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Campbell, Jackie – Interactive Technology and Smart Education, 2012
Purpose: The purpose of this paper is to describe and discuss the use of specifically-developed, inquiry-based learning materials for Computing and Forensic Computing students. Small applications have been developed which require investigation in order to de-bug code, analyse data issues and discover "illegal" behaviour. The applications…
Descriptors: Foreign Countries, Computer Software, Inquiry, Active Learning
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Kabir, Md. H.; Shoja, Gholamali C.; Manning, Eric G. – Interactive Technology and Smart Education, 2006
Streaming audio/video contents over the Internet requires large network bandwidth and timely delivery of media data. A streaming session is generally long and also needs a large I/O bandwidth at the streaming server. A streaming server, however, has limited network and I/O bandwidth. For this reason, a streaming server alone cannot scale a…
Descriptors: Computer System Design, Intellectual Property, Internet, Simulation
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Weippl, Edgar R.; Tjoa, A Min – Interactive Technology and Smart Education, 2005
Privacy is a requirement that has not received the required attention in most e-learning platforms. Based on the results of a survey we identified weaknesses of e-learning platforms and describe improvements we made in Moodle as a proof-of-concept.
Descriptors: Electronic Learning, Privacy, Improvement, Computer Security