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Yuan-Chen Liu; Tzu-Hua Huang; Chia-Ling Sung – Interactive Learning Environments, 2023
Computational thinking is an important skill in computer science since the 1960s, and it is closely related to problem solving. Almost all research related to computational thinking mentions problem solving. Although some research has been conducted on computational thinking, few studies examined the impact of personal traits on students'…
Descriptors: Personality Traits, Computation, Thinking Skills, Programming
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Hu, Yiling; Wu, Bian; Gu, Xiaoqing – Interactive Learning Environments, 2017
Problem solving is considered a fundamental human skill. However, large-scale assessment of problem solving in K-12 education remains a challenging task. Researchers have argued for the development of an enhanced assessment approach through joint effort from multiple disciplines. In this study, a three-stage approach based on an evidence-centered…
Descriptors: Problem Solving, Online Courses, Elementary Secondary Education, Evidence Based Practice
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Chen, Chih-Ming – Interactive Learning Environments, 2013
Despite rapid and continued adoption of mobile devices, few learning modes integrate with mobile technologies and libraries' environments as innovative learning modes that emphasize the key roles of libraries in facilitating learning. In addition, some education experts have claimed that transmitting knowledge to learners is not the only…
Descriptors: Problem Based Learning, Books, Electronic Learning, Maps
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Schellens, T.; Van Keer, H.; De Wever, B.; Valcke, M. – Interactive Learning Environments, 2009
The present study focuses on the use of thinking types as a possible way to structure university students' discourse in asynchronous discussion groups and consequently promote their learning. More specifically, the aim of the study is to determine how requiring students to label their contributions by means of De Bono's (1991) thinking hats…
Descriptors: Discussion Groups, Identification, Critical Thinking, Thinking Skills
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Pedaste, M.; Sarapuu, T.; Outcomes of Education – Interactive Learning Environments, 2006
The aim of the present study was to investigate those factors influencing performance in solving story problems in a web-based environment. A situational simulation, "Hiking across Estonia," was explored by two samples of voluntary groups of students, comprising 65 and 50 groups, respectively. They solved 25 ecological and environmental story…
Descriptors: Problem Solving, Cluster Grouping, Computer Assisted Instruction, Skill Development