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Zhang, Si; Chen, Juan; Wen, Yun; Chen, Hongxian; Gao, Qianqian; Wang, Qiyun – International Journal of Computer-Supported Collaborative Learning, 2021
Interest in understanding regulation in the context of collaborative learning has increased in the past decade. Existing studies have investigated how regulated learning evolves in collaborative learning by focusing on external behaviors, and how different types and strategies of regulation are effective in promoting collaborative learning. Due to…
Descriptors: Electronic Learning, Cooperative Learning, Network Analysis, Student Teachers
Psathas, Georgios; Tegos, Stergios; Demetriadis, Stavros N.; Tsiatsos, Thrasyvoulos – International Journal of Computer-Supported Collaborative Learning, 2023
Despite their potential to deliver a high-quality learning experience, massive open online courses (MOOCs) pose several issues, such as high dropout rates, difficulties in collaboration between students, low teaching involvement, and limited teacher-student interaction. Most of these issues can be attributed to the large number, diversity, and…
Descriptors: Computer Mediated Communication, MOOCs, Cooperative Learning, Learning Activities
Carvalho, Lucila; Martinez-Maldonado, Roberto; Goodyear, Peter – International Journal of Computer-Supported Collaborative Learning, 2019
The theory of Instrumental Genesis (IG) accounts for the mutual evolution of artefacts and their uses, for specific purposes in specific environments. IG has been used in Computer-Supported Collaborative Learning (CSCL) to explain how instruments are generated through the interactions of learners, teachers and artefacts in 'downstream' classroom…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Teaching Methods, Class Activities
Bridges, Susan M.; Hmelo-Silver, Cindy E.; Chan, Lap Ki; Green, Judith L.; Saleh, Asmalina – International Journal of Computer-Supported Collaborative Learning, 2020
Problem-based learning (PBL) designs are addressing the demands and potentials of an information-saturated era where accessing inquiry resources and new information is reconfiguring tutor-facilitated dialogues. Unclear is how incorporation of CSCL tools and the rich digital multimodal resources they collaboratively access and generate are…
Descriptors: Problem Based Learning, Computer Assisted Instruction, Cooperative Learning, Higher Education
Borge, Marcela; Mercier, Emma – International Journal of Computer-Supported Collaborative Learning, 2019
In this paper, we argue that how we use theories may be preventing us from developing a deeper understanding of computer supported collaborative learning (CSCL) contexts. We focus the argument on our understanding of orchestration processes and draw on common theories to show how they prioritize a mono-ecological approach: the examination of…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Educational Technology, Technology Uses in Education
Csanadi, Andras; Eagan, Brendan; Kollar, Ingo; Shaffer, David Williamson; Fischer, Frank – International Journal of Computer-Supported Collaborative Learning, 2018
Research on "computer-supported collaborative learning" (CSCL) is often concerned with the question of how scaffolds or other characteristics of learning may affect learners' social and cognitive engagement. Such engagement in socio-cognitive activities frequently materializes in discourse. In quantitative analyses of discourse,…
Descriptors: Computer Assisted Instruction, Educational Technology, Cooperative Learning, Scaffolding (Teaching Technique)
Schnaubert, Lenka; Bodemer, Daniel – International Journal of Computer-Supported Collaborative Learning, 2019
Cognitive group awareness tools are a means to guide collaborative learning activities by providing knowledge-related information to the learners. While positive effects of such tools are firmly established, there is no consistency with regard to the awareness information used and a wide range of target concepts exist. However, attempts to compare…
Descriptors: Cooperative Learning, Learning Activities, Teaching Methods, Comparative Analysis
Schneider, Bertrand; Pea, Roy – International Journal of Computer-Supported Collaborative Learning, 2014
We describe preliminary applications of network analysis techniques to eye-tracking data collected during a collaborative learning activity. This paper makes three contributions: first, we visualize collaborative eye-tracking data as networks, where the nodes of the graph represent fixations and edges represent saccades. We found that those…
Descriptors: Cooperative Learning, Network Analysis, Eye Movements, Learning Activities
Cesareni, Donatella; Cacciamani, Stefano; Fujita, Nobuko – International Journal of Computer-Supported Collaborative Learning, 2016
Role taking is an established approach for promoting social cognition. Playing a specific role within a group could lead students to exercise collective cognitive responsibility for collaborative knowledge building. Two studies explored the relationship of role taking to participation in a blended university course. Students participated in the…
Descriptors: College Students, Blended Learning, Role Playing, Social Cognition
Martinez-Maldonado, Roberto; Dimitriadis, Yannis; Martinez-Monés, Alejandra; Kay, Judy; Yacef, Kalina – International Journal of Computer-Supported Collaborative Learning, 2013
Interactive tabletops can be used to provide new ways to support face-to-face collaborative learning. A little explored and somewhat hidden potential of these devices is that they can be used to enhance teachers' awareness of students' progress by exploiting captured traces of interaction. These data can make key aspects of collaboration…
Descriptors: Cooperation, Cooperative Learning, Computer Assisted Instruction, Computers
Hontvedt, Magnus; Arnseth, Hans Christian – International Journal of Computer-Supported Collaborative Learning, 2013
Research on simulator training has rarely focused on the way simulated contexts are constructed collaboratively. This study sheds light on how structuring role-play and fostering social interactions may prove fruitful for designing simulator training. The article reports on a qualitative study of nautical students training in a ship simulator. The…
Descriptors: Marine Education, Navigation, Professional Training, Social Environment
Greiffenhagen, Christian – International Journal of Computer-Supported Collaborative Learning, 2012
This paper provides a detailed analysis of the work of the teacher during collaborative-learning activities. Whilst the importance of the teacher for the success of collaborative learning has frequently been recognized in the CSCL literature, there is nevertheless a curious absence of detailed studies that describe how the teacher intervenes in…
Descriptors: Classroom Techniques, Learning Activities, Scaffolding (Teaching Technique), Teacher Role
Falcao, Taciana Pontual; Price, Sara – International Journal of Computer-Supported Collaborative Learning, 2011
Tangible technologies and shared interfaces create new paradigms for mediating collaboration through dynamic, synchronous environments, where action is as important as speech for participating and contributing to the activity. However, interaction with shared interfaces has been shown to be inherently susceptible to peer interference, potentially…
Descriptors: Conflict, Discovery Learning, Cooperative Learning, Interaction
Cekaite, Asta – International Journal of Computer-Supported Collaborative Learning, 2009
The present study has explored how pairs of students deployed digital tools (spelling software) as resources in spontaneously occurring corrections of spelling errors. Drawing on the sociocultural theory of learning and ethnomethodological (Conversation Analytic) insights into social interaction, it has identified a range of consistent practices…
Descriptors: Learning Theories, Spelling, Educational Technology, Computer Uses in Education
Fields, Deborah A.; Kafai, Yasmin B. – International Journal of Computer-Supported Collaborative Learning, 2009
Prior studies have shown how knowledge diffusion occurs in classrooms and structured small groups around assigned tasks yet have not begun to account for widespread knowledge sharing in more native, unstructured group settings found in online games and virtual worlds. In this paper, we describe and analyze how an insider gaming practice spread…
Descriptors: Games, Preadolescents, Research Methodology, Youth Clubs
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