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Seth K. Thompson; Julie Brown; Sehoya Cotner; Jonathan Andicoechea; FangFang Zhao; Gillian Roehrig – International Journal of Designs for Learning, 2020
Research over the last decade has indicated that active learning and student-centered instruction lead to better learning outcomes in undergraduate biology courses than traditional methods such as lecturing. This shift in pedagogical approach has been applied to both high-enrollment lecture-based courses as well as smaller laboratory courses. In…
Descriptors: Instructional Design, Training, Undergraduate Students, Teaching Assistants
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Min Liu; Chenglu Li; Zilong Pan – International Journal of Designs for Learning, 2022
In this design case, we describe our experience of designing and creating a teacher's dashboard as an accompanying tool to support sixth-grade teachers who implement a technology-supported problem-based learning program on sixth-grade space science in their classrooms. We describe in detail the background of this design case, our motivation to…
Descriptors: Middle School Teachers, Grade 6, Educational Technology, Problem Based Learning
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Ni Clark; Sungwon Shin – International Journal of Designs for Learning, 2024
This design case highlights how two instructional designers initiated, designed, and implemented a K-12 novice teacher training program to address three known challenges teachers face when understanding, designing, and implementing project-based learning (PBL). The design framework comprised three areas: trainees, training program design, and…
Descriptors: Beginning Teachers, Active Learning, Student Projects, Teacher Education
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Qijie Vicky Cai; Liyan Song; Scot McNary; Suzhen Duan – International Journal of Designs for Learning, 2024
This design case presents a detailed account of how we navigated various ethical issues observed in a robotics program that aimed to engage underrepresented students in robotics and STEM experience. The ethical challenges we encountered revolved around uneven participant engagement and interpersonal tensions. We tackled these challenges by…
Descriptors: STEM Education, Robotics, Ethics, Power Structure
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Jeremy C. Bellah; Liang Chen; J. Christopher Zimmer – International Journal of Designs for Learning, 2018
Java Business Process Model (JBPM) software is the result of a need to have easy to use software that supports the teaching of project management at both the undergraduate and graduate levels of instruction. Existing project management software offerings are not conducive to learning project management techniques as specified in the Project…
Descriptors: Computer Software, Program Administration, Management Information Systems, Design
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Jill Stefaniak; Jennifer Maddrell; Yvonne Earnshaw; Paige Hale – International Journal of Designs for Learning, 2018
This design case will discuss how design strategies evolved through the development and implementation of two e-service-learning project cohorts. The article provides a detailed account for how Designers for Learning launched its first e-service-learning instructional design project to address adult basic education needs. Information and design…
Descriptors: Instructional Design, Electronic Learning, Service Learning, Adult Basic Education
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Katherine M. Steele; Maya Cakmak; Brianna Blaser – International Journal of Designs for Learning, 2018
The purpose of makerspaces is to increase access to "making" among the general community. Because of this social justice orientation, it is important to consider how welcoming and accessible makerspaces are to individuals with diverse abilities, including individuals with disabilities. This design brief examines a three-step process used…
Descriptors: Instructional Design, Shared Resources and Services, Access to Education, College Students
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Nathan Holbert; Sawaros Thanapornsangsuth; Marleen Villeroy – International Journal of Designs for Learning, 2017
As makerspaces and fabrication labs enter schools as a means of motivating children to explore STEM fields, the lack of diversity in engineering and computing must be addressed. The Bots for Tots project explores the potential of leveraging deeper values and perspectives in making practices by engaging young children in designing and creating…
Descriptors: Shared Resources and Services, Laboratories, STEM Education, Young Children
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Yi Jin; Leigh Martin; Stephanee Stephens; Ann Marie Carrier – International Journal of Designs for Learning, 2020
Designing a mobile makerspace, the MakerBus, originated from our goal of bringing maker education to "all" students in K-12 schools, thus empowering students to believe they could create things and make social changes. This design case was guided by the human-centered design principles and the rapid prototyping instructional design…
Descriptors: Elementary Secondary Education, Mobile Educational Services, Interdisciplinary Approach, Student Projects
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Jongpil Cheon; Sungwon Shin; Steven M. Crooks – International Journal of Designs for Learning, 2019
This case presents the design and implementation process of multimedia case-based learning modules for a Sex and Gender Specific Health (SGSH) education curriculum. The learning modules were designed to advance understanding of sex and gender differences, increase awareness of gender-specific health issues, and improve clinical knowledge of sex…
Descriptors: Health Education, Gender Differences, Learning Modules, Program Development
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Amy Huber – International Journal of Designs for Learning, 2015
Dread is an unfortunate, yet all too common occurrence in the classroom. It often arises when a student has little motivation toward a class or its content. As an instructor of a traditionally "dreaded" class (Design History I), my goal was to seek ways to increase student motivation for the topic of design history and historic…
Descriptors: Service Learning, Student Motivation, Psychological Patterns, Self Determination