…
Descriptors: Electronic Learning, Music Education, Multimedia Materials, Educational Technology
Hsu, Keng-Chih; Liu, Gi-Zen – Interactive Learning Environments, 2023
With the advancement of mobile technology, mobile-assisted language learning (MALL) has significant potential regarding its practical applications and benefits in foreign language learning. Nevertheless, little research was conducted to examine factors regarding the facilitation of oral communication through MALL based on established theories or…
Descriptors: Literature Reviews, Electronic Learning, Handheld Devices, Speech Communication
Zhenhua Chang – Interactive Learning Environments, 2023
The purpose of this research is to study the effectiveness of using a specialized online vocal training program, identify its impact, and determine the way it affects creative thinking skills among students by conducting the Measure of Creative Thinking in Music test before and after the intervention. Research involved a total number of 392…
Descriptors: Singing, Online Courses, Creative Thinking, Music Education
Xiting Yang – Interactive Learning Environments, 2024
Nowadays, modern technologies provide a variety of opportunities in many fields, including education. In this context, it is crucial to comprehend the possibility of developing new ways of teaching electroacoustic music using such technology tools. For this purpose, the researchers of the present study elaborated and implemented a study program…
Descriptors: Music Education, Higher Education, Teaching Methods, Electronic Learning
Zalazar-Jaime, Mauricio Federico; Moretti, Luciana Sofía; García-Batista, Zoilo Emilio; Medrano, Leonardo Adrián – Interactive Learning Environments, 2023
The urgent imperative to "move online," caused by the recent COVID-19 pandemic, has led to an in-depth study of the psychological factors involved in designing successful online learning experiences. The social-cognitive model of academic satisfaction has been widely researched in conventional educational contexts in different countries.…
Descriptors: Student Satisfaction, Electronic Learning, COVID-19, Pandemics
Qi Wang; Shengquan Yu – Interactive Learning Environments, 2024
Learning resources are quite important for online learning while resource provision based on algorithms could not address learners' ubiquitous needs well. Moreover, the structure and content of resources are pre-defined which makes the "Structure" and "Content" coupled closely and could not easily adjust when learners' needs…
Descriptors: Electronic Learning, Educational Resources, Automation, Models
Joshi, Noopur; Lau, Siu-Kit – Interactive Learning Environments, 2023
Extensive research on process-oriented guided inquiry learning (POGIL) has addressed its impact on student performance but little attention has been devoted to approaches to learning and performance on delayed tests. The use of POGIL in online education must also be explored. This research concerns changes in students' approaches to learning and…
Descriptors: Inquiry, Learning Processes, Academic Achievement, Cooperative Learning
Kang, Xiaowei; Zhang, Wen – Interactive Learning Environments, 2023
With the spread of the coronavirus disease 2019 (COVID-19), online education has been increasingly adopted globally. However, whether the online teaching approach is effective for students' learning engagement and motivation is still an open question. To improve students' learning engagement and motivation to minimize students' indulgent in…
Descriptors: College Students, Public Speaking, Conferences (Gatherings), Electronic Learning
Seungoh Paek; Daniel L. Hoffman; John B. Black – Interactive Learning Environments, 2023
The aim of this study was to examine if--and to what extent--a sensory modality's conceptual congruency influences learning in digital environments. Building on previous work in multimedia and embodied learning, the study used custom software to systematically vary the conceptual congruency of two sensory modalities (aural and bodily-kinesthetic).…
Descriptors: Sensory Experience, Electronic Learning, Elementary School Students, Learning Modalities
Quadir, Benazir; Yang, Jie Chi; Chen, Nian-Shing – Interactive Learning Environments, 2022
As the use of online learning has continued to expand, there has been a growing demand for advanced software or social sites that can enhance learning outcomes in online settings. It is important to explore how learner-learner, learner-teacher and learner-content interactions affect on learning outcomes while using the social sites such as…
Descriptors: Outcomes of Education, Electronic Publishing, Web Sites, Educational Environment
Jiutong Luo; Shengquan Yu – Interactive Learning Environments, 2024
Information and communication technologies (ICTs) in basic education, i.e. K12 education, have often been constrained by sociocultural context and limited to pedagogical aspects, and these innovations have not yet catalyzed curriculum reform as expected. To address this research gap, this study adopted a key-competence-based subject knowledge…
Descriptors: Foreign Countries, Competency Based Education, Middle Schools, Secondary School Curriculum
Zhang, Hai; Yu, Luyao; Ji, Mengxue; Cui, Yulu; Liu, Dongping; Li, Yan; Liu, Haiqiao; Wang, Yining – Interactive Learning Environments, 2020
Recently, Virtual Reality (VR) has developed rapidly. Some studies propose that VR has a great deal of potential as an instructional media for learning, while other studies indicate that VR may be ineffective or even negatively influence learners' learning experience. Few studies provide reference to educators or teachers based on empirical data.…
Descriptors: Foreign Countries, High School Students, Student Attitudes, Electronic Learning
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