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Gurcan, Fatih; Cagiltay, Nergiz Ercil – Interactive Learning Environments, 2023
Today's dynamic distance learning environments offer a flexible, comfortable, and lifelong learning experience, independent of space and time. In this way, it also supports and develops existing traditional training programs. The increasing importance of knowledge, skills and learning in today's technological life cycle has led to an increase and…
Descriptors: Educational Research, Trend Analysis, Distance Education, Data Analysis
Shuang Li; Xinyi He; Jiaqi Chen – Interactive Learning Environments, 2024
To inform the relationships among interaction patterns, social capital accumulation, and learning benefits, based on 29,056 log data from a cMOOC (Connectivist Massive Open Online Course) in China, this study examined the difference in social capital accumulation and content production among different interaction patterns using cluster analysis,…
Descriptors: Social Capital, Capacity Building, Interpersonal Competence, Foreign Countries
Lemay, David John; Doleck, Tenzin – Interactive Learning Environments, 2022
Predicting student performance in Massive Open Online Courses (MOOCs) is important to aid in retention efforts. Researchers have demonstrated that video watching features can be used to accurately predict student test performance on video quizzes employing neural networks to predict video test grades from viewing behavior including video searching…
Descriptors: MOOCs, Academic Achievement, Prediction, Student Behavior
Gontzis, Andreas F.; Kotsiantis, Sotiris; Panagiotakopoulos, Christos T.; Verykios, Vassilios S. – Interactive Learning Environments, 2022
Attrition is one of the main concerns in distance learning due to the impact on the incomes and institutions reputation. Timely identification of students at risk has high practical value in effective students' retention services. Big Data mining and machine learning methods are applied to manipulate, analyze and predict students' failure,…
Descriptors: Student Attrition, Distance Education, At Risk Students, Achievement
Gkontzis, Andreas F.; Kotsiantis, Sotiris; Panagiotakopoulos, Christos T.; Verykios, Vassilios S. – Interactive Learning Environments, 2022
Attrition is one of the main concerns in distance learning due to the impact on the incomes and institutions reputation. Timely identification of students at risk has high practical value in effective students' retention services. Big Data mining and machine learning methods are applied to manipulate, analyze, and predict students' failure,…
Descriptors: Student Attrition, Distance Education, At Risk Students, Achievement
Noawanit Songkram; Supattraporn Upapong; Heng-Yu Ku; Narongpon Aulpaijidkul; Sarun Chattunyakit; Nutthakorn Songkram – Interactive Learning Environments, 2024
This research proposes the integration of robotic education and scenario-based learning (SBL) paradigm for teaching computational thinking (CT) to enhance the computational abilities of primary school students, based on digital innovation and a teaching assistant robot acceptance model. The sample group consisted of 532 primary school teachers and…
Descriptors: Foreign Countries, Elementary School Students, Elementary School Teachers, Grade 1
Lazar Živojinovic; Danijela Stojanovic; Aleksandra Labus; Zorica Bogdanovic; Marijana Despotovic-Zrakic – Interactive Learning Environments, 2024
This research proposes a methodological approach to using the social network Instagram® as a tool for collaborative e-learning activities in higher education. Collaborative e-learning activities are conducted on Instagram® through challenges and quizzes. The main aim of these activities is to encourage students' creativity, motivation for…
Descriptors: Social Media, Cooperative Learning, Social Networks, Learning Activities
Poitras, Eric; Butcher, Kirsten R.; Orr, Matthew; Hudson, Michelle A.; Larson, Madlyn – Interactive Learning Environments, 2022
This study mined student interactions with visual representations as a means to automate assessment of learning in a complex, inquiry-based learning environment. Log trace data of 143 middle school students' interactions with an interactive map in Research Quest (an inquiry-based, online learning environment) were analyzed. Students used the…
Descriptors: Middle School Students, Electronic Learning, Maps, Science Instruction
Wilson, Scott – Interactive Learning Environments, 2008
The use of design patterns is now well established as an approach within the field of software systems as well as within the field of architecture. An initial effort was made to harness patterns as a tool for elaborating the design of the elements of personal learning environments as part of the University of Bolton's Personal Learning Environment…
Descriptors: Pattern Recognition, Educational Environment, Patternmaking, Cybernetics