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Seungoh Paek; Daniel L. Hoffman; John B. Black – Interactive Learning Environments, 2023
The aim of this study was to examine if--and to what extent--a sensory modality's conceptual congruency influences learning in digital environments. Building on previous work in multimedia and embodied learning, the study used custom software to systematically vary the conceptual congruency of two sensory modalities (aural and bodily-kinesthetic).…
Descriptors: Sensory Experience, Electronic Learning, Elementary School Students, Learning Modalities
Kuo-Wei Kyle Lai; Hao-Jan Howard Chen – Interactive Learning Environments, 2024
Automatic speech recognition (ASR) technology affords language learners the ability to evaluate their pronunciation accuracy by comparing their intended spoken output with the transcribed text produced by ASR-based dictation applications. However, earlier dictation tools were criticized for producing low level recognition rates for non-native…
Descriptors: Computer Software, Computer Assisted Instruction, Technology Uses in Education, Assistive Technology

Harel, Idit; Papert, Seymour – Interactive Learning Environments, 1990
Describes the Instructional Software Design Project conducted in a LOGO-based learning environment in a Boston inner-city public school with fourth graders engaged in the design and production of educational software to teach fractions. Constructionist views of computers in education are discussed, and learning processes are examined. (Contains 58…
Descriptors: Academic Achievement, Affective Behavior, Computer Assisted Instruction, Computer Software Development