Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 405 |
| Since 2017 (last 10 years) | 571 |
| Since 2007 (last 20 years) | 772 |
Descriptor
Source
| Interactive Learning… | 832 |
Author
| Hwang, Gwo-Jen | 18 |
| Gwo-Jen Hwang | 13 |
| Teo, Timothy | 12 |
| Chen, Nian-Shing | 6 |
| Hou, Huei-Tse | 6 |
| Tsai, Chia-Wen | 6 |
| Chang, Kuo-En | 5 |
| Chen, Chih-Ming | 5 |
| Chen, Sherry Y. | 5 |
| Tsai, Chin-Chung | 5 |
| Chang, Shao-Chen | 4 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 5 |
| Researchers | 2 |
| Policymakers | 1 |
| Practitioners | 1 |
Location
| Taiwan | 126 |
| China | 75 |
| Turkey | 24 |
| Spain | 18 |
| Singapore | 14 |
| Taiwan (Taipei) | 14 |
| Australia | 13 |
| Netherlands | 13 |
| United Kingdom | 12 |
| Serbia | 11 |
| Hong Kong | 10 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Yu, Fu-Yun – Interactive Learning Environments, 2019
In view of contribution-based pedagogy and observational learning theory, students' perceived uses, preferences, usage, and selection considerations with regard to citing peers' work were examined in an online learning environment targeting student-constructed tests. Data were collected from 84 fifth-grade students who participated in online…
Descriptors: Computer Assisted Testing, Student Developed Materials, Peer Evaluation, Test Items
Wang, Yu-Yin; Wang, Yi-Shun; Lin, Hsin-Hui; Tsai, Tung-Han – Interactive Learning Environments, 2019
With the proliferation of paid mobile learning applications (m-learning apps), understanding how to assess their success has become an important issue for academics and practitioners. Based on the information systems (IS) success models and the value-based adoption model, this study developed and validated a multidimensional model for assessing…
Descriptors: Telecommunications, Handheld Devices, Computer Oriented Programs, Educational Technology
Calderon, Orly; Sood, Charu – Interactive Learning Environments, 2020
Use of learning management systems is prevalent across the continuum of education formats (online, blended, face-to-face). Specific asynchronous tools such as the discussion board are effective for student-instructor and student-student communication [Calderon, Ginsberg, and Ciabocchi (2012); Jorczak, R. L., & Dupuis, D. N. (2014). Differences…
Descriptors: Outcomes of Education, Asynchronous Communication, Computer Mediated Communication, Group Discussion
Li, Cheng-Hsuan; Wu, Huey-Min; Kuo, Bor-Chen; Yang, Yu-Mao; Lin, Chin-Kai; Wang, Wei-Hsiang – Interactive Learning Environments, 2018
The purpose of this study is to explore the validity of the assessment tool. The purposive sampling method is applied in this research on a total of 551 preschool children between 4 and 6 years old. Their ages range from 46 to 81 months, with an average age of 63.9 months (SD = 7.58). The assessment tool used in this research is the…
Descriptors: Test Validity, Chinese, Psychomotor Skills, Preschool Children
Lu, Jijian; Zhang, Xiaojie; Stephens, Max – Interactive Learning Environments, 2019
This study aims to visualize the commognitive processes in computer-supported one-to-one teaching and learning. By commognitive processes we mean cognitive processes and interpersonal communication. A 6-years mathematics teacher and a 15-year-old boy in China, who have done computer-supported one-to-one tutoring, were chosen to be the samples. We…
Descriptors: Communication (Thought Transfer), Learning Processes, Computer Assisted Instruction, Tutoring
Dickey, Michele D. – Interactive Learning Environments, 2015
The purpose of this study is to investigate teachers' perceptions of the integration of digital games for K-12 education. Specifically, this qualitative investigation focuses on reflective dialogued gathered from a group of K-12 educators about their experiences and perceptions of learning about and playing digital games for teaching and learning.…
Descriptors: Computer Games, Qualitative Research, Elementary School Teachers, Secondary School Teachers
Blau, Ina; Peled, Yehuda; Nusan, Anat – Interactive Learning Environments, 2016
One-to-one (1X1) laptop initiatives become prevalent in schools aiming to enhance active learning and assist students in developing twenty-first-century skills. This paper reports a qualitative investigation of all 7th graders and their 15 teachers in a junior high-school in Northern Israel gradually implementing 1X1 model. The research was…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Qualitative Research, Access to Computers
Cantabella, Magdalena; López, Belén; Caballero, Alberto; Muñoz, Andrés – Interactive Learning Environments, 2018
Learning Management Systems (LMS) have become the principal resource for the distribution of educational material and collaboration among lecturers and students in Higher Education. The potential of these platforms does not limit to a simple manager of contents, but they also offer a wide range of tools that support the development of different…
Descriptors: Integrated Learning Systems, College Faculty, College Students, Teacher Attitudes
Israel, Maya; Lash, Todd – Interactive Learning Environments, 2020
This paper presents findings from a two-year qualitative study examining integration of computer science (CS) and computational thinking (CT) into elementary mathematics instruction. Integrated units were developed by elementary teachers and CS/CT coaches with support from university faculty with expertise in CS/CT and elementary mathematics.…
Descriptors: Thinking Skills, Problem Solving, Computation, Mathematics Instruction
Wetzel, Jon; VanLehn, Kurt; Butler, Dillan; Chaudhari, Pradeep; Desai, Avaneesh; Feng, Jingxian; Grover, Sachin; Joiner, Reid; Kong-Sivert, Mackenzie; Patade, Vallabh; Samala, Ritesh; Tiwari, Megha; van de Sande, Brett – Interactive Learning Environments, 2017
This paper describes Dragoon, a simple intelligent tutoring system which teaches the construction of models of dynamic systems. Modelling is one of seven practices dictated in two new sets of educational standards in the U.S.A., and Dragoon is one of the first systems for teaching model construction for dynamic systems. Dragoon can be classified…
Descriptors: Intelligent Tutoring Systems, Models, Computer Interfaces, Comparative Analysis
Luo, Nuan; Zhang, Yan; Zhang, Mingli – Interactive Learning Environments, 2019
Drawing from social resource-social capital theory, this paper aims to clarify and characterize the role of harmonious learner--instructor and learner--learner relationships in promoting experience and retaining learners in online learning environments. Hypotheses are tested by applying a structural equation model and the data are collected from a…
Descriptors: School Holding Power, Teacher Student Relationship, Electronic Learning, Computer Mediated Communication
Mohd Syah, Nor Elleeiana; Hamzaid, Nur Azah; Murphy, Belinda Pingguan; Lim, Einly – Interactive Learning Environments, 2016
This study describes the development of a basic computer-based play pedagogy intervention using a dyscalculia-remedy-oriented approach such as repetition and number orientation manipulation, and the investigation of its effect on children displaying dyscalculia characteristics. This computer play was evaluated in a group of 50 seven-year-old…
Descriptors: Computer Assisted Instruction, Learning Disabilities, Mathematics Instruction, Young Children
Zhu, Qiongli; Wang, Minjuan – Interactive Learning Environments, 2020
This paper presents an empirical study on the integration of an intelligent teaching system, Moso Teach (MT), into an English curriculum in a top-ranked four-year university in China. Data sources include the reports and analysis generated by the learning analytics tools in MT, a survey of students, final exam scores, and the instructor's…
Descriptors: Cooperative Learning, Electronic Learning, Foreign Countries, English (Second Language)
Álvarez, Ainhoa; Martín, Maite; Fernández-Castro, Isabel; Urretavizcaya, Maite – Interactive Learning Environments, 2016
Currently, most of the educational approaches applied to higher education combine face-to-face (F2F) and computer-mediated instruction in a Blended-Learning (B-Learning) approach. One of the main challenges of these approaches is fully integrating the traditional brick-and-mortar classes with online learning environments in an efficient and…
Descriptors: Teaching Methods, Higher Education, Blended Learning, Conventional Instruction
Gutiérrez-Santiuste, Elba; Gallego-Arrufat, María-Jesús – Interactive Learning Environments, 2017
The study analyzes the type and quantity of co-occurrence of social, cognitive, and teaching presence in a Community of Inquiry (CoI). Content analysis of the virtual educational communication shows units of analysis that must be assigned to more than one category. By crossing the categories of the CoI model, we observe that Social Presence is…
Descriptors: Communities of Practice, Inquiry, Content Analysis, Computer Mediated Communication

Peer reviewed
Direct link
