Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 4 |
| Since 2007 (last 20 years) | 4 |
Descriptor
Source
| Interactive Learning… | 4 |
Author
| Clark, Douglas B. | 1 |
| Dan Zheng | 1 |
| Danhua Zhou | 1 |
| Gang Yang | 1 |
| González-Calero, José Antonio | 1 |
| Ji-Huan Chen | 1 |
| Lihui Sun | 1 |
| Qun-Fang Zeng | 1 |
| Rodríguez-Martínez, José… | 1 |
| Sengupta, Pratim | 1 |
| Sáez-López, José Manuel | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 4 |
| Reports - Research | 3 |
| Reports - Evaluative | 1 |
Education Level
| Elementary Education | 3 |
| Middle Schools | 3 |
| Junior High Schools | 2 |
| Secondary Education | 2 |
| Early Childhood Education | 1 |
| Grade 1 | 1 |
| Grade 2 | 1 |
| Grade 6 | 1 |
| Grade 8 | 1 |
| Intermediate Grades | 1 |
| Kindergarten | 1 |
| More ▼ | |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Gang Yang; Dan Zheng; Ji-Huan Chen; Qun-Fang Zeng; Yun-Fang Tu; Xiao-Li Zheng – Interactive Learning Environments, 2024
The game-based learning approach to developing students' computational thinking (CT) current has received attention from researchers. However, the compatibility between games and instruction is often insufficient to accommodate the entertaining and educational nature of the curriculum entirely, and the benefits of game-based learning could be…
Descriptors: Role Playing, Educational Games, Mental Computation, Learner Engagement
Lihui Sun; Zhen Guo; Danhua Zhou – Interactive Learning Environments, 2024
Coding ability has become an essential digital skill for young children. The graphical programming environment is valuable carrier for cultivating children's coding ability. The purpose of this study is to develop a coding ability test for children, to conduct a graphic coding intervention, and to further explore the impact of multiple factors on…
Descriptors: Programming, Skill Development, Intervention, Student Experience
Rodríguez-Martínez, José Antonio; González-Calero, José Antonio; Sáez-López, José Manuel – Interactive Learning Environments, 2020
The potential benefits from the introduction of programming environments such as "Scratch" for learning mathematics has reactivated research in this area. Nonetheless, there are few studies which attempt to analyse their influence at the stage of Primary Education. We present the results of a quasi-experimental piece of research with…
Descriptors: Programming Languages, Grade 6, Elementary School Students, Mathematics Instruction
Clark, Douglas B.; Sengupta, Pratim – Interactive Learning Environments, 2020
This paper situates a critical review of studies that we have conducted within the broader research literature to analyze the affordances of integrating modeling within disciplinarily-integrated games from computational thinking and science as practice perspectives. Across the studies, the analyses pursue two themes: (a) the role of agent-based…
Descriptors: Game Based Learning, Thinking Skills, Computer Games, Science Education

Peer reviewed
Direct link
