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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Leow, Choy Khim; Yahaya, Wan Ahmad Jaafar Wan; Samsudin, Zarina – International Association for Development of the Information Society, 2014
The Mobile Assisted Language Learning concept has offered infinite language learning opportunities since its inception 20 years ago. Second Language Acquisition however embraces a considerably different body of knowledge from first language learning. While technological advances have optimized the psycholinguistic environment for language…
Descriptors: Second Language Learning, Electronic Learning, Learner Controlled Instruction, Language Acquisition
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2013
These proceedings contain the papers of the IADIS International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2013), October 22-24, 2013, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by The University of North Texas (UNT), sponsored by the…
Descriptors: Conference Papers, Cognitive Processes, Learning Processes, Short Term Memory
Schaaff, Kristina – International Association for Development of the Information Society, 2013
The objective of this paper is to propose a novel approach to enhance working memory (WM) training for mobile devices by using information about the arousal level of a person. By the example of an adaptive n-back task, we combine methodologies from different disciplines to tackle this challenge: mobile learning, affective computing and cognitive…
Descriptors: Short Term Memory, Electronic Learning, Handheld Devices, Feedback (Response)