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Hang Zeng; Jiutong Luo – Interactive Learning Environments, 2024
Distance learning and online learning have become the new educational paradigm. Based on synchronicity, online learning environments can be classified into synchronous and asynchronous online learning. However, previous evidence demonstrating the effects of these two online learning modalities on students' academic achievement has been…
Descriptors: Distance Education, Electronic Learning, Asynchronous Communication, Synchronous Communication
Deneil D. Christian; Kenny A. Hendrickson; Ameeta Jadav – Interactive Learning Environments, 2024
Cameras may be viewed as an essential tool in online synchronous classes. They may give a sense of connectedness between the students and faculty. In fact, social presence is considered a vital factor in distance education. In our study, we examine faculty's perception of accepted reasons for students to turn off their cameras and perceived…
Descriptors: Video Technology, Electronic Learning, Synchronous Communication, College Faculty
Sevil Orhan-Özen; Murat Sümer – Interactive Learning Environments, 2024
Schools and universities insisted on using live instructions and synchronous learning for the main strategy of learning during the global crisis. For this reason, it may be critical to investigate the students' use and acceptance of live instruction behaviors to see if they use it or not. The purpose of this research is to investigate the factors…
Descriptors: Synchronous Communication, Undergraduate Students, Foreign Countries, Student Attitudes
S. Sageengrana; S. Selvakumar; S. Srinivasan – Interactive Learning Environments, 2024
Students are termed "multitaskers," and it is likely that they easily fall prey to other subjects or topics that most interest them. They occasionally took heed or gave close and thoughtful attention to the lectures they were on. In the current educational system, our young generations receive materials from their leftovers, and their…
Descriptors: Electronic Learning, Dropouts, Student Behavior, Student Interests
Justin Robertson – Interactive Learning Environments, 2023
During the pandemic, students have been regularly engaged in what I call real time learning through chat and polling exercises. This is an exciting development, but one that also carries the risk of being poorly implemented and not achieving its intended learning outcomes. Four real time teaching methods are presented in this article for…
Descriptors: COVID-19, Pandemics, Teaching Methods, Foreign Countries
Rachel L. Vollmer; Teresa Drake – Interactive Learning Environments, 2024
The objective of this study was to evaluate undergraduate students' experiences in a synchronous online course that utilized flipped learning during the COVID-19 pandemic compared to flipped learning in a face-to-face class pre-pandemic. Upper-level undergraduate students (n = 27) in an advanced nutrition face-to-face course during the spring 2019…
Descriptors: Undergraduate Students, Student Experience, Flipped Classroom, COVID-19
Constance A. Lightner; Carin A. Lightner-Laws – Interactive Learning Environments, 2024
As COVID-19 continues to impact various business sectors, university administrators have steadily pushed for all academic units to resume on campus operations and activities; conversely, faculty and students have expressed increased interest in continuing online teaching/learning. We aim to mitigate this "tug-of-war" between…
Descriptors: Blended Learning, Flexible Scheduling, Business Administration Education, Statistics
Leslie S. LeRoy; Renee Kaufmann; Derek R. Lane – Interactive Learning Environments, 2024
Technological advances and COVID-19 have led to expedited technology use and online learning in higher education. Increased technology use and online learning have led individuals to either adapt or experience technostress. Higher education is a ripe context for technostress to occur, especially for students, since many courses are being offered…
Descriptors: Video Technology, Electronic Learning, Technology Uses in Education, Stress Variables
Ming Du; Sufen Wang; Zhijun Wang; Leizhi Wang; Rong Yu; Mingyou Yin – Interactive Learning Environments, 2024
This study aims to explore the difference between on-line and off-line teaching and comprehensively evaluate the of elearning system operation effect as both technology-mediated learning and an open information system. This study develops "process-situation-result" (PSR) network, a comprehensive learning system evaluation model. It…
Descriptors: Electronic Learning, Asynchronous Communication, Synchronous Communication, Technology Uses in Education
Hrastinski, Stefan; Stenbom, Stefan; Benjaminsson, Simon; Jansson, Malin – Interactive Learning Environments, 2021
Although we know that asking questions is an essential aspect of online tutoring, there is limited research on this topic. The aim of this paper was to identify commonly used direct question types and explore the effects of using these question types on conversation intensity, approach to tutoring, perceived satisfaction and perceived learning.…
Descriptors: Tutors, Tutoring, Electronic Learning, Synchronous Communication
Tu, Yun-Fang; Hwang, Gwo-Jen – Interactive Learning Environments, 2020
Based on the Technology-based Learning model, the present study reviews the published papers on mobile technologies in Hospitality, Leisure, Sport and Tourism (HLST) education in the Scopus database from 2002 to 2017. Various dimensions, including application domains, research issues, research sample groups, research methods, adopted technologies,…
Descriptors: Educational Trends, Electronic Learning, Hospitality Occupations, Leisure Education
Du, Jianxia; Wang, Chuang; Zhou, Mingming; Xu, Jianzhong; Fan, Xitao; Lei, Saosan – Interactive Learning Environments, 2018
The present investigation examines the multidimensional relationships among several critical components in online collaborative learning, including group trust, communication media, and interactivity. Four hundred eleven university students from 103 groups in the United States responded survey items on online collaboration, interactivity,…
Descriptors: College Students, Cooperative Learning, Trust (Psychology), Electronic Learning
Cheng, Ya-Wen; Wang, Yuping; Cheng, I-Ling; Chen, Nian-Shing – Interactive Learning Environments, 2019
Collaborative learning has long been proved to be a crucial agent for enhancing students' social skills, problem-solving abilities and individual learning performance. Understanding how students move from one phase to another in their collaboration process can inform educators of how best to facilitate such learning. However, this is still an area…
Descriptors: Interaction, Computer Simulation, Mathematics Activities, Computer Games
Tsuei, Mengping – Interactive Learning Environments, 2017
This study examined the effects of low-achieving children's use of helping tools in a synchronous mathematics peer-tutoring system on the children's mathematics learning and their learning behaviours. In a remedial class, 16 third-grade students in a remedial class engaged in peer tutoring in a face-to-face synchronous online environment during a…
Descriptors: Peer Teaching, Tutoring, Student Behavior, Low Achievement
Szeto, Elson; Cheng, Annie Y. N. – Interactive Learning Environments, 2016
A synchronous blend of online learning and "face-to-face" teaching is becoming a feasible instructional approach in higher education with the advent of technology. Although this learning mode is not new in higher education, little research has been done to contextualise social presence experiences in which effects of interactions were…
Descriptors: Blended Learning, Synchronous Communication, Computer Mediated Communication, Electronic Learning
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