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Danielle Jayne Millea – Interactive Learning Environments, 2024
Filmmaking is an inherently practical area of study. Not all students can access film school because of monetary, location and health issues. Options without schooling are online in the form of tutorial videos. 360° video offers a more interactive approach than traditional learning tools, and the technology can enhance learning and promote…
Descriptors: Technology Uses in Education, Video Technology, Film Production, College Students
Fahad H. Abdeen; Waheeb S. Albiladi – Interactive Learning Environments, 2024
The purpose of this study was to identify factors that affect the adoption of a virtual reality (VR) technology among parents of adults with autism spectrum disorder (ASD). The study sought to learn what might increase adoption of VR technology among other parents of individuals with ASD. The study employed interviews, focus groups, and…
Descriptors: Computer Simulation, Educational Technology, Autism Spectrum Disorders, Parent Attitudes
Sinan Hopcan; Elif Polat; Mehmet Emin Ozturk; Lutfi Ozturk – Interactive Learning Environments, 2023
The role of techniques involving Artificial Intelligence (AI) has been becoming increasingly important in educational settings. This study aims to reveal the recent trends in research into artificial intelligence in special education by using the systematic review method. Across the 29 studies published between 2008 and 2020 that are reviewed…
Descriptors: Artificial Intelligence, Special Education, Students with Disabilities, Program Effectiveness
Horace H. S. Ip; Simpson W. L. Wong; Dorothy F. Y. Chan; Chen Li; Lo Lo Kon; Po Ke Ma; Kate S. Y. Lau; Julia Byrne – Interactive Learning Environments, 2024
Social-emotional deficits in school-aged children diagnosed with autism spectrum disorder (ASD) greatly hinder these children from fully participating in various school activities in the inclusive education setting. Previous studies have demonstrated evidence regarding the effectiveness of using virtual reality (VR) for enhancing the children's…
Descriptors: Foreign Countries, Children, Preadolescents, Autism Spectrum Disorders
Silva, Laiza Ribeiro; da Silva, Alan Pedro; Elias, Nassim Chamel; Isotani, Seiji – Interactive Learning Environments, 2022
Autism is a neurodevelopmental disorder with deficits in communication, social interaction, and restricted and repetitive patterns of behavior. Due to these restrictions, one can cite the literacy process as a learning problem for people with autism. Although psychological interventions have been used to mitigate this problem, technology plays an…
Descriptors: Autism Spectrum Disorders, Students with Disabilities, Educational Technology, Teaching Methods
Mohammdi, Hosnia M.; Elbourhamy, Doaa M. – Interactive Learning Environments, 2023
This paper proposes a new system to translate an Arabic Sign Language (ArSL). The system consists of two sub-systems: the first, Speech to ArSL translation Subsystem. This sub-system is mainly based on the speech recognition engine. The second is ArSL to speech translation subsystem to translate the images of signs into speech, mainly based on…
Descriptors: Arabic, Sign Language, Deafness, Hearing Impairments
Çoban Budak, Esra; Yurtay, Nilüfer; Budak, Yusuf; Geçer, Aynur Kolburan – Interactive Learning Environments, 2023
In a world designed for non-disabled people, visually impaired students (VIS), have to overcome difficulties such as content and exam formats, in their education life. The aim of this study is to determine the usefulness level of the online voice-assisted exam system (OVAES), which was designed and developed by the researchers with reference to…
Descriptors: Access to Education, Visual Impairments, Computer Assisted Testing, Usability
Nahar, Lutfun; Sulaiman, Riza; Jaafar, Azizah – Interactive Learning Environments, 2021
Android platform-based educational software for visually impaired students (VIS) are widely available, but very few of them are in Bangla. Due to the lack of low-cost Bangla Braille-based technologies, VIS depends on the traditional slate and stylus to learn Braille. This study proposes a Braille-based educational software, Bangla Braille Learning…
Descriptors: Visual Impairments, Students with Disabilities, Elementary School Students, Assistive Technology
Chen, Yuh-Tyng; Liou, Shyhnan; Chen, Sheau-Ming – Interactive Learning Environments, 2021
Procedural knowledge learning focuses on integrating theory with practice; however, time and pace are the main critical issues. In response, this study proposes a flipped classroom approach based on the Bandura's [1986. The explanatory and predictive scope of self-efficacy theory. "Journal of Social and Clinical Psychology,"…
Descriptors: Flipped Classroom, Computer Science Education, Computer Software, College Students
Kamali Arslantas, Tugba; Yildirim, Soner; Altunay Arslantekin, Banu – Interactive Learning Environments, 2021
The main aim of this study was to design, develop and test the instructional effectiveness of a web-based English vocabulary drill program developed for visually impaired middle school students. In this respect, the study focused on the educational affordances of the program and its contribution on VI students' spelling and semantics knowledge in…
Descriptors: Affordances, Instructional Effectiveness, Web Based Instruction, Assistive Technology