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Mia Carapina; Klaudio Pap – International Association for Development of the Information Society, 2024
This paper introduces CoCo, a system designed to support and encourage collaborative learning among colocated students sharing a single mobile device. It provides teachers with the possibility to create digital lessons, configure parameters for collaborative activities such as the number of students and tablets, and monitor students' progress. On…
Descriptors: Cooperative Learning, Handheld Devices, Teaching Methods, Learning Management Systems
Vishwas Badhe; Ramkumar Rajendran; Jyoti Shaha – International Association for Development of the Information Society, 2024
Collaborative problem-solving (CPS) is a vital 21st-century skill. Ill-structured problems demand effective shared regulation from teams to enhance CPS success. While socially shared metacognitive regulation (SSMR) is crucial in CPS, a deeper understanding of its nature is needed. This study investigates the detailed operationalization of SSMR in…
Descriptors: Metacognition, Problem Solving, 21st Century Skills, Cooperative Learning
Alice Barana; Antonino Cambria; Marina Marchisio Conte; Enrico Spinello – International Association for Development of the Information Society, 2024
As innovative activities and methodologies bloom in the panorama of education, three areas of particular interest in the security and defence education field are collaborative learning, blended learning, and internationalisation. These elements are the pillars of Blended Intensive Programmes (BIPs), short mobility activities that combine…
Descriptors: Blended Learning, Cooperative Learning, Global Approach, Learning Activities
Liat Eyal; Talia Traister – International Association for Development of the Information Society, 2024
Multicultural classes in academia present challenges, intensified further in the context of online learning. Addressing these disparities requires innovative solutions to the challenges stemming from the diverse cultural backgrounds, religious affiliations, age disparities, varying learning skills, and differences in technology access. This study…
Descriptors: Handheld Devices, Telecommunications, Multicultural Education, Electronic Learning
Integrating Gaze Data and Digital Textbook Reading Logs for Enhanced Analysis of Learning Activities
Ken Goto; Li Chen; Tsubasa Minematsu; Atsushi Shimada – International Association for Development of the Information Society, 2024
Learning logs collected by digital educational systems, increasingly deployed in educational settings, include clickstream logs recorded through page transitions in teaching materials and digital marker logs recorded by drawing a marker. A challenge with these learning logs is their low temporal and spatial resolutions. This paper proposes a…
Descriptors: Eye Movements, Educational Technology, Textbooks, Learning Activities
Shamsul Arrieya Ariffin – International Association for Development of the Information Society, 2023
This study investigated the students' experience and impact of using Science, Technology, Engineering, and Mathematics (STEM) related subjects for mobile learning or mLearning. In this study, mobile learning student-generated activities (SGA) focused on Malaysian universities as a developing country. The study approach was a qualitative case study…
Descriptors: Foreign Countries, College Students, STEM Education, Electronic Learning
Sonia Armas-Arias; María Esther Alcántara Gutiérrez; Mireya Ramírez Martínez – International Association for Development of the Information Society, 2023
The digital age 4.0 governs the progress of society and individuals require the acquisition of skills to face this reality. Education is the only way that will allow human beings to adapt to the new global challenges. Therefore, the achievement of productive experiences must be the priority of the current educational system to train competent…
Descriptors: Digital Literacy, Productive Thinking, Learning Experience, Learning Strategies
Plintz, Nicolai; Ifenthaler, Dirk – International Association for Development of the Information Society, 2023
Emotions are vital to learning success, especially in online learning environments. They make the difference between learning success and failure. Unfortunately, learners' emotional state is still rarely considered in online learning and teaching, although it is an important driver of learning success. This paper reports a work-in-progress…
Descriptors: Online Courses, Academic Achievement, Emotional Experience, Measurement
Tempelaar, Dirk – International Association for Development of the Information Society, 2022
E-tutorial learning aids as worked examples and hints have been established as effective instructional formats in problem-solving practices. However, less is known about variations in the use of learning aids across individuals at different stages in their learning process in student-centred learning contexts. This study investigates different…
Descriptors: Learning Analytics, Student Centered Learning, Learning Processes, Student Behavior
Müslüm Atas; Helmut Lindner; Thomas Strametz; Fatima Jammoul; Johannes Feiner; Antonius Metry Saad – International Association for Development of the Information Society, 2024
With the rapid growth of digital education, e-learning has become essential for offering accessible and flexible learning opportunities. This paper investigates strategies to achieve long-term learning outcomes and reduce study time in e-learning. It explores various techniques, including self-testing, spaced repetition, and the serial position…
Descriptors: Electronic Learning, Time on Task, Memory, Learning Strategies
Tobias Harald Popp; Heidi Schuhbauer – International Association for Development of the Information Society, 2023
Gamification is the use of game elements in a non-game context to encourage desired behaviours (Detering 2011a). It has been identified as a promising technique for improving user motivation on e-learning platforms. Since previous literature reviews and meta-analyses only considered gamification and learning effort without focusing directly on…
Descriptors: Literature Reviews, Gamification, Electronic Learning, Learning Management Systems
Syynimaa, Kirsi; Lainema, Kirsi; Lainema, Timo – International Association for Development of the Information Society, 2022
Game-based learning (GBL) environments are shown to support open-ended inquiry, collaborative learning, shared knowledge creation and decision-making processes. The study at hand focuses on examining students' descriptions of problematic situations and collaborative learning in a virtual simulation game. We were interested in what kinds of…
Descriptors: Teamwork, Cooperative Learning, Game Based Learning, Electronic Learning
Kai Li – International Association for Development of the Information Society, 2023
Assessing students' performance in online learning could be executed not only by the traditional forms of summative assessments such as using essays, assignments, and a final exam, etc. but also by more formative assessment approaches such as interaction activities, forum posts, etc. However, it is difficult for teachers to monitor and assess…
Descriptors: Student Evaluation, Online Courses, Electronic Learning, Computer Literacy
Scaturro Heil, Margaret R. – International Association for Development of the Information Society, 2023
A required undergraduate computer science 15-week project course at North Carolina State University, Department of Computer Science, USA, has grown rapidly in 29 years from serving 3 student teams to up to 39 teams. To maintain the integrity of the award-winning program and to facilitate the collaboration of hundreds of students in an academic…
Descriptors: Undergraduate Students, Computer Science Education, Student Projects, Cooperative Learning
Allan Jeong; Hyoung Seok-Shin – International Association for Development of the Information Society, 2023
The Jeong (2020) study found that greater use of backward and depth-first processing was associated with higher scores on students' argument maps and that analysis of only the first five nodes students placed in their maps predicted map scores. This study utilized the jMAP tool and algorithms developed in the Jeong (2020) study to determine if the…
Descriptors: Critical Thinking, Learning Strategies, Concept Mapping, Learning Analytics