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Bonestroo, Wilco J.; de Jong, Ton – Interactive Learning Environments, 2012
Self-regulated learners are expected to plan their own learning. Because planning is a complex task, it is not self-evident that all learners can perform this task successfully. In this study, we examined the effects of two planning support tools on the quality of created plans, planning behavior, task load, and acquired knowledge. Sixty-five…
Descriptors: Foreign Countries, Educational Technology, Preferences, Planning
van Loon-Hillen, Nelleke; van Gog, Tamara; Brand-Gruwel, Saskia – Interactive Learning Environments, 2012
A large body of research has shown that for novice learners, instruction that relies more heavily on worked examples than on problem solving, is more effective for learning as shown by higher test performance. Moreover, this beneficial effect is often obtained with less acquisition time and lower cognitive load during acquisition and test phase.…
Descriptors: Mathematics Curriculum, Quasiexperimental Design, Learning Strategies, Problem Solving
Valjataga, Terje; Laanpere, Mart – Interactive Learning Environments, 2010
In an increasingly networked and technologically mediated world, people need to continuously update their knowledge and skill base, so as to be able to self-direct their intentional learning projects. In addition to teaching domain-specific knowledge and skills, the role of higher education should be reorganizing current teaching and studying…
Descriptors: Instructional Design, Intentional Learning, Foreign Countries, Educational Environment
Jenkins, Martin; Browne, Tom; Walker, Richard; Hewitt, Roger – Interactive Learning Environments, 2011
This article summarises the key findings from a UK survey of higher education institutions, focusing on the development of technology enhanced learning (TEL). TEL is defined as any online facility or system that directly supports learning and teaching. The 2008 survey builds upon previous UCISA surveys conducted in 2001, 2003 and 2005 and for…
Descriptors: Higher Education, Learning Strategies, Foreign Countries, School Surveys
Manlove, Sarah; Lazonder, Ard W.; de Jong, Ton – Interactive Learning Environments, 2009
Scaffolds to plan, monitor, and evaluate learning within technology-enhanced inquiry and modeling environments are often little used by students. One reason may be that students frequently work collaboratively in these settings and their group work may interfere with the use of regulative supports. This research compared the use of regulative…
Descriptors: Learning Strategies, Educational Technology, Scaffolding (Teaching Technique), High School Students
Kert, Serhat Bahadir; Kurt, Adile Askim – Interactive Learning Environments, 2012
Electronic performance support systems (EPSSs) are the software programs commonly used in commercial environments since the early 1990s. These software programs are generally called performance-based systems and focus on the complete job rather than providing individual development. For that reason, the usage of these systems in learning…
Descriptors: Foreign Countries, Web Based Instruction, Program Effectiveness, Learning Strategies
Hong, Jon-Chao; Hwang, Ming-Yueh; Lu, Chin-Hsieh; Cheng, Ching-Ling; Lee, Yu-Chen; Lin, Chan-Li – Interactive Learning Environments, 2009
Playfulness steering is an emerging approach in educational game design and play. The integration of arithmetical computation, game strategy, and teamwork into one game allows players to interactively "steer" the playfulness and enhance learning. In this paper an evolutionary contest game was designed and implemented to examine the…
Descriptors: Play, Educational Games, Action Research, Focus Groups
Schellens, T.; Van Keer, H.; De Wever, B.; Valcke, M. – Interactive Learning Environments, 2009
The present study focuses on the use of thinking types as a possible way to structure university students' discourse in asynchronous discussion groups and consequently promote their learning. More specifically, the aim of the study is to determine how requiring students to label their contributions by means of De Bono's (1991) thinking hats…
Descriptors: Discussion Groups, Identification, Critical Thinking, Thinking Skills
Sharma, Priya; Hannafin, Michael J. – Interactive Learning Environments, 2007
Scaffolding has proven an especially interesting and promising area for supporting teaching and learning practices. Particular interest has emerged in scaffolding student learning in technology-enhanced environments. In this paper, we discuss how scaffolding is implemented in technology-enhanced environments, provide an overview of scaffolding…
Descriptors: Scaffolding (Teaching Technique), Teaching Methods, Learning Strategies, Technology Uses in Education
Peer reviewedMcKay, Elspeth – Interactive Learning Environments, 2002
The purpose of this paper is to reopen the discourse on cognitive skill acquisition to focus on the interactive effect of differences in cognitive construct and instructional format. Reports an examination of the contextual issues involved in understanding the interactivity of instructional conditions and cognitive style as a meta-knowledge…
Descriptors: Cognitive Processes, Cognitive Style, Critical Thinking, Educational Development
Peer reviewedKinshuk – Interactive Learning Environments, 2002
Articles in this special issue on the theme of cognitive skills acquisition in lifelong learning begins with an analysis of cognitive skills, then moves to various methodologies and approaches for their effective acquisition, and concludes with a specific implementation of computer systems facilitating this acquisition. (AEF)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Continuing Education, Educational Development
Peer reviewedKemp, R. H.; Stewart, T.; Fung, I. P. W.; Orban, B. – Interactive Learning Environments, 2002
There is evidence to suggest that mature students learn particularly effectively in a problem-solving environment, and that they appear to be especially responsive to analogies and metaphors. Three examples are given of domains where the student has to convert a formulation into an equivalent diagram. Arguably, the process of performing this…
Descriptors: Adult Education, Adult Students, Cognitive Processes, Comprehension
Peer reviewedKinshuk – Interactive Learning Environments, 2003
Introduces three papers that discuss the design methodology for developing learning systems for cognitive skills acquisition. Provides specific examples of processes that underlie the acquisition of cognitive skills. Confirms that through the embrace of lifelong learning, cognitive skills-based learning environments are finding a more prominent…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Continuing Education, Educational Development
Peer reviewedLeamnson, Robert N. – Interactive Learning Environments, 2002
Suggests that lifelong learning will depend on the development of cognitive skills, but that such skills can be elusive and cannot in general be picked up in specialized courses or workshops. Supports this position by literature references followed by further suggestions for a course of action for the development of language facility through close…
Descriptors: Cognitive Processes, Continuing Education, Critical Reading, Critical Thinking
Peer reviewedRenkl, Alexander; Atkinson, Robert K. – Interactive Learning Environments, 2002
Discusses research on different types of computer-based learning environments that indirectly foster self-explanations, and discusses ways of leveraging new computer and video technologies to enhance these environments by representing problem situations and their concepts dynamically. Concludes by suggesting that these learning environments can…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Educational Environment

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