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Showing 1 to 15 of 16 results Save | Export
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Siem Buseyne; Chaja Libot; Tim Van Lier; Annelies Raes – International Journal of Designs for Learning, 2024
Every teacher aspires to create the ideal lesson! You want to convey the knowledge and skills in the best possible way while also keeping learners motivated. In our design case, we focus on the complex skill of collaborative problem-solving (CPS). In today's complex world, the acquisition of CPS competencies is considered an important learning…
Descriptors: Cooperative Learning, Story Telling, Problem Solving, Children
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Makhosazana L. Lunga; Craig D. Howard – International Journal of Designs for Learning, 2022
This design case presents an early career designer's reflection on the design and design narrative from an asynchronous video tutorial, reflecting on the unexpected obstacles of the process and unintended consequences of certain design decisions. The first author designed a tutorial for a non-academic department of a large southeastern university.…
Descriptors: Video Technology, Instructional Design, Asynchronous Communication, Educational Technology
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Shannon L. Cooper; Scott E. Renshaw – International Journal of Designs for Learning, 2023
For many instructional designers (ID), subject matter experts (SMEs) are viewed as a necessary evil. Depending upon their day job, SMEs can be challenging to work with due to their schedules and responsibilities outside the ID's project. They can be unaware of the eLearning process, learning models and theories, and expensive -- a SME can easily…
Descriptors: Instructional Design, Expertise, Intellectual Disciplines, Medical Students
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Dina Kurzweil; David Mears; Margaret Swanberg; Eric Meyer – International Journal of Designs for Learning, 2022
Employing a flipped classroom is an excellent way to increase student engagement, integrate material, and elevate learning from memorization to application. This case highlights the design, development, implementation and evaluation of a flipped classroom approach for a large group of medical students at a US military medical school. We discuss…
Descriptors: Flipped Classroom, Medical Students, Medical Education, Military Schools
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Jim Shifflett; Kristin Herman; Lisa Hines; Jacqueline Nikiema – International Journal of Designs for Learning, 2022
This design case documents the development of a new online training program to teach circuit court interns in Wise County, Virginia, how to create smart land records, or land record abstracts stored on a blockchain. The authors first describe the instructional context behind land record abstraction and the clients' original specifications for the…
Descriptors: Instructional Design, Online Courses, Internship Programs, Courts
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Mary Jo Dondlinger – International Journal of Designs for Learning, 2021
Although online course design is no longer new, few design cases describe the development of entire courses based on principles of student-centered learning design. This design case chronicles the context, design challenges, and successes and failures of a graduate course on Technology & Inquiry-based Instructional Methods for an online…
Descriptors: Student Centered Learning, Online Courses, Instructional Design, Graduate Students
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Yanghee Kim; Diantha Smith – International Journal of Designs for Learning, 2018
This paper presents a vignette of our development of a robot-based app sponsored by the corporation producing the robot. The discussion in this paper begins with the affordances of humanoid robots that enable transformative pedagogical approaches to address children's needs. Next, we present our design case, where we develop a humanoid robot-based…
Descriptors: Instructional Design, Young Children, Robotics, Computer Oriented Programs
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Pi-Sui Hsu; Silvia Ginting; Margot Van Dyke – International Journal of Designs for Learning, 2018
The objective of this design case was to describe the development of an online graph-oriented tool to support the representation of collaborative argumentation for middle school students from a faculty expert's perspective and discuss the processes that were instrumental in developing the tool. Supported by the professional staff in the Digital…
Descriptors: Graphs, Persuasive Discourse, Middle School Students, Expertise
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Yi Jin – International Journal of Designs for Learning, 2021
This design case shows a course designed for teaching preservice teachers about how to design literacy-infused STEAM learning experiences that involve both making and the use of educational technology at a large Midwestern land-grant university in the U.S. This course emphasizes the high-tech making activities in PK-12 formal education that offers…
Descriptors: Preservice Teacher Education, STEM Education, Art Education, Design
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David C. Owens; Cindi Smith-Walters; Angela T. Barlow – International Journal of Designs for Learning, 2019
In this design case, we describe our work to develop a gameful learning design for use in an introductory, undergraduate biology laboratory course for science majors. Our design team included three university-based mathematics and science educators and a biologist responsible for the management of curriculum and instruction in the course under…
Descriptors: Undergraduate Study, College Science, Biology, Science Laboratories
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Marisa Exter – International Journal of Designs for Learning, 2018
This design case covers a graduate course in educational software design that focuses on semester-long projects in response to client requests. The course was intended to address the need for professionals across disciplines, such as instructional design, computer science, and human-computer interaction design, to usefully collaborate on…
Descriptors: Interdisciplinary Approach, Skill Development, Courseware, Computer System Design
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Mary Jo Dondlinger – International Journal of Designs for Learning, 2015
Research on games and simulations for learning in the last decade has expanded the instructional design knowledge base to such an extent that degree programs in instructional design and technology are beginning to develop and offer courses on games and simulations as learning technologies. This design case chronicles the context, design decisions,…
Descriptors: Educational Games, Simulation, Instructional Design, Graduate Study
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Jenna Marks; Deena Bernett; Catherine C. Chase – International Journal of Designs for Learning, 2016
This design case describes the development of the Invention Coach, an intelligent exploratory learning environment (ELE) for the constructivist activity of Invention. The Invention Coach scaffolds students as they invent mathematical formulas to describe contrasting cases. In this paper, we detail our process and rationale for three key design…
Descriptors: Intelligent Tutoring Systems, Constructivism (Learning), Mathematics Instruction, Scaffolding (Teaching Technique)
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Yan Chen – International Journal of Designs for Learning, 2021
The design and implementation of hybrid, technology-enhanced learning environments is a sophisticated process, especially when incorporating relevant sociocultural factors to support culturally and linguistically diverse students' learning. In this paper, I review and provide a description of an iterative design process for a mobile-assisted…
Descriptors: Cultural Background, Middle School Students, Hispanic American Students, English Language Learners
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Dave S. Knowlton; Lynette Johnson; Melissa Thomeczek; Yuliang Liu; Jody N. Lumsden – International Journal of Designs for Learning, 2016
Academic juries have a long tradition as a method of educating students and assessing their work. This tradition has been limited to a relatively narrow range of disciplines, such as architecture and various fine and performing arts. This article describes the case of an online graduate-level Instructional Design and Technology (IDT) program…
Descriptors: Evaluators, Online Courses, Graduate Students, Portfolios (Background Materials)
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