Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 679 |
| Since 2017 (last 10 years) | 925 |
| Since 2007 (last 20 years) | 1172 |
Descriptor
Source
| Interactive Learning… | 1213 |
Author
| Hwang, Gwo-Jen | 45 |
| Gwo-Jen Hwang | 19 |
| Yun-Fang Tu | 11 |
| Chen, Chih-Ming | 10 |
| Chen, Nian-Shing | 10 |
| Koper, Rob | 8 |
| Sung, Han-Yu | 8 |
| Tsai, Chia-Wen | 8 |
| Huang, Yueh-Min | 7 |
| Tsai, Chin-Chung | 7 |
| Chang, Chi-Cheng | 6 |
| More ▼ | |
Publication Type
| Journal Articles | 1213 |
| Reports - Research | 1039 |
| Information Analyses | 97 |
| Tests/Questionnaires | 85 |
| Reports - Evaluative | 72 |
| Reports - Descriptive | 53 |
| Opinion Papers | 10 |
| Speeches/Meeting Papers | 2 |
| Reports - General | 1 |
Education Level
Location
| Taiwan | 198 |
| China | 134 |
| Turkey | 33 |
| Hong Kong | 27 |
| Netherlands | 24 |
| Australia | 20 |
| China (Beijing) | 19 |
| South Korea | 18 |
| United Kingdom | 18 |
| Spain | 17 |
| Iran | 15 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Horace H. S. Ip; Simpson W. L. Wong; Dorothy F. Y. Chan; Chen Li; Lo Lo Kon; Po Ke Ma; Kate S. Y. Lau; Julia Byrne – Interactive Learning Environments, 2024
Social-emotional deficits in school-aged children diagnosed with autism spectrum disorder (ASD) greatly hinder these children from fully participating in various school activities in the inclusive education setting. Previous studies have demonstrated evidence regarding the effectiveness of using virtual reality (VR) for enhancing the children's…
Descriptors: Foreign Countries, Children, Preadolescents, Autism Spectrum Disorders
Chin-Hsi Lin; Keyi Zhou; Fangzhou Jin; Wai Ming Cheung – Interactive Learning Environments, 2024
Prior studies have reported positive outcomes of technology-enhanced vocabulary learning and recommended self-regulated learning (SRL) as a design principle for the relevant technologies. However, there has not hitherto been any comprehensive study of the combined use of SRL and specific vocabulary-learning strategies in technology-enhanced…
Descriptors: Vocabulary Development, Learning Strategies, Self Management, Educational Technology
Janet S. Mariano; Socorro Gigi V. Cordova – Interactive Learning Environments, 2024
Among the different sectors affected by the COVID-19 pandemic, educational institutions had vast changes in terms of implementing instructional programs via a distance mode to ensure continuous teaching and learning. While studies documenting adjustments during the pandemic highlight challenges such as material constraints, lack of training among…
Descriptors: Athletics, Video Games, Electronic Learning, COVID-19
Saleem, Muhammad; Kamarudin, Suzilawati; Shoaib, Haneen Mohammad; Nasar, Asim – Interactive Learning Environments, 2023
Augmented reality apps are a novel technology in e-learning that enhances students' learning faster in virtual classrooms. Since the start of the COVID-19 pandemic, traditional teaching mechanisms pushed back due to the quick spread of Coronavirus disease. This study investigates university students' intention towards e-learning through augmented…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Wu, Zhenhua; Chiang, Feng-Kuang – Interactive Learning Environments, 2023
Although computer-assisted vocabulary acquisition tools have been widely applied to English as a foreign language learning, the kinesthetic and tactile potential of such tools has not been fully utilized. Embodied cognition suggested that the change of practice modality (from handwriting to keyboarding), involves different sensory-motor…
Descriptors: Instructional Effectiveness, Keyboarding (Data Entry), English (Second Language), Second Language Learning
Gutiérrez-Colón, Mar; Frumuselu, Anca Daniela; Curell, Hortènsia – Interactive Learning Environments, 2023
Mobile-assisted language learning (MALL) is a fast-developing field that is constantly growing and evolving in education. There is a lack of publications focusing on implementation studies of MALL as a means to enhance second language/foreign language (L2) reading comprehension. Building on Burston's (2013). Mobile-Assisted Language Learning: a…
Descriptors: Handheld Devices, Second Language Learning, Reading Comprehension, Program Implementation
Chang, Jui-Hung; Chiu, Po-Sheng; Lai, Chin-Feng – Interactive Learning Environments, 2023
In recent years, governments have paid much more attention to online learning platforms. This study establishes a high-performance agricultural digital learning platform (hereafter referred to as the Platform), in an attempt to (1) achieve learning diversity, improve users' learning ability and willingness to learn, and unblocking…
Descriptors: Online Courses, Educational Technology, Agricultural Education, Electronic Learning
Zhi Liu; Rui Mu; Zongkai Yang; Xian Peng; Sannyuya Liu; Jia Chen – Interactive Learning Environments, 2023
Massive open online courses (MOOCs) provide learners with high-quality learning resources, but learners drop out frequently. Learners' concerns (e.g. the topics in course content or logistics) and cognitive engagement patterns (e.g. "tentative" or "certain") are considered the essential factors affecting learners' course…
Descriptors: MOOCs, Cognitive Processes, Learner Engagement, Discussion Groups
Nariman, Saniya; Alzhanov, Aitugan; Doguchaeva, Svetlana – Interactive Learning Environments, 2023
The study is devoted to the definition of educational effects of introducing the Content and Language Integrated Learning (CLIL) technology in master's programs. A pedagogical model of teaching the CLIL methodology is described; the development of the "CLIL for IT teachers" course is based on it. An experiment that involved 62 graduate…
Descriptors: Content and Language Integrated Learning, Information Technology, Computer Science Education, Communicative Competence (Languages)
Soyoof, Ali – Interactive Learning Environments, 2023
This study explored factors that have influenced Iranian English as a Foreign Language (EFL) learners' willingness to communicate (WTC) in an extramural digital (ED) context, an ever-increasing second language (L2) communication context. To this end, the researcher interviewed 50 Iranian secondary school language learners. Having used thematic…
Descriptors: Foreign Countries, Secondary School Students, Second Language Learning, English (Second Language)
Hernández-Nanclares, Núria; García-Muñiz, Ana S.; Rienties, Bart – Interactive Learning Environments, 2017
Although the importance of boundary spanning in blended and online learning is widely acknowledged, most educational research has ignored whether and how students learn from others outside their assigned group. One potential approach for understanding cross-boundary knowledge sharing is Social Network Analysis (SNA). In this article, we apply four…
Descriptors: Cooperative Learning, Blended Learning, Group Membership, Electronic Learning
Kartoglu, Ümit; Vesper, James L.; Reeves, Thomas C. – Interactive Learning Environments, 2017
The World Health Organization converted an award-winning experiential learning course that takes place on a bus traveling down the "cold chain" for time- and temperature-sensitive pharmaceutical products in Turkey to an online interactive learning environment through design-based research. Similarities and differences in the objectives…
Descriptors: Foreign Countries, Experiential Learning, Interaction, Pharmaceutical Education
Mou, Tsai-Yun; Kao, Chia-Pin; Lin, Horng-Horng; Yin, Zong-Xian – Interactive Learning Environments, 2021
In this study we adopted the slowmation approach to investigate children's story comprehension ability and learning intentions. A digital system called Captube was designed to capture children's actions and present them in slowmation format at different speeds. A total of 317 children aged between 4 and 7 were invited to participate in this study.…
Descriptors: Young Children, Early Childhood Education, Fairy Tales, Play
Pausé, Cat; McCarroll, Elizabeth M. – Interactive Learning Environments, 2022
E-learning emphasizes collaborative learning through the use of Web 2.0. The tools of Web 2.0 advocate open collaboration, interactive technology, and personalized learning that promotes expanding the scope of teacher/student/course interaction, as well as advancing the social construction of knowledge, an important component of socio-cultural…
Descriptors: Social Media, Electronic Learning, Web 2.0 Technologies, College Students
Wong, Ruth – Interactive Learning Environments, 2022
Traditional classroom setting has transitioned from a solely face-to-face, teacher-oriented instructional approach to an integrated, mixed-mode classroom learning dynamic. With this change of educational context, it is imperative to know: are students' basic psychological needs being better met and fulfilled? To address this question, this paper…
Descriptors: Psychological Needs, Student Needs, Blended Learning, Competence

Peer reviewed
Direct link
